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Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "OSSupport/Network.h"
#include "Defines.h"
#include "Scoreboard.h"
#include "UI/SlotArea.h"
#include "json/json.h"
#include "ChunkSender.h"
#include "EffectID.h"
#include "Protocol/ForgeHandshake.h"
#include "Protocol/ProtocolRecognizer.h"
#include "UUID.h"
Go to the source code of this file.
Classes | |
class | cClientHandle |
Typedefs | |
typedef std::shared_ptr< cClientHandle > | cClientHandlePtr |
typedef std::shared_ptr<cClientHandle> cClientHandlePtr |
Definition at line 43 of file ClientHandle.h.