Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <BedEntity.h>
Public Member Functions | |
cBedEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World, short a_Color=E_META_WOOL_RED) | |
virtual cItems | ConvertToPickups () const override |
Returns the contents of this block entity that it would drop if broken. More... | |
virtual void | CopyFrom (const cBlockEntity &a_Src) override |
Copies all properties of a_Src into this entity, except for its m_World and location. More... | |
short | GetColor (void) const |
Returns the color of the bed. More... | |
bool | IsPillowBlock (void) |
Returns true if this is the pillow block, it has then the meta 8. More... | |
virtual void | SendTo (cClientHandle &a_Client) override |
Sends the packet defining the block entity to the client specified. More... | |
void | SetColor (short a_Color) |
Set the color of the bed. More... | |
virtual bool | UsedBy (cPlayer *a_Player) override |
Called when a player uses this entity; should open the UI window. More... | |
Public Member Functions inherited from cBlockEntity | |
OwnedBlockEntity | Clone (Vector3i a_Pos) |
Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position. More... | |
virtual void | Destroy () |
Called when this block entity's associated block is destroyed. More... | |
BLOCKTYPE | GetBlockType () const |
int | GetChunkX () const |
int | GetChunkZ () const |
Vector3i | GetPos () const |
int | GetPosX () const |
int | GetPosY () const |
int | GetPosZ () const |
Vector3i | GetRelPos () const |
int | GetRelX () const |
int | GetRelZ () const |
cWorld * | GetWorld () const |
virtual void | OnAddToWorld (cWorld &a_World, cChunk &a_Chunk) |
Called when the block entity object is added to a world. More... | |
virtual void | OnRemoveFromWorld () |
Called when the block entity object is removed from a world. More... | |
void | SetPos (Vector3i a_NewPos) |
Updates the internally stored position. More... | |
void | SetWorld (cWorld *a_World) |
virtual bool | Tick (std::chrono::milliseconds a_Dt, cChunk &a_Chunk) |
Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. More... | |
virtual | ~cBlockEntity ()=default |
Private Types | |
using | Super = cBlockEntity |
Private Attributes | |
short | m_Color |
Additional Inherited Members | |
Static Public Member Functions inherited from cBlockEntity | |
static OwnedBlockEntity | CreateByBlockType (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr) |
Creates a new block entity for the specified block type at the specified absolute pos. More... | |
static bool | IsBlockEntityBlockType (BLOCKTYPE a_BlockType) |
Returns true if the specified blocktype is supposed to have an associated block entity. More... | |
Protected Member Functions inherited from cBlockEntity | |
cBlockEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | |
Protected Attributes inherited from cBlockEntity | |
NIBBLETYPE | m_BlockMeta |
The block meta representing this particular instance in the world Mainly used for directional entities, such as dispensers. More... | |
BLOCKTYPE | m_BlockType |
The blocktype representing this particular instance in the world. More... | |
Vector3i | m_Pos |
Position in absolute block coordinates. More... | |
int | m_RelX |
Position relative to the chunk, used to speed up ticking. More... | |
int | m_RelZ |
cWorld * | m_World |
Definition at line 15 of file BedEntity.h.
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private |
Definition at line 19 of file BedEntity.h.
cBedEntity::cBedEntity | ( | BLOCKTYPE | a_BlockType, |
NIBBLETYPE | a_BlockMeta, | ||
Vector3i | a_Pos, | ||
cWorld * | a_World, | ||
short | a_Color = E_META_WOOL_RED |
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) |
Definition at line 16 of file BedEntity.cpp.
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overridevirtual |
Returns the contents of this block entity that it would drop if broken.
Note that the block handler will usually handle pickups for the block itself, in addition to any items returned here.
Reimplemented from cBlockEntity.
Definition at line 27 of file BedEntity.cpp.
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overridevirtual |
Copies all properties of a_Src into this entity, except for its m_World and location.
Each non-abstract descendant should override to copy its specific properties, and call Super::CopyFrom(a_Src) to copy the common ones.
Reimplemented from cBlockEntity.
Definition at line 36 of file BedEntity.cpp.
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inline |
Returns the color of the bed.
Definition at line 28 of file BedEntity.h.
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inline |
Returns true if this is the pillow block, it has then the meta 8.
Definition at line 34 of file BedEntity.h.
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overridevirtual |
Sends the packet defining the block entity to the client specified.
To send to all eligible clients, use cWorld::BroadcastBlockEntity()
Implements cBlockEntity.
Definition at line 47 of file BedEntity.cpp.
void cBedEntity::SetColor | ( | short | a_Color | ) |
Set the color of the bed.
Definition at line 56 of file BedEntity.cpp.
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inlineoverridevirtual |
Called when a player uses this entity; should open the UI window.
returns true if the use was successful, return false to use the block as a "normal" block
Implements cBlockEntity.
Definition at line 41 of file BedEntity.h.
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private |
Definition at line 46 of file BedEntity.h.