Cuberite
A lightweight, fast and extensible game server for Minecraft
ItemHandler.cpp File Reference
#include "Globals.h"
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "../FastRandom.h"
#include "../BlockInServerPluginInterface.h"
#include "../Chunk.h"
#include "ItemAnvil.h"
#include "ItemArmor.h"
#include "ItemAxe.h"
#include "ItemBanner.h"
#include "ItemBed.h"
#include "ItemBigFlower.h"
#include "ItemBoat.h"
#include "ItemBottle.h"
#include "ItemBow.h"
#include "ItemBucket.h"
#include "ItemButton.h"
#include "ItemChest.h"
#include "ItemChorusFruit.h"
#include "ItemCloth.h"
#include "ItemComparator.h"
#include "ItemCookedFish.h"
#include "ItemDefaultItem.h"
#include "ItemDoor.h"
#include "ItemDropSpenser.h"
#include "ItemDye.h"
#include "ItemEmptyMap.h"
#include "ItemEnchantingTable.h"
#include "ItemEndCrystal.h"
#include "ItemEnderChest.h"
#include "ItemEndPortalFrame.h"
#include "ItemEyeOfEnder.h"
#include "ItemFenceGate.h"
#include "ItemFishingRod.h"
#include "ItemFood.h"
#include "ItemFoodSeeds.h"
#include "ItemFurnace.h"
#include "ItemGlazedTerracotta.h"
#include "ItemGoldenApple.h"
#include "ItemHoe.h"
#include "ItemHopper.h"
#include "ItemItemFrame.h"
#include "ItemJackOLantern.h"
#include "ItemLadder.h"
#include "ItemLeaves.h"
#include "ItemLever.h"
#include "ItemLighter.h"
#include "ItemLilypad.h"
#include "ItemMap.h"
#include "ItemMilk.h"
#include "ItemMinecart.h"
#include "ItemMobHead.h"
#include "ItemNetherWart.h"
#include "ItemObserver.h"
#include "ItemPainting.h"
#include "ItemPickaxe.h"
#include "ItemPiston.h"
#include "ItemPlanks.h"
#include "ItemPoisonousPotato.h"
#include "ItemPotion.h"
#include "ItemPumpkin.h"
#include "ItemQuartz.h"
#include "ItemRail.h"
#include "ItemRawChicken.h"
#include "ItemRawFish.h"
#include "ItemRedstoneDust.h"
#include "ItemRedstoneRepeater.h"
#include "ItemRottenFlesh.h"
#include "ItemSapling.h"
#include "ItemSeeds.h"
#include "ItemShears.h"
#include "ItemShovel.h"
#include "ItemSideways.h"
#include "ItemSign.h"
#include "ItemSlab.h"
#include "ItemSnow.h"
#include "ItemSoup.h"
#include "ItemSpawnEgg.h"
#include "ItemSpiderEye.h"
#include "ItemStairs.h"
#include "ItemSword.h"
#include "ItemThrowable.h"
#include "ItemTorch.h"
#include "ItemTrapdoor.h"
#include "ItemTripwireHook.h"
#include "ItemVines.h"
#include "../Blocks/BlockHandler.h"
#include "SimplePlaceableItemHandler.h"
Include dependency graph for ItemHandler.cpp:

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