104 typedef const cBedEntity * ConstPtrcBedEntity;
106 typedef const cBlockArea * ConstPtrcBlockArea;
112 typedef const cBlockInfo * ConstPtrcBlockInfo;
113 typedef cBoat * PtrcBoat;
114 typedef const cBoat * ConstPtrcBoat;
120 typedef const cChatColor * ConstPtrcChatColor;
124 typedef const cChunkDesc * ConstPtrcChunkDesc;
127 typedef cColor * PtrcColor;
128 typedef const cColor * ConstPtrcColor;
138 typedef const cCuboid * ConstPtrcCuboid;
150 typedef const cEntity * ConstPtrcEntity;
156 typedef const cExpOrb * ConstPtrcExpOrb;
159 typedef cFile * PtrcFile;
160 typedef const cFile * ConstPtrcFile;
166 typedef const cFloater * ConstPtrcFloater;
178 typedef const cIniFile * ConstPtrcIniFile;
180 typedef const cInventory * ConstPtrcInventory;
181 typedef cItem * PtrcItem;
182 typedef const cItem * ConstPtrcItem;
184 typedef const cItemFrame * ConstPtrcItemFrame;
186 typedef const cItemGrid * ConstPtrcItemGrid;
187 typedef cItems * PtrcItems;
188 typedef const cItems * ConstPtrcItems;
192 typedef const cLeashKnot * ConstPtrcLeashKnot;
194 typedef const cLuaWindow * ConstPtrcLuaWindow;
195 typedef cMap * PtrcMap;
196 typedef const cMap * ConstPtrcMap;
204 typedef const cMojangAPI * ConstPtrcMojangAPI;
206 typedef const cMonster * ConstPtrcMonster;
210 typedef const cObjective * ConstPtrcObjective;
212 typedef const cPainting * ConstPtrcPainting;
213 typedef cPawn * PtrcPawn;
214 typedef const cPawn * ConstPtrcPawn;
216 typedef const cPickup * ConstPtrcPickup;
218 typedef const cPlayer * ConstPtrcPlayer;
220 typedef const cPlugin * ConstPtrcPlugin;
222 typedef const cPluginLua * ConstPtrcPluginLua;
227 typedef cRoot * PtrcRoot;
228 typedef const cRoot * ConstPtrcRoot;
232 typedef const cServer * ConstPtrcServer;
237 typedef cTeam * PtrcTeam;
238 typedef const cTeam * ConstPtrcTeam;
246 typedef const cTNTEntity * ConstPtrcTNTEntity;
247 typedef cUUID * PtrcUUID;
248 typedef const cUUID * ConstPtrcUUID;
250 typedef const cWebAdmin * ConstPtrcWebAdmin;
252 typedef const cWindow * ConstPtrcWindow;
255 typedef cWorld * PtrcWorld;
256 typedef const cWorld * ConstPtrcWorld;
A window that has been created by a Lua plugin and is handled entirely by that plugin This object nee...
Represents two sets of coords, minimum and maximum for each direction.
Container for a single chat message composed of multiple functional parts.
Class that stores item enchantments or stored-enchantments The enchantments may be serialized to a st...
This class represents the player's inventory The slots are divided into three areas:
This class bridges a vector of cItem for safe access via Lua.
Encapsulates an in-game world map.
Manages the in-game maps of a single world - Thread safe.
The root of the object hierarchy.