Cuberite
A lightweight, fast and extensible game server for Minecraft
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cBedEntity Class Reference

#include <BedEntity.h>

Inheritance diagram for cBedEntity:
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Collaboration diagram for cBedEntity:
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Public Member Functions

 cBedEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World, short a_Color=E_META_WOOL_RED)
 
virtual cItems ConvertToPickups () const override
 Returns the contents of this block entity that it would drop if broken. More...
 
virtual void CopyFrom (const cBlockEntity &a_Src) override
 Copies all properties of a_Src into this entity, except for its m_World and location. More...
 
short GetColor (void) const
 Returns the color of the bed. More...
 
bool IsPillowBlock (void)
 Returns true if this is the pillow block, it has then the meta 8. More...
 
virtual void SendTo (cClientHandle &a_Client) override
 Sends the packet defining the block entity to the client specified. More...
 
void SetColor (short a_Color)
 Set the color of the bed. More...
 
virtual bool UsedBy (cPlayer *a_Player) override
 Called when a player uses this entity; should open the UI window. More...
 
- Public Member Functions inherited from cBlockEntity
OwnedBlockEntity Clone (Vector3i a_Pos)
 Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position. More...
 
virtual void Destroy ()
 Called when this block entity's associated block is destroyed. More...
 
BLOCKTYPE GetBlockType () const
 
int GetChunkX () const
 
int GetChunkZ () const
 
Vector3i GetPos () const
 
int GetPosX () const
 
int GetPosY () const
 
int GetPosZ () const
 
Vector3i GetRelPos () const
 
int GetRelX () const
 
int GetRelZ () const
 
cWorldGetWorld () const
 
virtual void OnAddToWorld (cWorld &a_World, cChunk &a_Chunk)
 Called when the block entity object is added to a world. More...
 
virtual void OnRemoveFromWorld ()
 Called when the block entity object is removed from a world. More...
 
void SetPos (Vector3i a_NewPos)
 Updates the internally stored position. More...
 
void SetWorld (cWorld *a_World)
 
virtual bool Tick (std::chrono::milliseconds a_Dt, cChunk &a_Chunk)
 Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. More...
 
virtual ~cBlockEntity ()=default
 

Private Types

using Super = cBlockEntity
 

Private Attributes

short m_Color
 

Additional Inherited Members

- Static Public Member Functions inherited from cBlockEntity
static OwnedBlockEntity CreateByBlockType (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr)
 Creates a new block entity for the specified block type at the specified absolute pos. More...
 
static bool IsBlockEntityBlockType (BLOCKTYPE a_BlockType)
 Returns true if the specified blocktype is supposed to have an associated block entity. More...
 
- Protected Member Functions inherited from cBlockEntity
 cBlockEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World)
 
- Protected Attributes inherited from cBlockEntity
NIBBLETYPE m_BlockMeta
 The block meta representing this particular instance in the world Mainly used for directional entities, such as dispensers. More...
 
BLOCKTYPE m_BlockType
 The blocktype representing this particular instance in the world. More...
 
Vector3i m_Pos
 Position in absolute block coordinates. More...
 
int m_RelX
 Position relative to the chunk, used to speed up ticking. More...
 
int m_RelZ
 
cWorldm_World
 

Detailed Description

Definition at line 15 of file BedEntity.h.

Member Typedef Documentation

◆ Super

Definition at line 19 of file BedEntity.h.

Constructor & Destructor Documentation

◆ cBedEntity()

cBedEntity::cBedEntity ( BLOCKTYPE  a_BlockType,
NIBBLETYPE  a_BlockMeta,
Vector3i  a_Pos,
cWorld a_World,
short  a_Color = E_META_WOOL_RED 
)

Definition at line 16 of file BedEntity.cpp.

Member Function Documentation

◆ ConvertToPickups()

cItems cBedEntity::ConvertToPickups ( ) const
overridevirtual

Returns the contents of this block entity that it would drop if broken.

Note that the block handler will usually handle pickups for the block itself, in addition to any items returned here.

Reimplemented from cBlockEntity.

Definition at line 27 of file BedEntity.cpp.

◆ CopyFrom()

void cBedEntity::CopyFrom ( const cBlockEntity a_Src)
overridevirtual

Copies all properties of a_Src into this entity, except for its m_World and location.

Each non-abstract descendant should override to copy its specific properties, and call Super::CopyFrom(a_Src) to copy the common ones.

Reimplemented from cBlockEntity.

Definition at line 36 of file BedEntity.cpp.

◆ GetColor()

short cBedEntity::GetColor ( void  ) const
inline

Returns the color of the bed.

Definition at line 28 of file BedEntity.h.

◆ IsPillowBlock()

bool cBedEntity::IsPillowBlock ( void  )
inline

Returns true if this is the pillow block, it has then the meta 8.

Definition at line 34 of file BedEntity.h.

◆ SendTo()

void cBedEntity::SendTo ( cClientHandle a_Client)
overridevirtual

Sends the packet defining the block entity to the client specified.

To send to all eligible clients, use cWorld::BroadcastBlockEntity()

Implements cBlockEntity.

Definition at line 47 of file BedEntity.cpp.

◆ SetColor()

void cBedEntity::SetColor ( short  a_Color)

Set the color of the bed.

Definition at line 56 of file BedEntity.cpp.

◆ UsedBy()

virtual bool cBedEntity::UsedBy ( cPlayer a_Player)
inlineoverridevirtual

Called when a player uses this entity; should open the UI window.

returns true if the use was successful, return false to use the block as a "normal" block

Implements cBlockEntity.

Definition at line 41 of file BedEntity.h.

Member Data Documentation

◆ m_Color

short cBedEntity::m_Color
private

Definition at line 46 of file BedEntity.h.


The documentation for this class was generated from the following files: