19 Super(a_ItemType, a_FoodInfo)
bool IsGameModeCreative(void) const
Returns true if the player is in Creative mode, either explicitly, or by inheriting from current worl...
void ReplaceOneEquippedItemTossRest(const cItem &)
Removes one item from the the current equipped item stack, and attempts to add the specified item sta...
constexpr cItemFoodHandler(int a_ItemType, FoodInfo a_FoodInfo)
virtual bool EatItem(cPlayer *a_Player, cItem *a_Item) const
Lets the player eat a selected item.
constexpr cItemSoupHandler(int a_ItemType, FoodInfo a_FoodInfo)
virtual bool EatItem(cPlayer *a_Player, cItem *a_Item) const override
Lets the player eat a selected item.