Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <Protocol.h>
Public Member Functions | |
cProtocol (cClientHandle *a_Client) | |
virtual void | DataReceived (const char *a_Data, size_t a_Size)=0 |
Called when client sends some data. More... | |
virtual AString | GetAuthServerID (void)=0 |
Returns the ServerID used for authentication through session.minecraft.net. More... | |
virtual void | Initialize (cClientHandle &a_Client) |
Called after construction so that the protocol class can initialize itself. More... | |
virtual void | SendAttachEntity (const cEntity &a_Entity, const cEntity &a_Vehicle)=0 |
virtual void | SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType)=0 |
virtual void | SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage)=0 |
virtual void | SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)=0 |
virtual void | SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector &a_Changes)=0 |
virtual void | SendCameraSetTo (const cEntity &a_Entity)=0 |
virtual void | SendChat (const AString &a_Message, eChatType a_Type)=0 |
virtual void | SendChat (const cCompositeChat &a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes)=0 |
virtual void | SendChatRaw (const AString &a_MessageRaw, eChatType a_Type)=0 |
virtual void | SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer &a_Serializer)=0 |
virtual void | SendCollectEntity (const cEntity &a_Entity, const cPlayer &a_Player, int a_Count)=0 |
virtual void | SendDestroyEntity (const cEntity &a_Entity)=0 |
virtual void | SendDetachEntity (const cEntity &a_Entity, const cEntity &a_PreviousVehicle)=0 |
virtual void | SendDisconnect (const AString &a_Reason)=0 |
virtual void | SendDisplayObjective (const AString &a_Objective, cScoreboard::eDisplaySlot a_Display)=0 |
virtual void | SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ)=0 |
Request the client to open up the sign editor for the sign (1.6+) More... | |
virtual void | SendEntityAnimation (const cEntity &a_Entity, char a_Animation)=0 |
virtual void | SendEntityEffect (const cEntity &a_Entity, int a_EffectID, int a_Amplifier, int a_Duration)=0 |
virtual void | SendEntityEquipment (const cEntity &a_Entity, short a_SlotNum, const cItem &a_Item)=0 |
virtual void | SendEntityHeadLook (const cEntity &a_Entity)=0 |
virtual void | SendEntityLook (const cEntity &a_Entity)=0 |
virtual void | SendEntityMetadata (const cEntity &a_Entity)=0 |
virtual void | SendEntityProperties (const cEntity &a_Entity)=0 |
virtual void | SendEntityRelMove (const cEntity &a_Entity, char a_RelX, char a_RelY, char a_RelZ)=0 |
virtual void | SendEntityRelMoveLook (const cEntity &a_Entity, char a_RelX, char a_RelY, char a_RelZ)=0 |
virtual void | SendEntityStatus (const cEntity &a_Entity, char a_Status)=0 |
virtual void | SendEntityVelocity (const cEntity &a_Entity)=0 |
virtual void | SendExperience (void)=0 |
virtual void | SendExperienceOrb (const cExpOrb &a_ExpOrb)=0 |
virtual void | SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray &a_BlocksAffected, const Vector3d &a_PlayerMotion)=0 |
virtual void | SendGameMode (eGameMode a_GameMode)=0 |
virtual void | SendHealth (void)=0 |
virtual void | SendHeldItemChange (int a_ItemIndex)=0 |
virtual void | SendHideTitle (void)=0 |
virtual void | SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem &a_Item)=0 |
virtual void | SendKeepAlive (UInt32 a_PingID)=0 |
virtual void | SendLeashEntity (const cEntity &a_Entity, const cEntity &a_EntityLeashedTo)=0 |
virtual void | SendLogin (const cPlayer &a_Player, const cWorld &a_World)=0 |
virtual void | SendLoginSuccess (void)=0 |
virtual void | SendMapData (const cMap &a_Map, int a_DataStartX, int a_DataStartY)=0 |
virtual void | SendPaintingSpawn (const cPainting &a_Painting)=0 |
virtual void | SendParticleEffect (const AString &a_SoundName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount)=0 |
virtual void | SendParticleEffect (const AString &a_SoundName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array< int, 2 > a_Data)=0 |
virtual void | SendPickupSpawn (const cPickup &a_Pickup)=0 |
virtual void | SendPlayerAbilities (void)=0 |
