Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "Globals.h"
#include "Protocol_1_8.h"
#include "main.h"
#include "../mbedTLS++/Sha1Checksum.h"
#include "Packetizer.h"
#include "../ClientHandle.h"
#include "../Root.h"
#include "../Server.h"
#include "../World.h"
#include "../EffectID.h"
#include "../StringCompression.h"
#include "../CompositeChat.h"
#include "../UUID.h"
#include "../JsonUtils.h"
#include "../WorldStorage/FastNBT.h"
#include "../WorldStorage/EnchantmentSerializer.h"
#include "../Entities/ExpOrb.h"
#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
#include "../Entities/Floater.h"
#include "../Entities/Painting.h"
#include "../Entities/Pickup.h"
#include "../Entities/Player.h"
#include "../Entities/ItemFrame.h"
#include "../Entities/ArrowEntity.h"
#include "../Entities/FireworkEntity.h"
#include "../Mobs/IncludeAllMonsters.h"
#include "../UI/Window.h"
#include "../UI/HorseWindow.h"
#include "../BlockEntities/BannerEntity.h"
#include "../BlockEntities/BeaconEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/EnchantingTableEntity.h"
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/MobSpawnerEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../Bindings/PluginManager.h"
Go to the source code of this file.
Variables | |
static const UInt32 | CompressionThreshold = 256 |
const int | MAX_ENC_LEN = 512 |
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static |
Definition at line 59 of file Protocol_1_8.cpp.
const int MAX_ENC_LEN = 512 |
Definition at line 58 of file Protocol_1_8.cpp.