Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "Protocol.h"
Go to the source code of this file.
Classes | |
class | cPacketizer |
Composes an individual packet in the protocol's m_OutPacketBuffer; sends it just before being destructed. More... | |
Macros | |
#define | HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) |
#define | HANDLE_READ(ByteBuf, Proc, Type, Var) |
Macros used to read packets more easily. More... | |
#define HANDLE_PACKET_READ | ( | ByteBuf, | |
Proc, | |||
Type, | |||
Var | |||
) |
Definition at line 41 of file Packetizer.h.
#define HANDLE_READ | ( | ByteBuf, | |
Proc, | |||
Type, | |||
Var | |||
) |
Macros used to read packets more easily.
Definition at line 28 of file Packetizer.h.