Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <MobHeadEntity.h>
Public Member Functions | |
cMobHeadEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | |
Creates a new mob head entity at the specified block coords. More... | |
AString | GetOwnerName (void) const |
Returns the player name of the mob head. More... | |
AString | GetOwnerTexture (void) const |
Returns the texture of the mob head. More... | |
AString | GetOwnerTextureSignature (void) const |
Returns the texture signature of the mob head. More... | |
cUUID | GetOwnerUUID (void) const |
Returns the player UUID of the mob head. More... | |
eMobHeadRotation | GetRotation (void) const |
Returns the rotation of the mob head. More... | |
eMobHeadType | GetType (void) const |
Returns the type of the mob head. More... | |
void | SetOwner (const cPlayer &a_Owner) |
Set the player for mob heads with player type. More... | |
void | SetOwner (const cUUID &a_OwnerUUID, const AString &a_OwnerName, const AString &a_OwnerTexture, const AString &a_OwnerTextureSignature) |
Sets the player components for the mob heads with player type. More... | |
void | SetRotation (eMobHeadRotation a_Rotation) |
Set the rotation of the mob head. More... | |
void | SetType (const eMobHeadType &a_SkullType) |
Set the type of the mob head. More... | |
Public Member Functions inherited from cBlockEntity | |
OwnedBlockEntity | Clone (Vector3i a_Pos) |
Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position. More... | |
virtual void | Destroy () |
Called when this block entity's associated block is destroyed. More... | |
BLOCKTYPE | GetBlockType () const |
int | GetChunkX () const |
int | GetChunkZ () const |
Vector3i | GetPos () const |
int | GetPosX () const |
int | GetPosY () const |
int | GetPosZ () const |
Vector3i | GetRelPos () const |
int | GetRelX () const |
int | GetRelZ () const |
cWorld * | GetWorld () const |
virtual void | OnAddToWorld (cWorld &a_World, cChunk &a_Chunk) |
Called when the block entity object is added to a world. More... | |
virtual void | OnRemoveFromWorld () |
Called when the block entity object is removed from a world. More... | |
void | SetPos (Vector3i a_NewPos) |
Updates the internally stored position. More... | |
void | SetWorld (cWorld *a_World) |
virtual bool | Tick (std::chrono::milliseconds a_Dt, cChunk &a_Chunk) |
Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. More... | |
virtual | ~cBlockEntity ()=default |
Private Types | |
using | Super = cBlockEntity |
Private Member Functions | |
virtual cItems | ConvertToPickups () const override |
Returns the contents of this block entity that it would drop if broken. More... | |
virtual void | CopyFrom (const cBlockEntity &a_Src) override |
Copies all properties of a_Src into this entity, except for its m_World and location. More... | |
virtual void | SendTo (cClientHandle &a_Client) override |
Sends the packet defining the block entity to the client specified. More... | |
virtual bool | UsedBy (cPlayer *a_Player) override |
Called when a player uses this entity; should open the UI window. More... | |
Private Attributes | |
AString | m_OwnerName |
AString | m_OwnerTexture |
AString | m_OwnerTextureSignature |
cUUID | m_OwnerUUID |
eMobHeadRotation | m_Rotation |
eMobHeadType | m_Type |
Additional Inherited Members | |
Static Public Member Functions inherited from cBlockEntity | |
static OwnedBlockEntity | CreateByBlockType (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr) |
Creates a new block entity for the specified block type at the specified absolute pos. More... | |
static bool | IsBlockEntityBlockType (BLOCKTYPE a_BlockType) |
Returns true if the specified blocktype is supposed to have an associated block entity. More... | |
Protected Member Functions inherited from cBlockEntity | |
cBlockEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | |
Protected Attributes inherited from cBlockEntity | |
NIBBLETYPE | m_BlockMeta |
The block meta representing this particular instance in the world Mainly used for directional entities, such as dispensers. More... | |
BLOCKTYPE | m_BlockType |
The blocktype representing this particular instance in the world. More... | |
Vector3i | m_Pos |
Position in absolute block coordinates. More... | |
int | m_RelX |
Position relative to the chunk, used to speed up ticking. More... | |
int | m_RelZ |
cWorld * | m_World |
Definition at line 21 of file MobHeadEntity.h.
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private |
Definition at line 26 of file MobHeadEntity.h.
cMobHeadEntity::cMobHeadEntity | ( | BLOCKTYPE | a_BlockType, |
NIBBLETYPE | a_BlockMeta, | ||
Vector3i | a_Pos, | ||
cWorld * | a_World | ||
) |
Creates a new mob head entity at the specified block coords.
a_World may be nullptr
Definition at line 16 of file MobHeadEntity.cpp.
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overrideprivatevirtual |
Returns the contents of this block entity that it would drop if broken.
Note that the block handler will usually handle pickups for the block itself, in addition to any items returned here.
Reimplemented from cBlockEntity.
Definition at line 94 of file MobHeadEntity.cpp.
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overrideprivatevirtual |
Copies all properties of a_Src into this entity, except for its m_World and location.
Each non-abstract descendant should override to copy its specific properties, and call Super::CopyFrom(a_Src) to copy the common ones.
Reimplemented from cBlockEntity.
Definition at line 103 of file MobHeadEntity.cpp.
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inline |
Returns the player name of the mob head.
Definition at line 51 of file MobHeadEntity.h.
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Returns the texture of the mob head.
Definition at line 54 of file MobHeadEntity.h.
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inline |
Returns the texture signature of the mob head.
Definition at line 57 of file MobHeadEntity.h.
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inline |
Returns the player UUID of the mob head.
Definition at line 68 of file MobHeadEntity.h.
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inline |
Returns the rotation of the mob head.
Definition at line 48 of file MobHeadEntity.h.
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inline |
Returns the type of the mob head.
Definition at line 45 of file MobHeadEntity.h.
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overrideprivatevirtual |
Sends the packet defining the block entity to the client specified.
To send to all eligible clients, use cWorld::BroadcastBlockEntity()
Implements cBlockEntity.
Definition at line 119 of file MobHeadEntity.cpp.
void cMobHeadEntity::SetOwner | ( | const cPlayer & | a_Owner | ) |
Set the player for mob heads with player type.
Definition at line 51 of file MobHeadEntity.cpp.
void cMobHeadEntity::SetOwner | ( | const cUUID & | a_OwnerUUID, |
const AString & | a_OwnerName, | ||
const AString & | a_OwnerTexture, | ||
const AString & | a_OwnerTextureSignature | ||
) |
Sets the player components for the mob heads with player type.
Definition at line 77 of file MobHeadEntity.cpp.
void cMobHeadEntity::SetRotation | ( | eMobHeadRotation | a_Rotation | ) |
Set the rotation of the mob head.
Definition at line 42 of file MobHeadEntity.cpp.
void cMobHeadEntity::SetType | ( | const eMobHeadType & | a_SkullType | ) |
Set the type of the mob head.
Definition at line 28 of file MobHeadEntity.cpp.
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overrideprivatevirtual |
Called when a player uses this entity; should open the UI window.
returns true if the use was successful, return false to use the block as a "normal" block
Implements cBlockEntity.
Definition at line 130 of file MobHeadEntity.cpp.
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private |
Definition at line 75 of file MobHeadEntity.h.
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private |
Definition at line 77 of file MobHeadEntity.h.
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private |
Definition at line 78 of file MobHeadEntity.h.
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private |
Definition at line 76 of file MobHeadEntity.h.
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private |
Definition at line 73 of file MobHeadEntity.h.
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private |
Definition at line 72 of file MobHeadEntity.h.