HOOK_PLAYER_TOSSING_ITEM


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This hook is called when a player has tossed an item. The pickup has not been spawned yet. Plugins may disallow the tossing, but in that case they need to clean up - the player's client already thinks the item has been tossed so the inventory needs to be re-sent to the player.

To get the item that is about to be tossed, call the cPlayer:GetEquippedItem() function.


Callback function

The default name for the callback function is OnPlayerTossingItem. It has the following signature:

function MyOnPlayerTossingItem(Player)

Parameters:

NameTypeNotes
PlayercPlayerThe player tossing an item

If the function returns false or no value, other plugins' callbacks are called and finally Cuberite creates the pickup for the item and tosses it, using cPlayer:TossHeldItem, cPlayer:TossEquippedItem, or cPlayer:TossPickup. If the function returns true, no other callbacks are called for this event and Cuberite doesn't toss the item.


Code examples

Registering the callback

cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_TOSSING_ITEM, MyOnPlayerTossingItem);
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