|
virtual void | DoExplosionAt (double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, bool a_CanCauseFire, eExplosionSource a_Source, void *a_SourceData)=0 |
|
virtual bool | DoWithBlockEntityAt (Vector3i a_Position, cBlockEntityCallback a_Callback)=0 |
| Calls the callback for the block entity at the specified coords; returns false if there's no block entity at those coords, true if found. More...
|
|
virtual bool | ForEachEntityInBox (const cBoundingBox &a_Box, cEntityCallback a_Callback)=0 |
| Calls the callback for each entity that has a nonempty intersection with the specified boundingbox. More...
|
|
virtual bool | ForEachPlayer (cPlayerListCallback a_Callback)=0 |
| Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true. More...
|
|
virtual cBroadcastInterface & | GetBroadcastManager ()=0 |
|
virtual eDimension | GetDimension (void) const =0 |
|
virtual int | GetHeight (int a_BlockX, int a_BlockZ)=0 |
| Returns the world height at the specified coords; waits for the chunk to get loaded / generated. More...
|
|
virtual int | GetMaxNetherPortalHeight (void) const =0 |
|
virtual int | GetMaxNetherPortalWidth (void) const =0 |
|
virtual int | GetMinNetherPortalHeight (void) const =0 |
| Returns or sets the minumim or maximum netherportal height. More...
|
|
virtual int | GetMinNetherPortalWidth (void) const =0 |
| Returns or sets the minumim or maximum netherportal width. More...
|
|
virtual cTickTime | GetTimeOfDay (void) const =0 |
|
virtual cTickTimeLong | GetWorldAge (void) const =0 |
|
virtual bool | IsWeatherWetAt (int a_BlockX, int a_BlockZ)=0 |
| Returns true if it is raining or storming at the specified location. More...
|
|
virtual bool | IsWeatherWetAtXYZ (Vector3i a_Pos)=0 |
| Returns true if it is raining or storming at the specified location, and the rain reaches the specified block position. More...
|
|
void | SendBlockTo (const Vector3i a_BlockPos, const cPlayer &a_Player) |
| Sends the block on those coords to the player. More...
|
|
virtual void | SendBlockTo (int a_BlockX, int a_BlockY, int a_BlockZ, const cPlayer &a_Player)=0 |
| Sends the block on those coords to the player. More...
|
|
virtual void | SetMaxNetherPortalHeight (int a_NewMaxHeight)=0 |
|
virtual void | SetMaxNetherPortalWidth (int a_NewMaxWidth)=0 |
|
virtual void | SetMinNetherPortalHeight (int a_NewMinHeight)=0 |
|
virtual void | SetMinNetherPortalWidth (int a_NewMinWidth)=0 |
|
virtual void | SetTimeOfDay (cTickTime a_TimeOfDay)=0 |
|
virtual UInt32 | SpawnExperienceOrb (double a_X, double a_Y, double a_Z, int a_Reward)=0 |
| Spawns an experience orb at the given location with the given reward. More...
|
|
virtual UInt32 | SpawnItemPickup (double a_PosX, double a_PosY, double a_PosZ, const cItem &a_Item, float a_SpeedX=0.f, float a_SpeedY=0.f, float a_SpeedZ=0.f, int a_LifetimeTicks=6000, bool a_CanCombine=true)=0 |
|
virtual void | SpawnItemPickups (const cItems &a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_FlyAwaySpeed=1.0, bool IsPlayerCreated=false)=0 |
| Spawns item pickups for each item in the list. More...
|
|
virtual void | SpawnItemPickups (const cItems &a_Pickups, double a_BlockX, double a_BlockY, double a_BlockZ, double a_SpeedX, double a_SpeedY, double a_SpeedZ, bool IsPlayerCreated=false)=0 |
| Spawns item pickups for each item in the list. More...
|
|
virtual UInt32 | SpawnMob (double a_PosX, double a_PosY, double a_PosZ, eMonsterType a_MonsterType, bool a_Baby)=0 |
| Spawns a mob of the specified type. More...
|
|
virtual std::vector< UInt32 > | SpawnSplitExperienceOrbs (Vector3d a_Pos, int a_Reward)=0 |
| Spawns experience orbs of the specified total value at the given location. More...
|
|
virtual void | WakeUpSimulators (Vector3i a_Block)=0 |
| Wakes up the simulators for the specified block. More...
|
|
virtual | ~cWorldInterface () |
|
Definition at line 19 of file WorldInterface.h.