Cuberite
A lightweight, fast and extensible game server for Minecraft
ItemVines.h
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1 
2 #pragma once
3 
4 #include "ItemHandler.h"
5 
6 
7 
8 
9 
10 class cItemVinesHandler final :
11  public cItemHandler
12 {
14 
15 public:
16 
17  using Super::Super;
18 
19 private:
20 
21  virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
22  {
24  NIBBLETYPE Meta;
25  a_Player.GetWorld()->GetBlockTypeMeta(a_PlacePosition, Block, Meta);
26 
27  NIBBLETYPE PlaceMeta;
28  switch (a_ClickedBlockFace)
29  {
30  case BLOCK_FACE_NORTH: PlaceMeta = 0x1; break;
31  case BLOCK_FACE_SOUTH: PlaceMeta = 0x4; break;
32  case BLOCK_FACE_WEST: PlaceMeta = 0x8; break;
33  case BLOCK_FACE_EAST: PlaceMeta = 0x2; break;
34  default: return false;
35  }
36 
37  if (Block == E_BLOCK_VINES)
38  {
39  PlaceMeta |= Meta;
40  }
41 
42  return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_VINES, PlaceMeta);
43  }
44 };
@ E_BLOCK_VINES
Definition: BlockType.h:121
unsigned char NIBBLETYPE
The datatype used by nibbledata (meta, light, skylight)
Definition: ChunkDef.h:44
unsigned char BLOCKTYPE
The datatype used by blockdata.
Definition: ChunkDef.h:41
eBlockFace
Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc.
Definition: Defines.h:38
@ BLOCK_FACE_EAST
Definition: Defines.h:53
@ BLOCK_FACE_SOUTH
Definition: Defines.h:51
@ BLOCK_FACE_WEST
Definition: Defines.h:52
@ BLOCK_FACE_NORTH
Definition: Defines.h:50
cWorld * GetWorld(void) const
Definition: Entity.h:190
Definition: Player.h:29
bool PlaceBlock(Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
Attempts to place the block in the world with a call to PlaceBlocks.
Definition: Player.cpp:2440
Definition: Item.h:37
constexpr cItemHandler(int a_ItemType)
Definition: ItemHandler.h:37
virtual bool CommitPlacement(cPlayer &a_Player, const cItem &a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
Performs the actual placement of this placeable item.
Definition: ItemVines.h:21
bool GetBlockTypeMeta(Vector3i a_BlockPos, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) const
Retrieves the block type and meta at the specified coords.
Definition: World.cpp:1779