Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <ItemThrowable.h>
Public Member Functions | |
cItemFireworkHandler (void) | |
virtual bool | OnItemUse (cWorld *a_World, cPlayer *a_Player, cBlockPluginInterface &a_PluginInterface, const cItem &a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override |
Called when the player tries to use the item (right mouse button). More... | |
Public Member Functions inherited from cItemThrowableHandler | |
cItemThrowableHandler (int a_ItemType, cProjectileEntity::eKind a_ProjectileKind, double a_SpeedCoeff) | |
Public Member Functions inherited from cItemHandler | |
virtual bool | CanHarvestBlock (BLOCKTYPE a_BlockType) |
Returns whether this tool / item can harvest a specific block (e.g. More... | |
virtual bool | CanRepairWithRawMaterial (short a_ItemType) |
Can the anvil repair this item, when a_Item is the second input? More... | |
cItemHandler (int a_ItemType) | |
virtual bool | EatItem (cPlayer *a_Player, cItem *a_Item) |
Lets the player eat a selected item. More... | |
virtual float | GetBlockBreakingStrength (BLOCKTYPE a_Block) |
Returns the strength to break a specific block. More... | |
virtual bool | GetBlocksToPlace (cWorld &a_World, cPlayer &a_Player, const cItem &a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, sSetBlockVector &a_BlocksToSet) |
Called from OnPlayerPlace() to determine the blocks that the current placement operation should set. More... | |
virtual short | GetDurabilityLossByAction (eDurabilityLostAction a_Action) |
Get the durability lost which the item will get, when a specified action was performed. More... | |
virtual FoodInfo | GetFoodInfo (const cItem *a_Item) |
Returns the FoodInfo for this item. More... | |
virtual char | GetMaxStackSize (void) |
Returns the maximum stack size for a given item. More... | |
virtual bool | GetPlacementBlockTypeMeta (cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) |
Called when the player right-clicks with this item and IsPlaceable() == true, and OnPlayerPlace() is not overridden. More... | |
virtual bool | IsDrinkable (short a_ItemDamage) |
Indicates if this item is drinkable. More... | |
virtual bool | IsFood (void) |
Indicates if this item is food. More... | |
virtual bool | IsPlaceable (void) |
Blocks simply get placed. More... | |
virtual bool | IsTool (void) |
Indicates if this item is a tool. More... | |
virtual bool | OnDiggingBlock (cWorld *a_World, cPlayer *a_Player, const cItem &a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) |
Called while the player digs a block using this item. More... | |
virtual void | OnEntityAttack (cPlayer *a_Attacker, cEntity *a_AttackedEntity) |
Called when a player attacks a other entity. More... | |
virtual void | OnFoodEaten (cWorld *a_World, cPlayer *a_Player, cItem *a_Item) |
Called after the player has eaten this item. More... | |
virtual void | OnItemShoot (cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) |
Called when the client sends the SHOOT status in the lclk packet. More... | |
virtual bool | OnPlayerPlace (cWorld &a_World, cPlayer &a_Player, const cItem &a_EquippedItem, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) |
Called when the player tries to place the item (right mouse button, IsPlaceable() == true). More... | |
virtual void | OnUpdate (cWorld *a_World, cPlayer *a_Player, const cItem &a_Item) |
Called every tick while the item is on the player's inventory (used by maps, for example) - For now, called only for equipped items. More... | |
virtual | ~cItemHandler () |
Force virtual destructor. More... | |
Private Types | |
typedef cItemThrowableHandler | super |
Additional Inherited Members | |
Public Types inherited from cItemHandler | |
enum | eDurabilityLostAction { dlaAttackEntity, dlaBreakBlock, dlaBreakBlockInstant } |
Actions that may cause durability of an item may be lost, where the magnitude of the loss depends on the specific item used to perform the action. More... | |
Static Public Member Functions inherited from cItemHandler | |
static void | Deinit () |
static cItemHandler * | GetItemHandler (int a_ItemType) |
static cItemHandler * | GetItemHandler (const cItem &a_Item) |
Static Protected Member Functions inherited from cItemHandler | |
static cItemHandler * | CreateItemHandler (int m_ItemType) |
Protected Attributes inherited from cItemThrowableHandler | |
cProjectileEntity::eKind | m_ProjectileKind |
double | m_SpeedCoeff |
Protected Attributes inherited from cItemHandler | |
int | m_ItemType |
Static Protected Attributes inherited from cItemHandler | |
static bool | m_HandlerInitialized = false |
static cItemHandler * | m_ItemHandler [E_ITEM_LAST+1] |
Definition at line 118 of file ItemThrowable.h.
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private |
Definition at line 121 of file ItemThrowable.h.
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inline |
Definition at line 123 of file ItemThrowable.h.
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inlineoverridevirtual |
Called when the player tries to use the item (right mouse button).
Return false to abort the usage. DEFAULT: False
Reimplemented from cItemThrowableHandler.
Definition at line 130 of file ItemThrowable.h.