virtual void | SendPlayerListAddPlayer (const cPlayer &a_Player)=0 |
virtual void | SendPlayerListRemovePlayer (const cPlayer &a_Player)=0 |
virtual void | SendPlayerListUpdateDisplayName (const cPlayer &a_Player, const AString &a_CustomName)=0 |
virtual void | SendPlayerListUpdateGameMode (const cPlayer &a_Player)=0 |
virtual void | SendPlayerListUpdatePing (const cPlayer &a_Player)=0 |
virtual void | SendPlayerMaxSpeed (void)=0 |
Informs the client of the maximum player speed (1.6.1+) More... | |
virtual void | SendPlayerMoveLook (void)=0 |
virtual void | SendPlayerPosition (void)=0 |
virtual void | SendPlayerSpawn (const cPlayer &a_Player)=0 |
virtual void | SendPluginMessage (const AString &a_Channel, const AString &a_Message)=0 |
virtual void | SendRemoveEntityEffect (const cEntity &a_Entity, int a_EffectID)=0 |
virtual void | SendResetTitle (void)=0 |
virtual void | SendRespawn (eDimension a_Dimension)=0 |
virtual void | SendScoreboardObjective (const AString &a_Name, const AString &a_DisplayName, Byte a_Mode)=0 |
virtual void | SendScoreUpdate (const AString &a_Objective, const AString &a_Player, cObjective::Score a_Score, Byte a_Mode)=0 |
virtual void | SendSetRawSubTitle (const AString &a_SubTitle)=0 |
virtual void | SendSetRawTitle (const AString &a_Title)=0 |
virtual void | SendSetSubTitle (const cCompositeChat &a_SubTitle)=0 |
virtual void | SendSetTitle (const cCompositeChat &a_Title)=0 |
virtual void | SendSoundEffect (const AString &a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)=0 |
virtual void | SendSoundParticleEffect (const EffectID a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data)=0 |
virtual void | SendSpawnFallingBlock (const cFallingBlock &a_FallingBlock)=0 |
virtual void | SendSpawnMob (const cMonster &a_Mob)=0 |
virtual void | SendSpawnObject (const cEntity &a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch)=0 |
virtual void | SendSpawnVehicle (const cEntity &a_Vehicle, char a_VehicleType, char a_VehicleSubType)=0 |
virtual void | SendStatistics (const cStatManager &a_Manager)=0 |
virtual void | SendTabCompletionResults (const AStringVector &a_Results)=0 |
virtual void | SendTeleportEntity (const cEntity &a_Entity)=0 |
virtual void | SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ)=0 |
virtual void | SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)=0 |
virtual void | SendTitleTimes (int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks)=0 |
virtual void | SendUnleashEntity (const cEntity &a_Entity)=0 |
virtual void | SendUnloadChunk (int a_ChunkX, int a_ChunkZ)=0 |
virtual void | SendUpdateBlockEntity (cBlockEntity &a_BlockEntity)=0 |
virtual void | SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString &a_Line1, const AString &a_Line2, const AString &a_Line3, const AString &a_Line4)=0 |
virtual void | SendUseBed (const cEntity &a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ)=0 |
virtual void | SendWeather (eWeather a_Weather)=0 |
virtual void | SendWholeInventory (const cWindow &a_Window)=0 |
virtual void | SendWindowClose (const cWindow &a_Window)=0 |
virtual void | SendWindowOpen (const cWindow &a_Window)=0 |
virtual void | SendWindowProperty (const cWindow &a_Window, short a_Property, short a_Value)=0 |
virtual | ~cProtocol () |
Protected Member Functions | |
virtual UInt32 | GetPacketID (ePacketType a_Packet)=0 |
Returns the protocol-specific packet ID given the protocol-agnostic packet enum. More... | |
virtual void | SendData (const char *a_Data, size_t a_Size)=0 |
A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it. More... | |
virtual void | SendPacket (cPacketizer &a_Packet)=0 |
Sends a single packet contained within the cPacketizer class. More... | |
Protected Attributes | |
cClientHandle * | m_Client |
cCriticalSection | m_CSPacket |
Provides synchronization for sending the entire packet at once. More... | |
cByteBuffer | m_OutPacketBuffer |
Buffer for composing the outgoing packets, through cPacketizer. More... | |
cByteBuffer | m_OutPacketLenBuffer |
Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer) More... | |
Friends | |
class | cPacketizer |
Definition at line 47 of file Protocol.h.
Logical types of outgoing packets.
These values get translated to on-wire packet IDs in GetPacketID(), specific for each protocol. This is mainly useful for protocol sub-versions that re-number the packets while using mostly the same packet layout.
Definition at line 68 of file Protocol.h.
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inline |
Definition at line 50 of file Protocol.h.
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inlinevirtual |
Definition at line 57 of file Protocol.h.
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pure virtual |
Called when client sends some data.
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Returns the ServerID used for authentication through session.minecraft.net.
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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protectedpure virtual |
Returns the protocol-specific packet ID given the protocol-agnostic packet enum.
Implemented in cProtocol_1_9_4, cProtocol_1_9_0, cProtocol_1_8_0, cProtocolRecognizer, cProtocol_1_12_1, cProtocol_1_13, and cProtocol_1_12.
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inlinevirtual |
Called after construction so that the protocol class can initialize itself.
Throws a std::exception descendant on failure; the client is kicked with the exception's message as a result.
Reimplemented in cProtocol_1_13.
Definition at line 63 of file Protocol.h.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocol_1_13, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocol_1_13, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocol_1_9_4, cProtocol_1_13, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_12, and cProtocol_1_11_0.
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protectedpure virtual |
A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it.
Implemented in cProtocol_1_9_0, cProtocol_1_8_0, and cProtocolRecognizer.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Request the client to open up the sign editor for the sign (1.6+)
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_8_0, and cProtocol_1_9_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_8_0, and cProtocol_1_9_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_12, and cProtocol_1_11_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocol_1_12_2, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
Implemented in cProtocol_1_9_1, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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protectedpure virtual |
Sends a single packet contained within the cPacketizer class.
The cPacketizer's destructor calls this to send the contained packet; protocol may transform the data (compression in 1.8 etc).
Implemented in cProtocol_1_9_0, cProtocol_1_8_0, and cProtocolRecognizer.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Informs the client of the maximum player speed (1.6.1+)
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_12, and cProtocol_1_11_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_13, and cProtocol_1_10_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_12, and cProtocol_1_11_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, cProtocol_1_12, and cProtocol_1_11_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, cProtocol_1_8_0, and cProtocol_1_13.
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pure virtual |
Implemented in cProtocol_1_9_4, cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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pure virtual |
Implemented in cProtocolRecognizer, cProtocol_1_9_0, and cProtocol_1_8_0.
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friend |
Definition at line 242 of file Protocol.h.
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protected |
Definition at line 244 of file Protocol.h.
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protected |
Provides synchronization for sending the entire packet at once.
Each SendXYZ() function must acquire this CS in order to send the whole packet at once. Automated via cPacketizer class.
Definition at line 249 of file Protocol.h.
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protected |
Buffer for composing the outgoing packets, through cPacketizer.
Definition at line 252 of file Protocol.h.
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protected |
Buffer for composing packet length (so that each cPacketizer instance doesn't allocate a new cPacketBuffer)
Definition at line 255 of file Protocol.h.