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| cPlugin (const AString &a_FolderName) |
| Creates a new instance. More...
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const AString & | GetFolderName (void) const |
| Returns the name of the folder (in the Plugins folder) from which the plugin is loaded. More...
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const AString & | GetLoadError (void) const |
| Returns the error encountered while loading the plugin. More...
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AString | GetLocalFolder (void) const |
| Returns the folder relative to the MCS Executable, from which the plugin is loaded. More...
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const AString & | GetName (void) const |
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cPluginManager::ePluginStatus | GetStatus (void) const |
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int | GetVersion (void) const |
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bool | IsLoaded (void) const |
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virtual bool | Load (void)=0 |
| Loads and initializes the plugin. More...
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virtual bool | OnBlockSpread (cWorld &a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)=0 |
| Calls the specified hook with the params given. More...
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virtual bool | OnBlockToPickups (cWorld &a_World, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cBlockEntity *a_BlockEntity, const cEntity *a_Digger, const cItem *a_Tool, cItems &a_Pickups)=0 |
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virtual bool | OnBrewingCompleted (cWorld &a_World, cBrewingstandEntity &a_BrewingstandEntity)=0 |
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virtual bool | OnBrewingCompleting (cWorld &a_World, cBrewingstandEntity &a_BrewingstandEntity)=0 |
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virtual bool | OnChat (cPlayer &a_Player, AString &a_Message)=0 |
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virtual bool | OnChunkAvailable (cWorld &a_World, int a_ChunkX, int a_ChunkZ)=0 |
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virtual bool | OnChunkGenerated (cWorld &a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc *a_ChunkDesc)=0 |
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virtual bool | OnChunkGenerating (cWorld &a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc *a_ChunkDesc)=0 |
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virtual bool | OnChunkUnloaded (cWorld &a_World, int a_ChunkX, int a_ChunkZ)=0 |
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virtual bool | OnChunkUnloading (cWorld &a_World, int a_ChunkX, int a_ChunkZ)=0 |
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virtual bool | OnCollectingPickup (cPlayer &a_Player, cPickup &a_Pickup)=0 |
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virtual bool | OnCraftingNoRecipe (cPlayer &a_Player, cCraftingGrid &a_Grid, cCraftingRecipe &a_Recipe)=0 |
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virtual void | OnDisable (void) |
| Called as the last call into the plugin before it is unloaded. More...
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virtual bool | OnDisconnect (cClientHandle &a_Client, const AString &a_Reason)=0 |
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virtual bool | OnDropSpense (cWorld &a_World, cDropSpenserEntity &a_DropSpenser, int a_SlotNum)=0 |
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virtual bool | OnEntityAddEffect (cEntity &a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)=0 |
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virtual bool | OnEntityChangedWorld (cEntity &a_Entity, cWorld &a_World)=0 |
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virtual bool | OnEntityChangingWorld (cEntity &a_Entity, cWorld &a_World)=0 |
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virtual bool | OnEntityTeleport (cEntity &a_Entity, const Vector3d &a_OldPosition, const Vector3d &a_NewPosition)=0 |
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virtual bool | OnExecuteCommand (cPlayer *a_Player, const AStringVector &a_Split, const AString &a_EntireCommand, cPluginManager::CommandResult &a_Result)=0 |
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virtual bool | OnExploded (cWorld &a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void *a_SourceData)=0 |
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virtual bool | OnExploding (cWorld &a_World, double &a_ExplosionSize, bool &a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void *a_SourceData)=0 |
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virtual bool | OnHandshake (cClientHandle &a_Client, const AString &a_Username)=0 |
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virtual bool | OnHopperPullingItem (cWorld &a_World, cHopperEntity &a_Hopper, int a_DstSlotNum, cBlockEntityWithItems &a_SrcEntity, int a_SrcSlotNum)=0 |
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virtual bool | OnHopperPushingItem (cWorld &a_World, cHopperEntity &a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems &a_DstEntity, int a_DstSlotNum)=0 |
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virtual bool | OnKilled (cEntity &a_Victim, TakeDamageInfo &a_TDI, AString &a_DeathMessage)=0 |
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virtual bool | OnKilling (cEntity &a_Victim, cEntity *a_Killer, TakeDamageInfo &a_TDI)=0 |
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virtual bool | OnLogin (cClientHandle &a_Client, UInt32 a_ProtocolVersion, const AString &a_Username)=0 |
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virtual bool | OnLoginForge (cClientHandle &a_Client, const AStringMap &a_Mods)=0 |
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virtual bool | OnPlayerAnimation (cPlayer &a_Player, int a_Animation)=0 |
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virtual bool | OnPlayerBreakingBlock (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)=0 |
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virtual bool | OnPlayerBrokenBlock (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)=0 |
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virtual bool | OnPlayerCrouched (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerDestroyed (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerEating (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerFished (cPlayer &a_Player, const cItems &a_Reward, const int ExperienceAmount)=0 |
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virtual bool | OnPlayerFishing (cPlayer &a_Player, cItems &a_Reward, int &ExperienceAmount)=0 |
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virtual bool | OnPlayerFoodLevelChange (cPlayer &a_Player, int a_NewFoodLevel)=0 |
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virtual bool | OnPlayerJoined (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerLeftClick (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status)=0 |
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virtual bool | OnPlayerMoving (cPlayer &a_Player, const Vector3d &a_OldPosition, const Vector3d &a_NewPosition, bool a_PreviousIsOnGround)=0 |
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virtual bool | OnPlayerOpeningWindow (cPlayer &a_Player, cWindow &a_Window)=0 |
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virtual bool | OnPlayerPlacedBlock (cPlayer &a_Player, const sSetBlock &a_BlockChange)=0 |
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virtual bool | OnPlayerPlacingBlock (cPlayer &a_Player, const sSetBlock &a_BlockChange)=0 |
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virtual bool | OnPlayerRightClick (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)=0 |
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virtual bool | OnPlayerRightClickingEntity (cPlayer &a_Player, cEntity &a_Entity)=0 |
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virtual bool | OnPlayerShooting (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerSpawned (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerTossingItem (cPlayer &a_Player)=0 |
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virtual bool | OnPlayerUsedBlock (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)=0 |
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virtual bool | OnPlayerUsedItem (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)=0 |
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virtual bool | OnPlayerUsingBlock (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)=0 |
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virtual bool | OnPlayerUsingItem (cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)=0 |
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virtual bool | OnPluginMessage (cClientHandle &a_Client, const AString &a_Channel, ContiguousByteBufferView a_Message)=0 |
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virtual bool | OnPluginsLoaded (void)=0 |
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virtual bool | OnPostCrafting (cPlayer &a_Player, cCraftingGrid &a_Grid, cCraftingRecipe &a_Recipe)=0 |
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virtual bool | OnPreCrafting (cPlayer &a_Player, cCraftingGrid &a_Grid, cCraftingRecipe &a_Recipe)=0 |
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virtual bool | OnProjectileHitBlock (cProjectileEntity &a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d &a_BlockHitPos)=0 |
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virtual bool | OnProjectileHitEntity (cProjectileEntity &a_Projectile, cEntity &a_HitEntity)=0 |
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virtual bool | OnServerPing (cClientHandle &a_ClientHandle, AString &a_ServerDescription, int &a_OnlinePlayersCount, int &a_MaxPlayersCount, AString &a_Favicon)=0 |
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virtual bool | OnSpawnedEntity (cWorld &a_World, cEntity &a_Entity)=0 |
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virtual bool | OnSpawnedMonster (cWorld &a_World, cMonster &a_Monster)=0 |
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virtual bool | OnSpawningEntity (cWorld &a_World, cEntity &a_Entity)=0 |
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virtual bool | OnSpawningMonster (cWorld &a_World, cMonster &a_Monster)=0 |
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virtual bool | OnTakeDamage (cEntity &a_Receiver, TakeDamageInfo &a_TakeDamageInfo)=0 |
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virtual bool | OnUpdatedSign (cWorld &a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString &a_Line1, const AString &a_Line2, const AString &a_Line3, const AString &a_Line4, cPlayer *a_Player)=0 |
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virtual bool | OnUpdatingSign (cWorld &a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString &a_Line1, AString &a_Line2, AString &a_Line3, AString &a_Line4, cPlayer *a_Player)=0 |
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virtual bool | OnWeatherChanged (cWorld &a_World)=0 |
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virtual bool | OnWeatherChanging (cWorld &a_World, eWeather &a_NewWeather)=0 |
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virtual bool | OnWorldStarted (cWorld &a_World)=0 |
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virtual bool | OnWorldTick (cWorld &a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)=0 |
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void | SetName (const AString &a_Name) |
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void | SetVersion (int a_Version) |
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virtual void | Tick (float a_Dt)=0 |
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virtual void | Unload (void) |
| Unloads the plugin. More...
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virtual | ~cPlugin () |
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