Cuberite
A lightweight, fast and extensible game server for Minecraft
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cItemRottenFleshHandler Class Referencefinal

#include <ItemRottenFlesh.h>

Inheritance diagram for cItemRottenFleshHandler:
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Collaboration diagram for cItemRottenFleshHandler:
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Public Member Functions

constexpr cItemRottenFleshHandler (int a_ItemType)
 
virtual bool EatItem (cPlayer *a_Player, cItem *a_Item) const override
 Lets the player eat a selected item. More...
 
- Public Member Functions inherited from cItemFoodHandler
constexpr cItemFoodHandler (int a_ItemType, FoodInfo a_FoodInfo)
 
virtual FoodInfo GetFoodInfo (const cItem *a_Item) const override
 Returns the FoodInfo for this item. More...
 
virtual bool IsFood (void) const override
 Indicates if this item is food. More...
 
- Public Member Functions inherited from cItemHandler
virtual bool CanHarvestBlock (BLOCKTYPE a_BlockType) const
 Returns whether this tool / item can harvest a specific block (e.g. More...
 
virtual bool CanRepairWithRawMaterial (short a_ItemType) const
 Can the anvil repair this item, when a_Item is the second input? More...
 
constexpr cItemHandler (int a_ItemType)
 
virtual float GetBlockBreakingStrength (BLOCKTYPE a_Block) const
 Returns the strength to break a specific block. More...
 
virtual short GetDurabilityLossByAction (eDurabilityLostAction a_Action) const
 Get the durability lost which the item will get, when a specified action was performed. More...
 
virtual char GetMaxStackSize (void) const
 Returns the maximum stack size for a given item. More...
 
virtual bool IsDrinkable (short a_ItemDamage) const
 Indicates if this item is drinkable. More...
 
virtual bool IsPlaceable (void) const
 Blocks simply get placed. More...
 
virtual bool OnDiggingBlock (cWorld *a_World, cPlayer *a_Player, const cItem &a_HeldItem, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace) const
 Called while the player digs a block using this item. More...
 
virtual void OnEntityAttack (cPlayer *a_Attacker, cEntity *a_AttackedEntity) const
 Called when a player attacks an entity with this item in hand. More...
 
virtual void OnFoodEaten (cWorld *a_World, cPlayer *a_Player, cItem *a_Item) const
 Called after the player has eaten this item. More...
 
virtual void OnItemShoot (cPlayer *, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const
 Called when the client sends the SHOOT status in the lclk packet (releasing the bow). More...
 
virtual bool OnItemUse (cWorld *a_World, cPlayer *a_Player, cBlockPluginInterface &a_PluginInterface, const cItem &a_HeldItem, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace) const
 Called when the player tries to use the item (right mouse button). More...
 
void OnPlayerPlace (cPlayer &a_Player, const cItem &a_HeldItem, Vector3i a_ClickedPosition, BLOCKTYPE a_ClickedBlockType, NIBBLETYPE a_ClickedBlockMeta, eBlockFace a_ClickedBlockFace, Vector3i a_CursorPosition) const
 Called when the player tries to place the item (right mouse button, IsPlaceable() == true). More...
 
virtual void OnUpdate (cWorld *a_World, cPlayer *a_Player, const cItem &a_Item) const
 Called every tick while the item is on the player's inventory (used by maps, for example) - For now, called only for equipped items. More...
 

Private Types

using Super = cItemFoodHandler
 

Additional Inherited Members

- Public Types inherited from cItemHandler
enum  eDurabilityLostAction { dlaAttackEntity , dlaBreakBlock , dlaBreakBlockInstant }
 Actions that may cause durability of an item may be lost, where the magnitude of the loss depends on the specific item used to perform the action. More...
 
- Protected Member Functions inherited from cItemFoodHandler
 ~cItemFoodHandler ()=default
 
- Protected Member Functions inherited from cItemHandler
virtual bool CommitPlacement (cPlayer &a_Player, const cItem &a_HeldItem, Vector3i a_PlacePosition, eBlockFace a_ClickedBlockFace, Vector3i a_CursorPosition) const
 Performs the actual placement of this placeable item. More...
 
 ~cItemHandler ()=default
 
- Static Protected Member Functions inherited from cItemHandler
static const cItemHandlerFor (int a_ItemType)
 
- Protected Attributes inherited from cItemFoodHandler
FoodInfo m_FoodInfo
 
- Protected Attributes inherited from cItemHandler
const int m_ItemType
 

Detailed Description

Definition at line 10 of file ItemRottenFlesh.h.

Member Typedef Documentation

◆ Super

Definition at line 13 of file ItemRottenFlesh.h.

Constructor & Destructor Documentation

◆ cItemRottenFleshHandler()

constexpr cItemRottenFleshHandler::cItemRottenFleshHandler ( int  a_ItemType)
inlineconstexpr

Definition at line 17 of file ItemRottenFlesh.h.

Member Function Documentation

◆ EatItem()

virtual bool cItemRottenFleshHandler::EatItem ( cPlayer a_Player,
cItem a_Item 
) const
inlineoverridevirtual

Lets the player eat a selected item.

Returns true if the player ate the item

Reimplemented from cItemFoodHandler.

Definition at line 22 of file ItemRottenFlesh.h.


The documentation for this class was generated from the following file: