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cBlockSnowHandler Class Referencefinal

#include <BlockSnow.h>

Inheritance diagram for cBlockSnowHandler:
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Collaboration diagram for cBlockSnowHandler:
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Private Types

enum  { FullBlockMeta = 7 }
 
using Super = cBlockHandler
 

Private Member Functions

virtual bool CanBeAt (const cChunk &a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
 Checks if the block can stay at the specified relative coords in the chunk. More...
 
virtual cItems ConvertToPickups (const NIBBLETYPE a_BlockMeta, const cItem *const a_Tool) const override
 Returns the pickups that would result if the block was mined by a_Digger using a_Tool. More...
 
virtual bool DoesIgnoreBuildCollision (const cWorld &a_World, const cItem &a_HeldItem, const Vector3i a_Position, const NIBBLETYPE a_Meta, const eBlockFace a_ClickedBlockFace, const bool a_ClickedDirectly) const override
 Checks if the player can build "inside" this block. More...
 
virtual ColourID GetMapBaseColourID (NIBBLETYPE a_Meta) const override
 Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format. More...
 
virtual bool IsInsideBlock (const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) const override
 Tests if a_RelPosition is inside the block, where a_RelPosition is relative to the origin of the block. More...
 

Static Private Member Functions

static bool CanBeOn (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
 Returns true if snow can be placed on top of a block with the given type and meta. More...
 

Additional Inherited Members

- Public Member Functions inherited from cBlockHandler
virtual bool CanSustainPlant (BLOCKTYPE a_Plant) const
 Checks whether the block has an effect on growing the plant. More...
 
constexpr cBlockHandler (BLOCKTYPE a_BlockType)
 
void Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) const
 Called when one of the neighbors gets set; equivalent to MC block update. More...
 
virtual cBoundingBox GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const
 Returns the relative bounding box that must be entity-free in order for the block to be placed. More...
 
virtual int Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) const
 Grows this block, if it supports growing, by the specified amount of stages (at most). More...
 
virtual bool IsUseable (void) const
 Called to check whether this block supports a rclk action. More...
 
virtual NIBBLETYPE MetaMirrorXY (NIBBLETYPE a_Meta) const
 Mirrors a given block meta around the XY plane. More...
 
virtual NIBBLETYPE MetaMirrorXZ (NIBBLETYPE a_Meta) const
 Mirros a given block meta around the XZ plane. More...
 
virtual NIBBLETYPE MetaMirrorYZ (NIBBLETYPE a_Meta) const
 Mirros a given block meta around the YZ plane. More...
 
virtual NIBBLETYPE MetaRotateCCW (NIBBLETYPE a_Meta) const
 Rotates a given block meta counter-clockwise. More...
 
virtual NIBBLETYPE MetaRotateCW (NIBBLETYPE a_Meta) const
 Rotates a given block meta clockwise. More...
 
virtual void OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, const cEntity *a_Digger) const
 Called after a block gets broken (replaced with air), by natural means. More...
 
virtual void OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const
 Called when a right click to this block is cancelled. More...
 
virtual void OnDigging (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos) const
 Called when the player starts digging the block. More...
 
virtual void OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const
 Called when a direct neighbor of this block has been changed. More...
 
virtual void OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) const
 Called by cWorld::SetBlock() after the block has been set. More...
 
virtual void OnUpdate (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_BlockPluginInterface, cChunk &a_Chunk, const Vector3i a_RelPos) const
 Called when the block gets ticked either by a random tick or by a queued tick. More...
 
virtual bool OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace, const Vector3i a_CursorPos) const
 Called when the user right clicks the block and the block is useable. More...
 
- Static Public Member Functions inherited from cBlockHandler
static const cBlockHandlerFor (BLOCKTYPE a_BlockType)
 
static char FortuneDiscreteRandom (char a_MinDrop, char a_DefaultMax, unsigned char a_BonusMax, char a_DropCap=25)
 Returns a random number of drops taking into account fortune. More...
 
static void NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor)
 Notifies the specified neighbor that the current block has changed. More...
 
static unsigned char ToolFortuneLevel (const cItem *a_Tool)
 Returns the fortune level of a tool, if it is a valid tool. More...
 
static bool ToolHasSilkTouch (const cItem *a_Tool)
 Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More...
 
- Protected Member Functions inherited from cBlockHandler
 ~cBlockHandler ()=default
 
- Protected Attributes inherited from cBlockHandler
const BLOCKTYPE m_BlockType
 

Detailed Description

Definition at line 10 of file BlockSnow.h.

Member Typedef Documentation

◆ Super

Definition at line 13 of file BlockSnow.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
private
Enumerator
FullBlockMeta 

Definition at line 21 of file BlockSnow.h.

Member Function Documentation

◆ CanBeAt()

virtual bool cBlockSnowHandler::CanBeAt ( const cChunk a_Chunk,
const Vector3i  a_Position,
const NIBBLETYPE  a_Meta 
) const
inlineoverrideprivatevirtual

Checks if the block can stay at the specified relative coords in the chunk.

Reimplemented from cBlockHandler.

Definition at line 70 of file BlockSnow.h.

◆ CanBeOn()

static bool cBlockSnowHandler::CanBeOn ( BLOCKTYPE  a_BlockType,
NIBBLETYPE  a_BlockMeta 
)
inlinestaticprivate

Returns true if snow can be placed on top of a block with the given type and meta.

Definition at line 105 of file BlockSnow.h.

◆ ConvertToPickups()

virtual cItems cBlockSnowHandler::ConvertToPickups ( const NIBBLETYPE  a_BlockMeta,
const cItem *const  a_Tool 
) const
inlineoverrideprivatevirtual

Returns the pickups that would result if the block was mined by a_Digger using a_Tool.

Doesn't do any actual block change / mining, only calculates the pickups. a_Digger is the entity that caused the conversion, usually the player digging. a_Tool is the tool used for the digging. The default implementation drops a single item created from m_BlockType and the current meta.

Reimplemented from cBlockHandler.

Definition at line 47 of file BlockSnow.h.

◆ DoesIgnoreBuildCollision()

virtual bool cBlockSnowHandler::DoesIgnoreBuildCollision ( const cWorld a_World,
const cItem a_HeldItem,
const Vector3i  a_Position,
const NIBBLETYPE  a_Meta,
const eBlockFace  a_ClickedBlockFace,
const bool  a_ClickedDirectly 
) const
inlineoverrideprivatevirtual

Checks if the player can build "inside" this block.

For example blocks placed "on" snow will be placed at the same position. So: Snow ignores Build collision

Parameters
a_PosPosition of the block
a_PlayerPlayer trying to build on the block
a_MetaMeta value of the block currently at a_Pos

Reimplemented from cBlockHandler.

Definition at line 27 of file BlockSnow.h.

◆ GetMapBaseColourID()

virtual ColourID cBlockSnowHandler::GetMapBaseColourID ( NIBBLETYPE  a_Meta) const
inlineoverrideprivatevirtual

Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format.

Reimplemented from cBlockHandler.

Definition at line 86 of file BlockSnow.h.

◆ IsInsideBlock()

virtual bool cBlockSnowHandler::IsInsideBlock ( const Vector3d  a_RelPosition,
const NIBBLETYPE  a_BlockMeta 
) const
inlineoverrideprivatevirtual

Tests if a_RelPosition is inside the block, where a_RelPosition is relative to the origin of the block.

Coords in a_RelPosition are guaranteed to be in the [0..1] range.

Reimplemented from cBlockHandler.

Definition at line 96 of file BlockSnow.h.


The documentation for this class was generated from the following file: