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virtual void | BroadcastAttachEntity (const cEntity &a_Entity, const cEntity &a_Vehicle)=0 |
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virtual void | BroadcastBlockAction (Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastBlockBreakAnimation (UInt32 a_EntityID, Vector3i a_BlockPos, Int8 a_Stage, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastBlockEntity (Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChat (const AString &a_Message, const cClientHandle *a_Exclude=nullptr, eMessageType a_ChatPrefix=mtCustom)=0 |
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virtual void | BroadcastChat (const cCompositeChat &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatDeath (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatFailure (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatFatal (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatInfo (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatSuccess (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastChatWarning (const AString &a_Message, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastCollectEntity (const cEntity &a_Pickup, const cPlayer &a_Player, int a_Count, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastDestroyEntity (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastDetachEntity (const cEntity &a_Entity, const cEntity &a_PreviousVehicle)=0 |
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virtual void | BroadcastDisplayObjective (const AString &a_Objective, cScoreboard::eDisplaySlot a_Display)=0 |
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virtual void | BroadcastEntityAnimation (const cEntity &a_Entity, Int8 a_Animation, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityEffect (const cEntity &a_Entity, int a_EffectID, int a_Amplifier, int a_Duration, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityEquipment (const cEntity &a_Entity, short a_SlotNum, const cItem &a_Item, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityHeadLook (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityLook (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityMetadata (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityRelMove (const cEntity &a_Entity, Vector3< Int8 > a_RelMove, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityRelMoveLook (const cEntity &a_Entity, Vector3< Int8 > a_RelMove, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityStatus (const cEntity &a_Entity, Int8 a_Status, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastEntityVelocity (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastLeashEntity (const cEntity &a_Entity, const cEntity &a_EntityLeashedTo)=0 |
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virtual void | BroadcastParticleEffect (const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastParticleEffect (const AString &a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array< int, 2 > a_Data, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastPlayerListAddPlayer (const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastPlayerListRemovePlayer (const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastPlayerListUpdateDisplayName (const cPlayer &a_Player, const AString &a_CustomName, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastPlayerListUpdateGameMode (const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastPlayerListUpdatePing (const cPlayer &a_Player, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastRemoveEntityEffect (const cEntity &a_Entity, int a_EffectID, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastScoreboardObjective (const AString &a_Name, const AString &a_DisplayName, Byte a_Mode)=0 |
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virtual void | BroadcastScoreUpdate (const AString &a_Objective, const AString &a_PlayerName, cObjective::Score a_Score, Byte a_Mode)=0 |
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virtual void | BroadcastSoundEffect (const AString &a_SoundName, Vector3d a_Position, float a_Volume, float a_Pitch, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastSoundParticleEffect (const EffectID a_EffectID, Vector3i a_SrcPos, int a_Data, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastSpawnEntity (cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastTeleportEntity (const cEntity &a_Entity, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastThunderbolt (Vector3i a_BlockPos, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastTimeUpdate (const cClientHandle *a_Exclude=nullptr)=0 |
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virtual void | BroadcastUnleashEntity (const cEntity &a_Entity)=0 |
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virtual void | BroadcastUseBed (const cEntity &a_Entity, Vector3i a_BedPos)=0 |
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virtual void | BroadcastWeather (eWeather a_Weather, const cClientHandle *a_Exclude=nullptr)=0 |
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virtual | ~cBroadcastInterface () |
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Definition at line 16 of file BroadcastInterface.h.