Cuberite
A lightweight, fast and extensible game server for Minecraft
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cItemBottleOEnchantingHandler Class Reference

#include <ItemThrowable.h>

Inheritance diagram for cItemBottleOEnchantingHandler:
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Collaboration diagram for cItemBottleOEnchantingHandler:
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Public Member Functions

 cItemBottleOEnchantingHandler (void)
 
- Public Member Functions inherited from cItemThrowableHandler
 cItemThrowableHandler (int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff)
 
virtual bool OnItemUse (cWorld *a_World, cPlayer *a_Player, cBlockPluginInterface &a_PluginInterface, const cItem &a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
 Called when the player tries to use the item (right mouse button). More...
 
- Public Member Functions inherited from cItemHandler
virtual bool CanHarvestBlock (BLOCKTYPE a_BlockType)
 Returns whether this tool / item can harvest a specific block (e.g. More...
 
virtual bool CanRepairWithRawMaterial (short a_ItemType)
 Can the anvil repair this item, when a_Item is the second input? More...
 
 cItemHandler (int a_ItemType)
 
virtual bool EatItem (cPlayer *a_Player, cItem *a_Item)
 Lets the player eat a selected item. More...
 
virtual float GetBlockBreakingStrength (BLOCKTYPE a_Block)
 Returns the strength to break a specific block. More...
 
virtual bool GetBlocksToPlace (cWorld &a_World, cPlayer &a_Player, const cItem &a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, sSetBlockVector &a_BlocksToSet)
 Called from OnPlayerPlace() to determine the blocks that the current placement operation should set. More...
 
virtual short GetDurabilityLossByAction (eDurabilityLostAction a_Action)
 Get the durability lost which the item will get, when a specified action was performed. More...
 
virtual FoodInfo GetFoodInfo (const cItem *a_Item)
 Returns the FoodInfo for this item. More...
 
virtual char GetMaxStackSize (void)
 Returns the maximum stack size for a given item. More...
 
virtual bool GetPlacementBlockTypeMeta (cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta)
 Called when the player right-clicks with this item and IsPlaceable() == true, and OnPlayerPlace() is not overridden. More...
 
virtual bool IsDrinkable (short a_ItemDamage)
 Indicates if this item is drinkable. More...
 
virtual bool IsFood (void)
 Indicates if this item is food. More...
 
virtual bool IsPlaceable (void)
 Blocks simply get placed. More...
 
virtual bool IsTool (void)
 Indicates if this item is a tool. More...
 
virtual bool OnDiggingBlock (cWorld *a_World, cPlayer *a_Player, const cItem &a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
 Called while the player digs a block using this item. More...
 
virtual void OnEntityAttack (cPlayer *a_Attacker, cEntity *a_AttackedEntity)
 Called when a player attacks a other entity. More...
 
virtual void OnFoodEaten (cWorld *a_World, cPlayer *a_Player, cItem *a_Item)
 Called after the player has eaten this item. More...
 
virtual void OnItemShoot (cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
 Called when the client sends the SHOOT status in the lclk packet. More...
 
virtual bool OnPlayerPlace (cWorld &a_World, cPlayer &a_Player, const cItem &a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
 Called when the player tries to place the item (right mouse button, IsPlaceable() == true). More...
 
virtual void OnUpdate (cWorld *a_World, cPlayer *a_Player, const cItem &a_Item)
 Called every tick while the item is on the player's inventory (used by maps, for example) - For now, called only for equipped items. More...
 
virtual ~cItemHandler ()
 Force virtual destructor. More...
 

Private Types

typedef cItemThrowableHandler super
 

Additional Inherited Members

- Public Types inherited from cItemHandler
enum  eDurabilityLostAction { dlaAttackEntity, dlaBreakBlock, dlaBreakBlockInstant }
 Actions that may cause durability of an item may be lost, where the magnitude of the loss depends on the specific item used to perform the action. More...
 
- Static Public Member Functions inherited from cItemHandler
static void Deinit ()
 
static cItemHandlerGetItemHandler (int a_ItemType)
 
static cItemHandlerGetItemHandler (const cItem &a_Item)
 
- Static Protected Member Functions inherited from cItemHandler
static cItemHandlerCreateItemHandler (int m_ItemType)
 
- Protected Attributes inherited from cItemThrowableHandler
cProjectileEntity::eKind m_ProjectileKind
 
double m_SpeedCoeff
 
- Protected Attributes inherited from cItemHandler
int m_ItemType
 
- Static Protected Attributes inherited from cItemHandler
static bool m_HandlerInitialized = false
 
static cItemHandlerm_ItemHandler [E_ITEM_LAST+1]
 

Detailed Description

Definition at line 103 of file ItemThrowable.h.

Member Typedef Documentation

Definition at line 106 of file ItemThrowable.h.

Constructor & Destructor Documentation

cItemBottleOEnchantingHandler::cItemBottleOEnchantingHandler ( void  )
inline

Definition at line 108 of file ItemThrowable.h.


The documentation for this class was generated from the following file: