Cuberite
A lightweight, fast and extensible game server for Minecraft
Public Member Functions | Protected Member Functions | Protected Attributes | Private Types | List of all members
cItemFoodHandler Class Reference

#include <ItemFood.h>

Inheritance diagram for cItemFoodHandler:
Inheritance graph
[legend]
Collaboration diagram for cItemFoodHandler:
Collaboration graph
[legend]

Public Member Functions

constexpr cItemFoodHandler (int a_ItemType, FoodInfo a_FoodInfo)
 
virtual bool EatItem (cPlayer *a_Player, cItem *a_Item) const override
 Lets the player eat a selected item. More...
 
virtual FoodInfo GetFoodInfo (const cItem *a_Item) const override
 Returns the FoodInfo for this item. More...
 
virtual bool IsFood (void) const override
 Indicates if this item is food. More...
 
- Public Member Functions inherited from cItemHandler
virtual bool CanHarvestBlock (BLOCKTYPE a_BlockType) const
 Returns whether this tool / item can harvest a specific block (e.g. More...
 
virtual bool CanRepairWithRawMaterial (short a_ItemType) const
 Can the anvil repair this item, when a_Item is the second input? More...
 
constexpr cItemHandler (int a_ItemType)
 
virtual float GetBlockBreakingStrength (BLOCKTYPE a_Block) const
 Returns the strength to break a specific block. More...
 
virtual short GetDurabilityLossByAction (eDurabilityLostAction a_Action) const
 Get the durability lost which the item will get, when a specified action was performed. More...
 
virtual char GetMaxStackSize (void) const
 Returns the maximum stack size for a given item. More...
 
virtual bool IsDrinkable (short a_ItemDamage) const
 Indicates if this item is drinkable. More...
 
virtual bool IsPlaceable (void) const
 Blocks simply get placed. More...
 
virtual bool OnDiggingBlock (cWorld *a_World, cPlayer *a_Player, const cItem &a_HeldItem, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace) const
 Called while the player digs a block using this item. More...
 
virtual void OnEntityAttack (cPlayer *a_Attacker, cEntity *a_AttackedEntity) const
 Called when a player attacks an entity with this item in hand. More...
 
virtual void OnFoodEaten (cWorld *a_World, cPlayer *a_Player, cItem *a_Item) const
 Called after the player has eaten this item. More...
 
virtual void OnItemShoot (cPlayer *, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const
 Called when the client sends the SHOOT status in the lclk packet (releasing the bow). More...
 
virtual bool OnItemUse (cWorld *a_World, cPlayer *a_Player, cBlockPluginInterface &a_PluginInterface, const cItem &a_HeldItem, const Vector3i a_ClickedBlockPos, eBlockFace a_ClickedBlockFace) const
 Called when the player tries to use the item (right mouse button). More...
 
void OnPlayerPlace (cPlayer &a_Player, const cItem &a_HeldItem, Vector3i a_ClickedPosition, BLOCKTYPE a_ClickedBlockType, NIBBLETYPE a_ClickedBlockMeta, eBlockFace a_ClickedBlockFace, Vector3i a_CursorPosition) const
 Called when the player tries to place the item (right mouse button, IsPlaceable() == true). More...
 
virtual void OnUpdate (cWorld *a_World, cPlayer *a_Player, const cItem &a_Item) const
 Called every tick while the item is on the player's inventory (used by maps, for example) - For now, called only for equipped items. More...
 

Protected Member Functions

 ~cItemFoodHandler ()=default
 
- Protected Member Functions inherited from cItemHandler
virtual bool CommitPlacement (cPlayer &a_Player, const cItem &a_HeldItem, Vector3i a_PlacePosition, eBlockFace a_ClickedBlockFace, Vector3i a_CursorPosition) const
 Performs the actual placement of this placeable item. More...
 
 ~cItemHandler ()=default
 

Protected Attributes

FoodInfo m_FoodInfo
 
- Protected Attributes inherited from cItemHandler
const int m_ItemType
 

Private Types

using Super = cItemHandler
 

Additional Inherited Members

- Public Types inherited from cItemHandler
enum  eDurabilityLostAction { dlaAttackEntity , dlaBreakBlock , dlaBreakBlockInstant }
 Actions that may cause durability of an item may be lost, where the magnitude of the loss depends on the specific item used to perform the action. More...
 
- Static Protected Member Functions inherited from cItemHandler
static const cItemHandlerFor (int a_ItemType)
 

Detailed Description

Definition at line 10 of file ItemFood.h.

Member Typedef Documentation

◆ Super

Definition at line 13 of file ItemFood.h.

Constructor & Destructor Documentation

◆ cItemFoodHandler()

constexpr cItemFoodHandler::cItemFoodHandler ( int  a_ItemType,
FoodInfo  a_FoodInfo 
)
inlineconstexpr

Definition at line 17 of file ItemFood.h.

◆ ~cItemFoodHandler()

cItemFoodHandler::~cItemFoodHandler ( )
protecteddefault

Member Function Documentation

◆ EatItem()

virtual bool cItemFoodHandler::EatItem ( cPlayer a_Player,
cItem a_Item 
) const
inlineoverridevirtual

Lets the player eat a selected item.

Returns true if the player ate the item

Reimplemented from cItemHandler.

Reimplemented in cItemSpiderEyeHandler, cItemSoupHandler, cItemRottenFleshHandler, cItemRawFishHandler, cItemRawChickenHandler, cItemPoisonousPotatoHandler, cItemGoldenAppleHandler, and cItemChorusFruitHandler.

Definition at line 35 of file ItemFood.h.

◆ GetFoodInfo()

virtual FoodInfo cItemFoodHandler::GetFoodInfo ( const cItem a_Item) const
inlineoverridevirtual

Returns the FoodInfo for this item.

(FoodRecovery and Saturation)

Reimplemented from cItemHandler.

Reimplemented in cItemRawFishHandler, and cItemCookedFishHandler.

Definition at line 29 of file ItemFood.h.

◆ IsFood()

virtual bool cItemFoodHandler::IsFood ( void  ) const
inlineoverridevirtual

Indicates if this item is food.

Reimplemented from cItemHandler.

Definition at line 24 of file ItemFood.h.

Member Data Documentation

◆ m_FoodInfo

FoodInfo cItemFoodHandler::m_FoodInfo
protected

Definition at line 51 of file ItemFood.h.


The documentation for this class was generated from the following file: