4 #include "BlockState.h"
217 if (
West)
return 8676;
220 if (
West)
return 8680;
224 if (
West)
return 8684;
227 if (
West)
return 8688;
232 if (
West)
return 8692;
235 if (
West)
return 8696;
239 if (
West)
return 8700;
242 if (
West)
return 8704;
390 if (
Stage == 0)
return 29;
401 else if (
Rotation == 1)
return 3480;
402 else if (
Rotation == 2)
return 3482;
403 else if (
Rotation == 3)
return 3484;
404 else if (
Rotation == 4)
return 3486;
405 else if (
Rotation == 5)
return 3488;
406 else if (
Rotation == 6)
return 3490;
407 else if (
Rotation == 7)
return 3492;
408 else if (
Rotation == 8)
return 3494;
409 else if (
Rotation == 9)
return 3496;
410 else if (
Rotation == 10)
return 3498;
411 else if (
Rotation == 11)
return 3500;
412 else if (
Rotation == 12)
return 3502;
413 else if (
Rotation == 13)
return 3504;
414 else if (
Rotation == 14)
return 3506;
1115 if (
Stage == 0)
return 9652;
1118 if (
Stage == 0)
return 9654;
1121 if (
Stage == 0)
return 9656;
1125 if (
Stage == 0)
return 9658;
1128 if (
Stage == 0)
return 9660;
1131 if (
Stage == 0)
return 9662;
1151 if (
Open)
return 14791;
1154 if (
Open)
return 14793;
1157 if (
Open)
return 14795;
1160 if (
Open)
return 14797;
1163 if (
Open)
return 14799;
1166 if (
Open)
return 14801;
1289 if (
Age == 0)
return 9219;
1290 else if (
Age == 1)
return 9220;
1291 else if (
Age == 2)
return 9221;
1574 if (
West)
return 8612;
1577 if (
West)
return 8616;
1581 if (
West)
return 8620;
1584 if (
West)
return 8624;
1589 if (
West)
return 8628;
1592 if (
West)
return 8632;
1596 if (
West)
return 8636;
1599 if (
West)
return 8640;
1747 if (
Stage == 0)
return 25;
1758 else if (
Rotation == 1)
return 3448;
1759 else if (
Rotation == 2)
return 3450;
1760 else if (
Rotation == 3)
return 3452;
1761 else if (
Rotation == 4)
return 3454;
1762 else if (
Rotation == 5)
return 3456;
1763 else if (
Rotation == 6)
return 3458;
1764 else if (
Rotation == 7)
return 3460;
1765 else if (
Rotation == 8)
return 3462;
1766 else if (
Rotation == 9)
return 3464;
1767 else if (
Rotation == 10)
return 3466;
1768 else if (
Rotation == 11)
return 3468;
1769 else if (
Rotation == 12)
return 3470;
1770 else if (
Rotation == 13)
return 3472;
1771 else if (
Rotation == 14)
return 3474;
1979 else if (
Rotation == 1)
return 8138;
1980 else if (
Rotation == 2)
return 8139;
1981 else if (
Rotation == 3)
return 8140;
1982 else if (
Rotation == 4)
return 8141;
1983 else if (
Rotation == 5)
return 8142;
1984 else if (
Rotation == 6)
return 8143;
1985 else if (
Rotation == 7)
return 8144;
1986 else if (
Rotation == 8)
return 8145;
1987 else if (
Rotation == 9)
return 8146;
1988 else if (
Rotation == 10)
return 8147;
1989 else if (
Rotation == 11)
return 8148;
1990 else if (
Rotation == 12)
return 8149;
1991 else if (
Rotation == 13)
return 8150;
1992 else if (
Rotation == 14)
return 8151;
2102 if (
West)
return 7345;
2105 if (
West)
return 7349;
2109 if (
West)
return 7353;
2112 if (
West)
return 7357;
2117 if (
West)
return 7361;
2120 if (
West)
return 7365;
2124 if (
West)
return 7369;
2127 if (
West)
return 7373;
2557 if (
Lit)
return 14811;
2560 if (
Lit)
return 14813;
2563 if (
Lit)
return 14815;
2566 if (
Lit)
return 14817;
2578 else if (
Rotation == 1)
return 8074;
2579 else if (
Rotation == 2)
return 8075;
2580 else if (
Rotation == 3)
return 8076;
2581 else if (
Rotation == 4)
return 8077;
2582 else if (
Rotation == 5)
return 8078;
2583 else if (
Rotation == 6)
return 8079;
2584 else if (
Rotation == 7)
return 8080;
2585 else if (
Rotation == 8)
return 8081;
2586 else if (
Rotation == 9)
return 8082;
2587 else if (
Rotation == 10)
return 8083;
2588 else if (
Rotation == 11)
return 8084;
2589 else if (
Rotation == 12)
return 8085;
2590 else if (
Rotation == 13)
return 8086;
2591 else if (
Rotation == 14)
return 8087;
2715 if (
West)
return 7217;
2718 if (
West)
return 7221;
2722 if (
West)
return 7225;
2725 if (
West)
return 7229;
2730 if (
West)
return 7233;
2733 if (
West)
return 7237;
2737 if (
West)
return 7241;
2740 if (
West)
return 7245;
3251 else if (
Rotation == 1)
return 8090;
3252 else if (
Rotation == 2)
return 8091;
3253 else if (
Rotation == 3)
return 8092;
3254 else if (
Rotation == 4)
return 8093;
3255 else if (
Rotation == 5)
return 8094;
3256 else if (
Rotation == 6)
return 8095;
3257 else if (
Rotation == 7)
return 8096;
3258 else if (
Rotation == 8)
return 8097;
3259 else if (
Rotation == 9)
return 8098;
3260 else if (
Rotation == 10)
return 8099;
3261 else if (
Rotation == 11)
return 8100;
3262 else if (
Rotation == 12)
return 8101;
3263 else if (
Rotation == 13)
return 8102;
3264 else if (
Rotation == 14)
return 8103;
3362 if (
West)
return 4505;
3365 if (
West)
return 4507;
3369 if (
West)
return 4509;
3372 if (
West)
return 4511;
3377 if (
West)
return 4513;
3380 if (
West)
return 4515;
3384 if (
West)
return 4517;
3387 if (
West)
return 4519;
3393 if (
West)
return 4521;
3396 if (
West)
return 4523;
3400 if (
West)
return 4525;
3403 if (
West)
return 4527;
3408 if (
West)
return 4529;
3411 if (
West)
return 4531;
3415 if (
West)
return 4533;
3418 if (
West)
return 4535;
3425 if (
West)
return 4537;
3428 if (
West)
return 4539;
3432 if (
West)
return 4541;
3435 if (
West)
return 4543;
3440 if (
West)
return 4545;
3443 if (
West)
return 4547;
3447 if (
West)
return 4549;
3450 if (
West)
return 4551;
3456 if (
West)
return 4553;
3459 if (
West)
return 4555;
3463 if (
West)
return 4557;
3466 if (
West)
return 4559;
3471 if (
West)
return 4561;
3474 if (
West)
return 4563;
3478 if (
West)
return 4565;
3481 if (
West)
return 4567;
3520 if (
West)
return 7249;
3523 if (
West)
return 7253;
3527 if (
West)
return 7257;
3530 if (
West)
return 7261;
3535 if (
West)
return 7265;
3538 if (
West)
return 7269;
3542 if (
West)
return 7273;
3545 if (
West)
return 7277;
3584 if (
Drag)
return 9667;
3627 if (
Age == 0)
return 3931;
3628 else if (
Age == 1)
return 3932;
3629 else if (
Age == 2)
return 3933;
3630 else if (
Age == 3)
return 3934;
3631 else if (
Age == 4)
return 3935;
3632 else if (
Age == 5)
return 3936;
3633 else if (
Age == 6)
return 3937;
3634 else if (
Age == 7)
return 3938;
3635 else if (
Age == 8)
return 3939;
3636 else if (
Age == 9)
return 3940;
3637 else if (
Age == 10)
return 3941;
3638 else if (
Age == 11)
return 3942;
3639 else if (
Age == 12)
return 3943;
3640 else if (
Age == 13)
return 3944;
3641 else if (
Age == 14)
return 3945;
3651 if (
Bites == 0)
return 4024;
3652 else if (
Bites == 1)
return 4025;
3653 else if (
Bites == 2)
return 4026;
3654 else if (
Bites == 3)
return 4027;
3655 else if (
Bites == 4)
return 4028;
3656 else if (
Bites == 5)
return 4029;
3704 if (
Age == 0)
return 6330;
3705 else if (
Age == 1)
return 6331;
3706 else if (
Age == 2)
return 6332;
3707 else if (
Age == 3)
return 6333;
3708 else if (
Age == 4)
return 6334;
3709 else if (
Age == 5)
return 6335;
3710 else if (
Age == 6)
return 6336;
3739 if (
Level == 0)
return 5141;
3740 else if (
Level == 1)
return 5142;
3741 else if (
Level == 2)
return 5143;
3873 if (
Age == 0)
return 9128;
3874 else if (
Age == 1)
return 9129;
3875 else if (
Age == 2)
return 9130;
3876 else if (
Age == 3)
return 9131;
3877 else if (
Age == 4)
return 9132;
3892 if (
West)
return 9064;
3895 if (
West)
return 9066;
3899 if (
West)
return 9068;
3902 if (
West)
return 9070;
3907 if (
West)
return 9072;
3910 if (
West)
return 9074;
3914 if (
West)
return 9076;
3917 if (
West)
return 9078;
3923 if (
West)
return 9080;
3926 if (
West)
return 9082;
3930 if (
West)
return 9084;
3933 if (
West)
return 9086;
3938 if (
West)
return 9088;
3941 if (
West)
return 9090;
3945 if (
West)
return 9092;
3948 if (
West)
return 9094;
3955 if (
West)
return 9096;
3958 if (
West)
return 9098;
3962 if (
West)
return 9100;
3965 if (
West)
return 9102;
3970 if (
West)
return 9104;
3973 if (
West)
return 9106;
3977 if (
West)
return 9108;
3980 if (
West)
return 9110;
3986 if (
West)
return 9112;
3989 if (
West)
return 9114;
3993 if (
West)
return 9116;
3996 if (
West)
return 9118;
4001 if (
West)
return 9120;
4004 if (
West)
return 9122;
4008 if (
West)
return 9124;
4011 if (
West)
return 9126;
4541 if (
Level == 0)
return 15751;
4542 else if (
Level == 1)
return 15752;
4543 else if (
Level == 2)
return 15753;
4544 else if (
Level == 3)
return 15754;
4545 else if (
Level == 4)
return 15755;
4546 else if (
Level == 5)
return 15756;
4547 else if (
Level == 6)
return 15757;
4548 else if (
Level == 7)
return 15758;
4601 else if (
Rotation == 1)
return 6571;
4602 else if (
Rotation == 2)
return 6572;
4603 else if (
Rotation == 3)
return 6573;
4604 else if (
Rotation == 4)
return 6574;
4605 else if (
Rotation == 5)
return 6575;
4606 else if (
Rotation == 6)
return 6576;
4607 else if (
Rotation == 7)
return 6577;
4608 else if (
Rotation == 8)
return 6578;
4609 else if (
Rotation == 9)
return 6579;
4610 else if (
Rotation == 10)
return 6580;
4611 else if (
Rotation == 11)
return 6581;
4612 else if (
Rotation == 12)
return 6582;
4613 else if (
Rotation == 13)
return 6583;
4614 else if (
Rotation == 14)
return 6584;
4840 if (
West)
return 15065;
4843 if (
West)
return 15069;
4847 if (
West)
return 15073;
4850 if (
West)
return 15077;
4855 if (
West)
return 15081;
4858 if (
West)
return 15085;
4862 if (
West)
return 15089;
4865 if (
West)
return 15093;
5005 else if (
Rotation == 1)
return 15658;
5006 else if (
Rotation == 2)
return 15660;
5007 else if (
Rotation == 3)
return 15662;
5008 else if (
Rotation == 4)
return 15664;
5009 else if (
Rotation == 5)
return 15666;
5010 else if (
Rotation == 6)
return 15668;
5011 else if (
Rotation == 7)
return 15670;
5012 else if (
Rotation == 8)
return 15672;
5013 else if (
Rotation == 9)
return 15674;
5014 else if (
Rotation == 10)
return 15676;
5015 else if (
Rotation == 11)
return 15678;
5016 else if (
Rotation == 12)
return 15680;
5017 else if (
Rotation == 13)
return 15682;
5018 else if (
Rotation == 14)
return 15684;
5281 else if (
Rotation == 1)
return 8042;
5282 else if (
Rotation == 2)
return 8043;
5283 else if (
Rotation == 3)
return 8044;
5284 else if (
Rotation == 4)
return 8045;
5285 else if (
Rotation == 5)
return 8046;
5286 else if (
Rotation == 6)
return 8047;
5287 else if (
Rotation == 7)
return 8048;
5288 else if (
Rotation == 8)
return 8049;
5289 else if (
Rotation == 9)
return 8050;
5290 else if (
Rotation == 10)
return 8051;
5291 else if (
Rotation == 11)
return 8052;
5292 else if (
Rotation == 12)
return 8053;
5293 else if (
Rotation == 13)
return 8054;
5294 else if (
Rotation == 14)
return 8055;
5404 if (
West)
return 7153;
5407 if (
West)
return 7157;
5411 if (
West)
return 7161;
5414 if (
West)
return 7165;
5419 if (
West)
return 7169;
5422 if (
West)
return 7173;
5426 if (
West)
return 7177;
5429 if (
West)
return 7181;
5691 if (
West)
return 8708;
5694 if (
West)
return 8712;
5698 if (
West)
return 8716;
5701 if (
West)
return 8720;
5706 if (
West)
return 8724;
5709 if (
West)
return 8728;
5713 if (
West)
return 8732;
5716 if (
West)
return 8736;
5864 if (
Stage == 0)
return 31;
5875 else if (
Rotation == 1)
return 3544;
5876 else if (
Rotation == 2)
return 3546;
5877 else if (
Rotation == 3)
return 3548;
5878 else if (
Rotation == 4)
return 3550;
5879 else if (
Rotation == 5)
return 3552;
5880 else if (
Rotation == 6)
return 3554;
5881 else if (
Rotation == 7)
return 3556;
5882 else if (
Rotation == 8)
return 3558;
5883 else if (
Rotation == 9)
return 3560;
5884 else if (
Rotation == 10)
return 3562;
5885 else if (
Rotation == 11)
return 3564;
5886 else if (
Rotation == 12)
return 3566;
5887 else if (
Rotation == 13)
return 3568;
5888 else if (
Rotation == 14)
return 3570;
6195 if (
Power == 0)
return 6694;
6196 else if (
Power == 1)
return 6695;
6197 else if (
Power == 2)
return 6696;
6198 else if (
Power == 3)
return 6697;
6199 else if (
Power == 4)
return 6698;
6200 else if (
Power == 5)
return 6699;
6201 else if (
Power == 6)
return 6700;
6202 else if (
Power == 7)
return 6701;
6203 else if (
Power == 8)
return 6702;
6204 else if (
Power == 9)
return 6703;
6205 else if (
Power == 10)
return 6704;
6206 else if (
Power == 11)
return 6705;
6207 else if (
Power == 12)
return 6706;
6208 else if (
Power == 13)
return 6707;
6209 else if (
Power == 14)
return 6708;
6212 if (
Power == 0)
return 6710;
6213 else if (
Power == 1)
return 6711;
6214 else if (
Power == 2)
return 6712;
6215 else if (
Power == 3)
return 6713;
6216 else if (
Power == 4)
return 6714;
6217 else if (
Power == 5)
return 6715;
6218 else if (
Power == 6)
return 6716;
6219 else if (
Power == 7)
return 6717;
6220 else if (
Power == 8)
return 6718;
6221 else if (
Power == 9)
return 6719;
6222 else if (
Power == 10)
return 6720;
6223 else if (
Power == 11)
return 6721;
6224 else if (
Power == 12)
return 6722;
6225 else if (
Power == 13)
return 6723;
6226 else if (
Power == 14)
return 6724;
6887 else if (
Rotation == 1)
return 6591;
6888 else if (
Rotation == 2)
return 6592;
6889 else if (
Rotation == 3)
return 6593;
6890 else if (
Rotation == 4)
return 6594;
6891 else if (
Rotation == 5)
return 6595;
6892 else if (
Rotation == 6)
return 6596;
6893 else if (
Rotation == 7)
return 6597;
6894 else if (
Rotation == 8)
return 6598;
6895 else if (
Rotation == 9)
return 6599;
6896 else if (
Rotation == 10)
return 6600;
6897 else if (
Rotation == 11)
return 6601;
6898 else if (
Rotation == 12)
return 6602;
6899 else if (
Rotation == 13)
return 6603;
6900 else if (
Rotation == 14)
return 6604;
7434 else if (
Moisture == 1)
return 3366;
7435 else if (
Moisture == 2)
return 3367;
7436 else if (
Moisture == 3)
return 3368;
7437 else if (
Moisture == 4)
return 3369;
7438 else if (
Moisture == 5)
return 3370;
7439 else if (
Moisture == 6)
return 3371;
7461 if (
West)
return 1440;
7464 if (
West)
return 1442;
7468 if (
West)
return 1444;
7471 if (
West)
return 1446;
7476 if (
West)
return 1448;
7479 if (
West)
return 1450;
7483 if (
West)
return 1452;
7486 if (
West)
return 1454;
7492 if (
West)
return 1456;
7495 if (
West)
return 1458;
7499 if (
West)
return 1460;
7502 if (
West)
return 1462;
7507 if (
West)
return 1464;
7510 if (
West)
return 1466;
7514 if (
West)
return 1468;
7517 if (
West)
return 1470;
7524 if (
West)
return 1472;
7527 if (
West)
return 1474;
7531 if (
West)
return 1476;
7534 if (
West)
return 1478;
7539 if (
West)
return 1480;
7542 if (
West)
return 1482;
7546 if (
West)
return 1484;
7549 if (
West)
return 1486;
7555 if (
West)
return 1488;
7558 if (
West)
return 1490;
7562 if (
West)
return 1492;
7565 if (
West)
return 1494;
7570 if (
West)
return 1496;
7573 if (
West)
return 1498;
7577 if (
West)
return 1500;
7580 if (
West)
return 1502;
7587 if (
West)
return 1504;
7590 if (
West)
return 1506;
7594 if (
West)
return 1508;
7597 if (
West)
return 1510;
7602 if (
West)
return 1512;
7605 if (
West)
return 1514;
7609 if (
West)
return 1516;
7612 if (
West)
return 1518;
7618 if (
West)
return 1520;
7621 if (
West)
return 1522;
7625 if (
West)
return 1524;
7628 if (
West)
return 1526;
7633 if (
West)
return 1528;
7636 if (
West)
return 1530;
7640 if (
West)
return 1532;
7643 if (
West)
return 1534;
7650 if (
West)
return 1536;
7653 if (
West)
return 1538;
7657 if (
West)
return 1540;
7660 if (
West)
return 1542;
7665 if (
West)
return 1544;
7668 if (
West)
return 1546;
7672 if (
West)
return 1548;
7675 if (
West)
return 1550;
7681 if (
West)
return 1552;
7684 if (
West)
return 1554;
7688 if (
West)
return 1556;
7691 if (
West)
return 1558;
7696 if (
West)
return 1560;
7699 if (
West)
return 1562;
7703 if (
West)
return 1564;
7706 if (
West)
return 1566;
7713 if (
West)
return 1568;
7716 if (
West)
return 1570;
7720 if (
West)
return 1572;
7723 if (
West)
return 1574;
7728 if (
West)
return 1576;
7731 if (
West)
return 1578;
7735 if (
West)
return 1580;
7738 if (
West)
return 1582;
7744 if (
West)
return 1584;
7747 if (
West)
return 1586;
7751 if (
West)
return 1588;
7754 if (
West)
return 1590;
7759 if (
West)
return 1592;
7762 if (
West)
return 1594;
7766 if (
West)
return 1596;
7769 if (
West)
return 1598;
7776 if (
West)
return 1600;
7779 if (
West)
return 1602;
7783 if (
West)
return 1604;
7786 if (
West)
return 1606;
7791 if (
West)
return 1608;
7794 if (
West)
return 1610;
7798 if (
West)
return 1612;
7801 if (
West)
return 1614;
7807 if (
West)
return 1616;
7810 if (
West)
return 1618;
7814 if (
West)
return 1620;
7817 if (
West)
return 1622;
7822 if (
West)
return 1624;
7825 if (
West)
return 1626;
7829 if (
West)
return 1628;
7832 if (
West)
return 1630;
7839 if (
West)
return 1632;
7842 if (
West)
return 1634;
7846 if (
West)
return 1636;
7849 if (
West)
return 1638;
7854 if (
West)
return 1640;
7857 if (
West)
return 1642;
7861 if (
West)
return 1644;
7864 if (
West)
return 1646;
7870 if (
West)
return 1648;
7873 if (
West)
return 1650;
7877 if (
West)
return 1652;
7880 if (
West)
return 1654;
7885 if (
West)
return 1656;
7888 if (
West)
return 1658;
7892 if (
West)
return 1660;
7895 if (
West)
return 1662;
7902 if (
West)
return 1664;
7905 if (
West)
return 1666;
7909 if (
West)
return 1668;
7912 if (
West)
return 1670;
7917 if (
West)
return 1672;
7920 if (
West)
return 1674;
7924 if (
West)
return 1676;
7927 if (
West)
return 1678;
7933 if (
West)
return 1680;
7936 if (
West)
return 1682;
7940 if (
West)
return 1684;
7943 if (
West)
return 1686;
7948 if (
West)
return 1688;
7951 if (
West)
return 1690;
7955 if (
West)
return 1692;
7958 if (
West)
return 1694;
7965 if (
West)
return 1696;
7968 if (
West)
return 1698;
7972 if (
West)
return 1700;
7975 if (
West)
return 1702;
7980 if (
West)
return 1704;
7983 if (
West)
return 1706;
7987 if (
West)
return 1708;
7990 if (
West)
return 1710;
7996 if (
West)
return 1712;
7999 if (
West)
return 1714;
8003 if (
West)
return 1716;
8006 if (
West)
return 1718;
8011 if (
West)
return 1720;
8014 if (
West)
return 1722;
8018 if (
West)
return 1724;
8021 if (
West)
return 1726;
8028 if (
West)
return 1728;
8031 if (
West)
return 1730;
8035 if (
West)
return 1732;
8038 if (
West)
return 1734;
8043 if (
West)
return 1736;
8046 if (
West)
return 1738;
8050 if (
West)
return 1740;
8053 if (
West)
return 1742;
8059 if (
West)
return 1744;
8062 if (
West)
return 1746;
8066 if (
West)
return 1748;
8069 if (
West)
return 1750;
8074 if (
West)
return 1752;
8077 if (
West)
return 1754;
8081 if (
West)
return 1756;
8084 if (
West)
return 1758;
8091 if (
West)
return 1760;
8094 if (
West)
return 1762;
8098 if (
West)
return 1764;
8101 if (
West)
return 1766;
8106 if (
West)
return 1768;
8109 if (
West)
return 1770;
8113 if (
West)
return 1772;
8116 if (
West)
return 1774;
8122 if (
West)
return 1776;
8125 if (
West)
return 1778;
8129 if (
West)
return 1780;
8132 if (
West)
return 1782;
8137 if (
West)
return 1784;
8140 if (
West)
return 1786;
8144 if (
West)
return 1788;
8147 if (
West)
return 1790;
8154 if (
West)
return 1792;
8157 if (
West)
return 1794;
8161 if (
West)
return 1796;
8164 if (
West)
return 1798;
8169 if (
West)
return 1800;
8172 if (
West)
return 1802;
8176 if (
West)
return 1804;
8179 if (
West)
return 1806;
8185 if (
West)
return 1808;
8188 if (
West)
return 1810;
8192 if (
West)
return 1812;
8195 if (
West)
return 1814;
8200 if (
West)
return 1816;
8203 if (
West)
return 1818;
8207 if (
West)
return 1820;
8210 if (
West)
return 1822;
8217 if (
West)
return 1824;
8220 if (
West)
return 1826;
8224 if (
West)
return 1828;
8227 if (
West)
return 1830;
8232 if (
West)
return 1832;
8235 if (
West)
return 1834;
8239 if (
West)
return 1836;
8242 if (
West)
return 1838;
8248 if (
West)
return 1840;
8251 if (
West)
return 1842;
8255 if (
West)
return 1844;
8258 if (
West)
return 1846;
8263 if (
West)
return 1848;
8266 if (
West)
return 1850;
8270 if (
West)
return 1852;
8273 if (
West)
return 1854;
8280 if (
West)
return 1856;
8283 if (
West)
return 1858;
8287 if (
West)
return 1860;
8290 if (
West)
return 1862;
8295 if (
West)
return 1864;
8298 if (
West)
return 1866;
8302 if (
West)
return 1868;
8305 if (
West)
return 1870;
8311 if (
West)
return 1872;
8314 if (
West)
return 1874;
8318 if (
West)
return 1876;
8321 if (
West)
return 1878;
8326 if (
West)
return 1880;
8329 if (
West)
return 1882;
8333 if (
West)
return 1884;
8336 if (
West)
return 1886;
8343 if (
West)
return 1888;
8346 if (
West)
return 1890;
8350 if (
West)
return 1892;
8353 if (
West)
return 1894;
8358 if (
West)
return 1896;
8361 if (
West)
return 1898;
8365 if (
West)
return 1900;
8368 if (
West)
return 1902;
8374 if (
West)
return 1904;
8377 if (
West)
return 1906;
8381 if (
West)
return 1908;
8384 if (
West)
return 1910;
8389 if (
West)
return 1912;
8392 if (
West)
return 1914;
8396 if (
West)
return 1916;
8399 if (
West)
return 1918;
8406 if (
West)
return 1920;
8409 if (
West)
return 1922;
8413 if (
West)
return 1924;
8416 if (
West)
return 1926;
8421 if (
West)
return 1928;
8424 if (
West)
return 1930;
8428 if (
West)
return 1932;
8431 if (
West)
return 1934;
8437 if (
West)
return 1936;
8440 if (
West)
return 1938;
8444 if (
West)
return 1940;
8447 if (
West)
return 1942;
8452 if (
West)
return 1944;
8455 if (
West)
return 1946;
8459 if (
West)
return 1948;
8462 if (
West)
return 1950;
8524 if (
Age == 0)
return 9249;
8525 else if (
Age == 1)
return 9250;
8526 else if (
Age == 2)
return 9251;
8537 if (
Lit)
return 3373;
8540 if (
Lit)
return 3375;
8543 if (
Lit)
return 3377;
8546 if (
Lit)
return 3379;
8574 if (
West)
return 4733;
8577 if (
West)
return 4737;
8581 if (
West)
return 4741;
8584 if (
West)
return 4745;
8589 if (
West)
return 4749;
8592 if (
West)
return 4753;
8596 if (
West)
return 4757;
8599 if (
West)
return 4761;
9030 if (
Snowy)
return 8;
9055 else if (
Rotation == 1)
return 8010;
9056 else if (
Rotation == 2)
return 8011;
9057 else if (
Rotation == 3)
return 8012;
9058 else if (
Rotation == 4)
return 8013;
9059 else if (
Rotation == 5)
return 8014;
9060 else if (
Rotation == 6)
return 8015;
9061 else if (
Rotation == 7)
return 8016;
9062 else if (
Rotation == 8)
return 8017;
9063 else if (
Rotation == 9)
return 8018;
9064 else if (
Rotation == 10)
return 8019;
9065 else if (
Rotation == 11)
return 8020;
9066 else if (
Rotation == 12)
return 8021;
9067 else if (
Rotation == 13)
return 8022;
9068 else if (
Rotation == 14)
return 8023;
9178 if (
West)
return 7089;
9181 if (
West)
return 7093;
9185 if (
West)
return 7097;
9188 if (
West)
return 7101;
9193 if (
West)
return 7105;
9196 if (
West)
return 7109;
9200 if (
West)
return 7113;
9203 if (
West)
return 7117;
9243 else if (
Rotation == 1)
return 8106;
9244 else if (
Rotation == 2)
return 8107;
9245 else if (
Rotation == 3)
return 8108;
9246 else if (
Rotation == 4)
return 8109;
9247 else if (
Rotation == 5)
return 8110;
9248 else if (
Rotation == 6)
return 8111;
9249 else if (
Rotation == 7)
return 8112;
9250 else if (
Rotation == 8)
return 8113;
9251 else if (
Rotation == 9)
return 8114;
9252 else if (
Rotation == 10)
return 8115;
9253 else if (
Rotation == 11)
return 8116;
9254 else if (
Rotation == 12)
return 8117;
9255 else if (
Rotation == 13)
return 8118;
9256 else if (
Rotation == 14)
return 8119;
9366 if (
West)
return 7281;
9369 if (
West)
return 7285;
9373 if (
West)
return 7289;
9376 if (
West)
return 7293;
9381 if (
West)
return 7297;
9384 if (
West)
return 7301;
9388 if (
West)
return 7305;
9391 if (
West)
return 7309;
9477 if (
Power == 0)
return 6662;
9478 else if (
Power == 1)
return 6663;
9479 else if (
Power == 2)
return 6664;
9480 else if (
Power == 3)
return 6665;
9481 else if (
Power == 4)
return 6666;
9482 else if (
Power == 5)
return 6667;
9483 else if (
Power == 6)
return 6668;
9484 else if (
Power == 7)
return 6669;
9485 else if (
Power == 8)
return 6670;
9486 else if (
Power == 9)
return 6671;
9487 else if (
Power == 10)
return 6672;
9488 else if (
Power == 11)
return 6673;
9489 else if (
Power == 12)
return 6674;
9490 else if (
Power == 13)
return 6675;
9491 else if (
Power == 14)
return 6676;
9621 if (
West)
return 4699;
9624 if (
West)
return 4703;
9628 if (
West)
return 4707;
9631 if (
West)
return 4711;
9636 if (
West)
return 4715;
9639 if (
West)
return 4719;
9643 if (
West)
return 4723;
9646 if (
West)
return 4727;
10156 if (
West)
return 8644;
10159 if (
West)
return 8648;
10163 if (
West)
return 8652;
10166 if (
West)
return 8656;
10171 if (
West)
return 8660;
10174 if (
West)
return 8664;
10178 if (
West)
return 8668;
10181 if (
West)
return 8672;
10329 if (
Stage == 0)
return 27;
10340 else if (
Rotation == 1)
return 3512;
10341 else if (
Rotation == 2)
return 3514;
10342 else if (
Rotation == 3)
return 3516;
10343 else if (
Rotation == 4)
return 3518;
10344 else if (
Rotation == 5)
return 3520;
10345 else if (
Rotation == 6)
return 3522;
10346 else if (
Rotation == 7)
return 3524;
10347 else if (
Rotation == 8)
return 3526;
10348 else if (
Rotation == 9)
return 3528;
10349 else if (
Rotation == 10)
return 3530;
10350 else if (
Rotation == 11)
return 3532;
10351 else if (
Rotation == 12)
return 3534;
10352 else if (
Rotation == 13)
return 3536;
10353 else if (
Rotation == 14)
return 3538;
10560 if (
Age == 0)
return 9470;
10561 else if (
Age == 1)
return 9471;
10562 else if (
Age == 2)
return 9472;
10563 else if (
Age == 3)
return 9473;
10564 else if (
Age == 4)
return 9474;
10565 else if (
Age == 5)
return 9475;
10566 else if (
Age == 6)
return 9476;
10567 else if (
Age == 7)
return 9477;
10568 else if (
Age == 8)
return 9478;
10569 else if (
Age == 9)
return 9479;
10570 else if (
Age == 10)
return 9480;
10571 else if (
Age == 11)
return 9481;
10572 else if (
Age == 12)
return 9482;
10573 else if (
Age == 13)
return 9483;
10574 else if (
Age == 14)
return 9484;
10575 else if (
Age == 15)
return 9485;
10576 else if (
Age == 16)
return 9486;
10577 else if (
Age == 17)
return 9487;
10578 else if (
Age == 18)
return 9488;
10579 else if (
Age == 19)
return 9489;
10580 else if (
Age == 20)
return 9490;
10581 else if (
Age == 21)
return 9491;
10582 else if (
Age == 22)
return 9492;
10583 else if (
Age == 23)
return 9493;
10584 else if (
Age == 24)
return 9494;
10652 if (
Level == 0)
return 50;
10653 else if (
Level == 1)
return 51;
10654 else if (
Level == 2)
return 52;
10655 else if (
Level == 3)
return 53;
10656 else if (
Level == 4)
return 54;
10657 else if (
Level == 5)
return 55;
10658 else if (
Level == 6)
return 56;
10659 else if (
Level == 7)
return 57;
10660 else if (
Level == 8)
return 58;
10661 else if (
Level == 9)
return 59;
10662 else if (
Level == 10)
return 60;
10663 else if (
Level == 11)
return 61;
10664 else if (
Level == 12)
return 62;
10665 else if (
Level == 13)
return 63;
10666 else if (
Level == 14)
return 64;
10770 else if (
Rotation == 1)
return 7946;
10771 else if (
Rotation == 2)
return 7947;
10772 else if (
Rotation == 3)
return 7948;
10773 else if (
Rotation == 4)
return 7949;
10774 else if (
Rotation == 5)
return 7950;
10775 else if (
Rotation == 6)
return 7951;
10776 else if (
Rotation == 7)
return 7952;
10777 else if (
Rotation == 8)
return 7953;
10778 else if (
Rotation == 9)
return 7954;
10779 else if (
Rotation == 10)
return 7955;
10780 else if (
Rotation == 11)
return 7956;
10781 else if (
Rotation == 12)
return 7957;
10782 else if (
Rotation == 13)
return 7958;
10783 else if (
Rotation == 14)
return 7959;
10893 if (
West)
return 6961;
10896 if (
West)
return 6965;
10900 if (
West)
return 6969;
10903 if (
West)
return 6973;
10908 if (
West)
return 6977;
10911 if (
West)
return 6981;
10915 if (
West)
return 6985;
10918 if (
West)
return 6989;
10958 else if (
Rotation == 1)
return 8026;
10959 else if (
Rotation == 2)
return 8027;
10960 else if (
Rotation == 3)
return 8028;
10961 else if (
Rotation == 4)
return 8029;
10962 else if (
Rotation == 5)
return 8030;
10963 else if (
Rotation == 6)
return 8031;
10964 else if (
Rotation == 7)
return 8032;
10965 else if (
Rotation == 8)
return 8033;
10966 else if (
Rotation == 9)
return 8034;
10967 else if (
Rotation == 10)
return 8035;
10968 else if (
Rotation == 11)
return 8036;
10969 else if (
Rotation == 12)
return 8037;
10970 else if (
Rotation == 13)
return 8038;
10971 else if (
Rotation == 14)
return 8039;
11081 if (
West)
return 7121;
11084 if (
West)
return 7125;
11088 if (
West)
return 7129;
11091 if (
West)
return 7133;
11096 if (
West)
return 7137;
11099 if (
West)
return 7141;
11103 if (
West)
return 7145;
11106 if (
West)
return 7149;
11145 if (
Power == 0)
return 6646;
11146 else if (
Power == 1)
return 6647;
11147 else if (
Power == 2)
return 6648;
11148 else if (
Power == 3)
return 6649;
11149 else if (
Power == 4)
return 6650;
11150 else if (
Power == 5)
return 6651;
11151 else if (
Power == 6)
return 6652;
11152 else if (
Power == 7)
return 6653;
11153 else if (
Power == 8)
return 6654;
11154 else if (
Power == 9)
return 6655;
11155 else if (
Power == 10)
return 6656;
11156 else if (
Power == 11)
return 6657;
11157 else if (
Power == 12)
return 6658;
11158 else if (
Power == 13)
return 6659;
11159 else if (
Power == 14)
return 6660;
11199 else if (
Rotation == 1)
return 7978;
11200 else if (
Rotation == 2)
return 7979;
11201 else if (
Rotation == 3)
return 7980;
11202 else if (
Rotation == 4)
return 7981;
11203 else if (
Rotation == 5)
return 7982;
11204 else if (
Rotation == 6)
return 7983;
11205 else if (
Rotation == 7)
return 7984;
11206 else if (
Rotation == 8)
return 7985;
11207 else if (
Rotation == 9)
return 7986;
11208 else if (
Rotation == 10)
return 7987;
11209 else if (
Rotation == 11)
return 7988;
11210 else if (
Rotation == 12)
return 7989;
11211 else if (
Rotation == 13)
return 7990;
11212 else if (
Rotation == 14)
return 7991;
11322 if (
West)
return 7025;
11325 if (
West)
return 7029;
11329 if (
West)
return 7033;
11332 if (
West)
return 7037;
11337 if (
West)
return 7041;
11340 if (
West)
return 7045;
11344 if (
West)
return 7049;
11347 if (
West)
return 7053;
11406 else if (
Rotation == 1)
return 7930;
11407 else if (
Rotation == 2)
return 7931;
11408 else if (
Rotation == 3)
return 7932;
11409 else if (
Rotation == 4)
return 7933;
11410 else if (
Rotation == 5)
return 7934;
11411 else if (
Rotation == 6)
return 7935;
11412 else if (
Rotation == 7)
return 7936;
11413 else if (
Rotation == 8)
return 7937;
11414 else if (
Rotation == 9)
return 7938;
11415 else if (
Rotation == 10)
return 7939;
11416 else if (
Rotation == 11)
return 7940;
11417 else if (
Rotation == 12)
return 7941;
11418 else if (
Rotation == 13)
return 7942;
11419 else if (
Rotation == 14)
return 7943;
11529 if (
West)
return 6929;
11532 if (
West)
return 6933;
11536 if (
West)
return 6937;
11539 if (
West)
return 6941;
11544 if (
West)
return 6945;
11547 if (
West)
return 6949;
11551 if (
West)
return 6953;
11554 if (
West)
return 6957;
11607 if (
Age == 0)
return 4780;
11608 else if (
Age == 1)
return 4781;
11609 else if (
Age == 2)
return 4782;
11610 else if (
Age == 3)
return 4783;
11611 else if (
Age == 4)
return 4784;
11612 else if (
Age == 5)
return 4785;
11613 else if (
Age == 6)
return 4786;
12440 if (
West)
return 4633;
12443 if (
West)
return 4635;
12447 if (
West)
return 4637;
12450 if (
West)
return 4639;
12455 if (
West)
return 4641;
12458 if (
West)
return 4643;
12462 if (
West)
return 4645;
12465 if (
West)
return 4647;
12471 if (
West)
return 4649;
12474 if (
West)
return 4651;
12478 if (
West)
return 4653;
12481 if (
West)
return 4655;
12486 if (
West)
return 4657;
12489 if (
West)
return 4659;
12493 if (
West)
return 4661;
12496 if (
West)
return 4663;
12503 if (
West)
return 4665;
12506 if (
West)
return 4667;
12510 if (
West)
return 4669;
12513 if (
West)
return 4671;
12518 if (
West)
return 4673;
12521 if (
West)
return 4675;
12525 if (
West)
return 4677;
12528 if (
West)
return 4679;
12534 if (
West)
return 4681;
12537 if (
West)
return 4683;
12541 if (
West)
return 4685;
12544 if (
West)
return 4687;
12549 if (
West)
return 4689;
12552 if (
West)
return 4691;
12556 if (
West)
return 4693;
12559 if (
West)
return 4695;
12574 if (
Snowy)
return 5012;
12587 if (
West)
return 5018;
12590 if (
West)
return 5022;
12594 if (
West)
return 5026;
12597 if (
West)
return 5030;
12602 if (
West)
return 5034;
12605 if (
West)
return 5038;
12609 if (
West)
return 5042;
12612 if (
West)
return 5046;
13051 if (
Age == 0)
return 5128;
13052 else if (
Age == 1)
return 5129;
13053 else if (
Age == 2)
return 5130;
13107 else if (
Note == 1)
13110 else if (
Note == 2)
13113 else if (
Note == 3)
13116 else if (
Note == 4)
13119 else if (
Note == 5)
13122 else if (
Note == 6)
13125 else if (
Note == 7)
13128 else if (
Note == 8)
13131 else if (
Note == 9)
13134 else if (
Note == 10)
13137 else if (
Note == 11)
13140 else if (
Note == 12)
13143 else if (
Note == 13)
13146 else if (
Note == 14)
13149 else if (
Note == 15)
13152 else if (
Note == 16)
13155 else if (
Note == 17)
13158 else if (
Note == 18)
13161 else if (
Note == 19)
13164 else if (
Note == 20)
13167 else if (
Note == 21)
13170 else if (
Note == 22)
13173 else if (
Note == 23)
13183 else if (
Note == 1)
13186 else if (
Note == 2)
13189 else if (
Note == 3)
13192 else if (
Note == 4)
13195 else if (
Note == 5)
13198 else if (
Note == 6)
13201 else if (
Note == 7)
13204 else if (
Note == 8)
13207 else if (
Note == 9)
13210 else if (
Note == 10)
13213 else if (
Note == 11)
13216 else if (
Note == 12)
13219 else if (
Note == 13)
13222 else if (
Note == 14)
13225 else if (
Note == 15)
13228 else if (
Note == 16)
13231 else if (
Note == 17)
13234 else if (
Note == 18)
13237 else if (
Note == 19)
13240 else if (
Note == 20)
13243 else if (
Note == 21)
13246 else if (
Note == 22)
13249 else if (
Note == 23)
13259 else if (
Note == 1)
13262 else if (
Note == 2)
13265 else if (
Note == 3)
13268 else if (
Note == 4)
13271 else if (
Note == 5)
13274 else if (
Note == 6)
13277 else if (
Note == 7)
13280 else if (
Note == 8)
13283 else if (
Note == 9)
13286 else if (
Note == 10)
13289 else if (
Note == 11)
13292 else if (
Note == 12)
13295 else if (
Note == 13)
13298 else if (
Note == 14)
13301 else if (
Note == 15)
13304 else if (
Note == 16)
13307 else if (
Note == 17)
13310 else if (
Note == 18)
13313 else if (
Note == 19)
13316 else if (
Note == 20)
13319 else if (
Note == 21)
13322 else if (
Note == 22)
13325 else if (
Note == 23)
13335 else if (
Note == 1)
13338 else if (
Note == 2)
13341 else if (
Note == 3)
13344 else if (
Note == 4)
13347 else if (
Note == 5)
13350 else if (
Note == 6)
13353 else if (
Note == 7)
13356 else if (
Note == 8)
13359 else if (
Note == 9)
13362 else if (
Note == 10)
13365 else if (
Note == 11)
13368 else if (
Note == 12)
13371 else if (
Note == 13)
13374 else if (
Note == 14)
13377 else if (
Note == 15)
13380 else if (
Note == 16)
13383 else if (
Note == 17)
13386 else if (
Note == 18)
13389 else if (
Note == 19)
13392 else if (
Note == 20)
13395 else if (
Note == 21)
13398 else if (
Note == 22)
13401 else if (
Note == 23)
13411 else if (
Note == 1)
13414 else if (
Note == 2)
13417 else if (
Note == 3)
13420 else if (
Note == 4)
13423 else if (
Note == 5)
13426 else if (
Note == 6)
13429 else if (
Note == 7)
13432 else if (
Note == 8)
13435 else if (
Note == 9)
13438 else if (
Note == 10)
13441 else if (
Note == 11)
13444 else if (
Note == 12)
13447 else if (
Note == 13)
13450 else if (
Note == 14)
13453 else if (
Note == 15)
13456 else if (
Note == 16)
13459 else if (
Note == 17)
13462 else if (
Note == 18)
13465 else if (
Note == 19)
13468 else if (
Note == 20)
13471 else if (
Note == 21)
13474 else if (
Note == 22)
13477 else if (
Note == 23)
13487 else if (
Note == 1)
13490 else if (
Note == 2)
13493 else if (
Note == 3)
13496 else if (
Note == 4)
13499 else if (
Note == 5)
13502 else if (
Note == 6)
13505 else if (
Note == 7)
13508 else if (
Note == 8)
13511 else if (
Note == 9)
13514 else if (
Note == 10)
13517 else if (
Note == 11)
13520 else if (
Note == 12)
13523 else if (
Note == 13)
13526 else if (
Note == 14)
13529 else if (
Note == 15)
13532 else if (
Note == 16)
13535 else if (
Note == 17)
13538 else if (
Note == 18)
13541 else if (
Note == 19)
13544 else if (
Note == 20)
13547 else if (
Note == 21)
13550 else if (
Note == 22)
13553 else if (
Note == 23)
13563 else if (
Note == 1)
13566 else if (
Note == 2)
13569 else if (
Note == 3)
13572 else if (
Note == 4)
13575 else if (
Note == 5)
13578 else if (
Note == 6)
13581 else if (
Note == 7)
13584 else if (
Note == 8)
13587 else if (
Note == 9)
13590 else if (
Note == 10)
13593 else if (
Note == 11)
13596 else if (
Note == 12)
13599 else if (
Note == 13)
13602 else if (
Note == 14)
13605 else if (
Note == 15)
13608 else if (
Note == 16)
13611 else if (
Note == 17)
13614 else if (
Note == 18)
13617 else if (
Note == 19)
13620 else if (
Note == 20)
13623 else if (
Note == 21)
13626 else if (
Note == 22)
13629 else if (
Note == 23)
13639 else if (
Note == 1)
13642 else if (
Note == 2)
13645 else if (
Note == 3)
13648 else if (
Note == 4)
13651 else if (
Note == 5)
13654 else if (
Note == 6)
13657 else if (
Note == 7)
13660 else if (
Note == 8)
13663 else if (
Note == 9)
13666 else if (
Note == 10)
13669 else if (
Note == 11)
13672 else if (
Note == 12)
13675 else if (
Note == 13)
13678 else if (
Note == 14)
13681 else if (
Note == 15)
13684 else if (
Note == 16)
13687 else if (
Note == 17)
13690 else if (
Note == 18)
13693 else if (
Note == 19)
13696 else if (
Note == 20)
13699 else if (
Note == 21)
13702 else if (
Note == 22)
13705 else if (
Note == 23)
13715 else if (
Note == 1)
13718 else if (
Note == 2)
13721 else if (
Note == 3)
13724 else if (
Note == 4)
13727 else if (
Note == 5)
13730 else if (
Note == 6)
13733 else if (
Note == 7)
13736 else if (
Note == 8)
13739 else if (
Note == 9)
13742 else if (
Note == 10)
13745 else if (
Note == 11)
13748 else if (
Note == 12)
13751 else if (
Note == 13)
13754 else if (
Note == 14)
13757 else if (
Note == 15)
13760 else if (
Note == 16)
13763 else if (
Note == 17)
13766 else if (
Note == 18)
13769 else if (
Note == 19)
13772 else if (
Note == 20)
13775 else if (
Note == 21)
13778 else if (
Note == 22)
13781 else if (
Note == 23)
13791 else if (
Note == 1)
13794 else if (
Note == 2)
13797 else if (
Note == 3)
13800 else if (
Note == 4)
13803 else if (
Note == 5)
13806 else if (
Note == 6)
13809 else if (
Note == 7)
13812 else if (
Note == 8)
13815 else if (
Note == 9)
13818 else if (
Note == 10)
13821 else if (
Note == 11)
13824 else if (
Note == 12)
13827 else if (
Note == 13)
13830 else if (
Note == 14)
13833 else if (
Note == 15)
13836 else if (
Note == 16)
13839 else if (
Note == 17)
13842 else if (
Note == 18)
13845 else if (
Note == 19)
13848 else if (
Note == 20)
13851 else if (
Note == 21)
13854 else if (
Note == 22)
13857 else if (
Note == 23)
13867 else if (
Note == 1)
13870 else if (
Note == 2)
13873 else if (
Note == 3)
13876 else if (
Note == 4)
13879 else if (
Note == 5)
13882 else if (
Note == 6)
13885 else if (
Note == 7)
13888 else if (
Note == 8)
13891 else if (
Note == 9)
13894 else if (
Note == 10)
13897 else if (
Note == 11)
13900 else if (
Note == 12)
13903 else if (
Note == 13)
13906 else if (
Note == 14)
13909 else if (
Note == 15)
13912 else if (
Note == 16)
13915 else if (
Note == 17)
13918 else if (
Note == 18)
13921 else if (
Note == 19)
13924 else if (
Note == 20)
13927 else if (
Note == 21)
13930 else if (
Note == 22)
13933 else if (
Note == 23)
13943 else if (
Note == 1)
13946 else if (
Note == 2)
13949 else if (
Note == 3)
13952 else if (
Note == 4)
13955 else if (
Note == 5)
13958 else if (
Note == 6)
13961 else if (
Note == 7)
13964 else if (
Note == 8)
13967 else if (
Note == 9)
13970 else if (
Note == 10)
13973 else if (
Note == 11)
13976 else if (
Note == 12)
13979 else if (
Note == 13)
13982 else if (
Note == 14)
13985 else if (
Note == 15)
13988 else if (
Note == 16)
13991 else if (
Note == 17)
13994 else if (
Note == 18)
13997 else if (
Note == 19)
14000 else if (
Note == 20)
14003 else if (
Note == 21)
14006 else if (
Note == 22)
14009 else if (
Note == 23)
14019 else if (
Note == 1)
14022 else if (
Note == 2)
14025 else if (
Note == 3)
14028 else if (
Note == 4)
14031 else if (
Note == 5)
14034 else if (
Note == 6)
14037 else if (
Note == 7)
14040 else if (
Note == 8)
14043 else if (
Note == 9)
14046 else if (
Note == 10)
14049 else if (
Note == 11)
14052 else if (
Note == 12)
14055 else if (
Note == 13)
14058 else if (
Note == 14)
14061 else if (
Note == 15)
14064 else if (
Note == 16)
14067 else if (
Note == 17)
14070 else if (
Note == 18)
14073 else if (
Note == 19)
14076 else if (
Note == 20)
14079 else if (
Note == 21)
14082 else if (
Note == 22)
14085 else if (
Note == 23)
14095 else if (
Note == 1)
14098 else if (
Note == 2)
14101 else if (
Note == 3)
14104 else if (
Note == 4)
14107 else if (
Note == 5)
14110 else if (
Note == 6)
14113 else if (
Note == 7)
14116 else if (
Note == 8)
14119 else if (
Note == 9)
14122 else if (
Note == 10)
14125 else if (
Note == 11)
14128 else if (
Note == 12)
14131 else if (
Note == 13)
14134 else if (
Note == 14)
14137 else if (
Note == 15)
14140 else if (
Note == 16)
14143 else if (
Note == 17)
14146 else if (
Note == 18)
14149 else if (
Note == 19)
14152 else if (
Note == 20)
14155 else if (
Note == 21)
14158 else if (
Note == 22)
14161 else if (
Note == 23)
14171 else if (
Note == 1)
14174 else if (
Note == 2)
14177 else if (
Note == 3)
14180 else if (
Note == 4)
14183 else if (
Note == 5)
14186 else if (
Note == 6)
14189 else if (
Note == 7)
14192 else if (
Note == 8)
14195 else if (
Note == 9)
14198 else if (
Note == 10)
14201 else if (
Note == 11)
14204 else if (
Note == 12)
14207 else if (
Note == 13)
14210 else if (
Note == 14)
14213 else if (
Note == 15)
14216 else if (
Note == 16)
14219 else if (
Note == 17)
14222 else if (
Note == 18)
14225 else if (
Note == 19)
14228 else if (
Note == 20)
14231 else if (
Note == 21)
14234 else if (
Note == 22)
14237 else if (
Note == 23)
14247 else if (
Note == 1)
14250 else if (
Note == 2)
14253 else if (
Note == 3)
14256 else if (
Note == 4)
14259 else if (
Note == 5)
14262 else if (
Note == 6)
14265 else if (
Note == 7)
14268 else if (
Note == 8)
14271 else if (
Note == 9)
14274 else if (
Note == 10)
14277 else if (
Note == 11)
14280 else if (
Note == 12)
14283 else if (
Note == 13)
14286 else if (
Note == 14)
14289 else if (
Note == 15)
14292 else if (
Note == 16)
14295 else if (
Note == 17)
14298 else if (
Note == 18)
14301 else if (
Note == 19)
14304 else if (
Note == 20)
14307 else if (
Note == 21)
14310 else if (
Note == 22)
14313 else if (
Note == 23)
14533 if (
West)
return 3968;
14536 if (
West)
return 3972;
14540 if (
West)
return 3976;
14543 if (
West)
return 3980;
14548 if (
West)
return 3984;
14551 if (
West)
return 3988;
14555 if (
West)
return 3992;
14558 if (
West)
return 3996;
14706 if (
Stage == 0)
return 21;
14717 else if (
Rotation == 1)
return 3384;
14718 else if (
Rotation == 2)
return 3386;
14719 else if (
Rotation == 3)
return 3388;
14720 else if (
Rotation == 4)
return 3390;
14721 else if (
Rotation == 5)
return 3392;
14722 else if (
Rotation == 6)
return 3394;
14723 else if (
Rotation == 7)
return 3396;
14724 else if (
Rotation == 8)
return 3398;
14725 else if (
Rotation == 9)
return 3400;
14726 else if (
Rotation == 10)
return 3402;
14727 else if (
Rotation == 11)
return 3404;
14728 else if (
Rotation == 12)
return 3406;
14729 else if (
Rotation == 13)
return 3408;
14730 else if (
Rotation == 14)
return 3410;
14972 else if (
Rotation == 1)
return 7914;
14973 else if (
Rotation == 2)
return 7915;
14974 else if (
Rotation == 3)
return 7916;
14975 else if (
Rotation == 4)
return 7917;
14976 else if (
Rotation == 5)
return 7918;
14977 else if (
Rotation == 6)
return 7919;
14978 else if (
Rotation == 7)
return 7920;
14979 else if (
Rotation == 8)
return 7921;
14980 else if (
Rotation == 9)
return 7922;
14981 else if (
Rotation == 10)
return 7923;
14982 else if (
Rotation == 11)
return 7924;
14983 else if (
Rotation == 12)
return 7925;
14984 else if (
Rotation == 13)
return 7926;
14985 else if (
Rotation == 14)
return 7927;
15095 if (
West)
return 6897;
15098 if (
West)
return 6901;
15102 if (
West)
return 6905;
15105 if (
West)
return 6909;
15110 if (
West)
return 6913;
15113 if (
West)
return 6917;
15117 if (
West)
return 6921;
15120 if (
West)
return 6925;
15213 else if (
Rotation == 1)
return 7994;
15214 else if (
Rotation == 2)
return 7995;
15215 else if (
Rotation == 3)
return 7996;
15216 else if (
Rotation == 4)
return 7997;
15217 else if (
Rotation == 5)
return 7998;
15218 else if (
Rotation == 6)
return 7999;
15219 else if (
Rotation == 7)
return 8000;
15220 else if (
Rotation == 8)
return 8001;
15221 else if (
Rotation == 9)
return 8002;
15222 else if (
Rotation == 10)
return 8003;
15223 else if (
Rotation == 11)
return 8004;
15224 else if (
Rotation == 12)
return 8005;
15225 else if (
Rotation == 13)
return 8006;
15226 else if (
Rotation == 14)
return 8007;
15336 if (
West)
return 7057;
15339 if (
West)
return 7061;
15343 if (
West)
return 7065;
15346 if (
West)
return 7069;
15351 if (
West)
return 7073;
15354 if (
West)
return 7077;
15358 if (
West)
return 7081;
15361 if (
West)
return 7085;
15488 else if (
Rotation == 1)
return 6551;
15489 else if (
Rotation == 2)
return 6552;
15490 else if (
Rotation == 3)
return 6553;
15491 else if (
Rotation == 4)
return 6554;
15492 else if (
Rotation == 5)
return 6555;
15493 else if (
Rotation == 6)
return 6556;
15494 else if (
Rotation == 7)
return 6557;
15495 else if (
Rotation == 8)
return 6558;
15496 else if (
Rotation == 9)
return 6559;
15497 else if (
Rotation == 10)
return 6560;
15498 else if (
Rotation == 11)
return 6561;
15499 else if (
Rotation == 12)
return 6562;
15500 else if (
Rotation == 13)
return 6563;
15501 else if (
Rotation == 14)
return 6564;
15523 if (
Snowy)
return 12;
16699 if (
Age == 0)
return 6338;
16700 else if (
Age == 1)
return 6339;
16701 else if (
Age == 2)
return 6340;
16702 else if (
Age == 3)
return 6341;
16703 else if (
Age == 4)
return 6342;
16704 else if (
Age == 5)
return 6343;
16705 else if (
Age == 6)
return 6344;
17446 if (
Age == 0)
return 4772;
17447 else if (
Age == 1)
return 4773;
17448 else if (
Age == 2)
return 4774;
17449 else if (
Age == 3)
return 4775;
17450 else if (
Age == 4)
return 4776;
17451 else if (
Age == 5)
return 4777;
17452 else if (
Age == 6)
return 4778;
17463 else if (
Rotation == 1)
return 8058;
17464 else if (
Rotation == 2)
return 8059;
17465 else if (
Rotation == 3)
return 8060;
17466 else if (
Rotation == 4)
return 8061;
17467 else if (
Rotation == 5)
return 8062;
17468 else if (
Rotation == 6)
return 8063;
17469 else if (
Rotation == 7)
return 8064;
17470 else if (
Rotation == 8)
return 8065;
17471 else if (
Rotation == 9)
return 8066;
17472 else if (
Rotation == 10)
return 8067;
17473 else if (
Rotation == 11)
return 8068;
17474 else if (
Rotation == 12)
return 8069;
17475 else if (
Rotation == 13)
return 8070;
17476 else if (
Rotation == 14)
return 8071;
17586 if (
West)
return 7185;
17589 if (
West)
return 7189;
17593 if (
West)
return 7193;
17596 if (
West)
return 7197;
17601 if (
West)
return 7201;
17604 if (
West)
return 7205;
17608 if (
West)
return 7209;
17611 if (
West)
return 7213;
17921 else if (
Rotation == 1)
return 8122;
17922 else if (
Rotation == 2)
return 8123;
17923 else if (
Rotation == 3)
return 8124;
17924 else if (
Rotation == 4)
return 8125;
17925 else if (
Rotation == 5)
return 8126;
17926 else if (
Rotation == 6)
return 8127;
17927 else if (
Rotation == 7)
return 8128;
17928 else if (
Rotation == 8)
return 8129;
17929 else if (
Rotation == 9)
return 8130;
17930 else if (
Rotation == 10)
return 8131;
17931 else if (
Rotation == 11)
return 8132;
17932 else if (
Rotation == 12)
return 8133;
17933 else if (
Rotation == 13)
return 8134;
17934 else if (
Rotation == 14)
return 8135;
18032 if (
West)
return 4569;
18035 if (
West)
return 4571;
18039 if (
West)
return 4573;
18042 if (
West)
return 4575;
18047 if (
West)
return 4577;
18050 if (
West)
return 4579;
18054 if (
West)
return 4581;
18057 if (
West)
return 4583;
18063 if (
West)
return 4585;
18066 if (
West)
return 4587;
18070 if (
West)
return 4589;
18073 if (
West)
return 4591;
18078 if (
West)
return 4593;
18081 if (
West)
return 4595;
18085 if (
West)
return 4597;
18088 if (
West)
return 4599;
18095 if (
West)
return 4601;
18098 if (
West)
return 4603;
18102 if (
West)
return 4605;
18105 if (
West)
return 4607;
18110 if (
West)
return 4609;
18113 if (
West)
return 4611;
18117 if (
West)
return 4613;
18120 if (
West)
return 4615;
18126 if (
West)
return 4617;
18129 if (
West)
return 4619;
18133 if (
West)
return 4621;
18136 if (
West)
return 4623;
18141 if (
West)
return 4625;
18144 if (
West)
return 4627;
18148 if (
West)
return 4629;
18151 if (
West)
return 4631;
18977 if (
West)
return 7313;
18980 if (
West)
return 7317;
18984 if (
West)
return 7321;
18987 if (
West)
return 7325;
18992 if (
West)
return 7329;
18995 if (
West)
return 7333;
18999 if (
West)
return 7337;
19002 if (
West)
return 7341;
19055 if (
Lit)
return 5156;
19065 if (
Lit)
return 3885;
19075 if (
Lit)
return 3887;
19086 if (
Lit)
return 3889;
19089 if (
Lit)
return 3891;
19092 if (
Lit)
return 3893;
19095 if (
Lit)
return 3895;
19145 else if (
Power == 1)
19158 else if (
Power == 2)
19171 else if (
Power == 3)
19184 else if (
Power == 4)
19197 else if (
Power == 5)
19210 else if (
Power == 6)
19223 else if (
Power == 7)
19236 else if (
Power == 8)
19249 else if (
Power == 9)
19262 else if (
Power == 10)
19275 else if (
Power == 11)
19288 else if (
Power == 12)
19301 else if (
Power == 13)
19314 else if (
Power == 14)
19354 else if (
Power == 1)
19367 else if (
Power == 2)
19380 else if (
Power == 3)
19393 else if (
Power == 4)
19406 else if (
Power == 5)
19419 else if (
Power == 6)
19432 else if (
Power == 7)
19445 else if (
Power == 8)
19458 else if (
Power == 9)
19471 else if (
Power == 10)
19484 else if (
Power == 11)
19497 else if (
Power == 12)
19510 else if (
Power == 13)
19523 else if (
Power == 14)
19563 else if (
Power == 1)
19576 else if (
Power == 2)
19589 else if (
Power == 3)
19602 else if (
Power == 4)
19615 else if (
Power == 5)
19628 else if (
Power == 6)
19641 else if (
Power == 7)
19654 else if (
Power == 8)
19667 else if (
Power == 9)
19680 else if (
Power == 10)
19693 else if (
Power == 11)
19706 else if (
Power == 12)
19719 else if (
Power == 13)
19732 else if (
Power == 14)
19773 else if (
Power == 1)
19786 else if (
Power == 2)
19799 else if (
Power == 3)
19812 else if (
Power == 4)
19825 else if (
Power == 5)
19838 else if (
Power == 6)
19851 else if (
Power == 7)
19864 else if (
Power == 8)
19877 else if (
Power == 9)
19890 else if (
Power == 10)
19903 else if (
Power == 11)
19916 else if (
Power == 12)
19929 else if (
Power == 13)
19942 else if (
Power == 14)
19982 else if (
Power == 1)
19995 else if (
Power == 2)
20008 else if (
Power == 3)
20021 else if (
Power == 4)
20034 else if (
Power == 5)
20047 else if (
Power == 6)
20060 else if (
Power == 7)
20073 else if (
Power == 8)
20086 else if (
Power == 9)
20099 else if (
Power == 10)
20112 else if (
Power == 11)
20125 else if (
Power == 12)
20138 else if (
Power == 13)
20151 else if (
Power == 14)
20191 else if (
Power == 1)
20204 else if (
Power == 2)
20217 else if (
Power == 3)
20230 else if (
Power == 4)
20243 else if (
Power == 5)
20256 else if (
Power == 6)
20269 else if (
Power == 7)
20282 else if (
Power == 8)
20295 else if (
Power == 9)
20308 else if (
Power == 10)
20321 else if (
Power == 11)
20334 else if (
Power == 12)
20347 else if (
Power == 13)
20360 else if (
Power == 14)
20401 else if (
Power == 1)
20414 else if (
Power == 2)
20427 else if (
Power == 3)
20440 else if (
Power == 4)
20453 else if (
Power == 5)
20466 else if (
Power == 6)
20479 else if (
Power == 7)
20492 else if (
Power == 8)
20505 else if (
Power == 9)
20518 else if (
Power == 10)
20531 else if (
Power == 11)
20544 else if (
Power == 12)
20557 else if (
Power == 13)
20570 else if (
Power == 14)
20610 else if (
Power == 1)
20623 else if (
Power == 2)
20636 else if (
Power == 3)
20649 else if (
Power == 4)
20662 else if (
Power == 5)
20675 else if (
Power == 6)
20688 else if (
Power == 7)
20701 else if (
Power == 8)
20714 else if (
Power == 9)
20727 else if (
Power == 10)
20740 else if (
Power == 11)
20753 else if (
Power == 12)
20766 else if (
Power == 13)
20779 else if (
Power == 14)
20819 else if (
Power == 1)
20832 else if (
Power == 2)
20845 else if (
Power == 3)
20858 else if (
Power == 4)
20871 else if (
Power == 5)
20884 else if (
Power == 6)
20897 else if (
Power == 7)
20910 else if (
Power == 8)
20923 else if (
Power == 9)
20936 else if (
Power == 10)
20949 else if (
Power == 11)
20962 else if (
Power == 12)
20975 else if (
Power == 13)
20988 else if (
Power == 14)
21055 else if (
Delay == 2)
21084 else if (
Delay == 3)
21176 if (
Charges == 0)
return 15829;
21177 else if (
Charges == 1)
return 15830;
21178 else if (
Charges == 2)
return 15831;
21179 else if (
Charges == 3)
return 15832;
21603 else if (
Distance == 1)
return 14758;
21604 else if (
Distance == 2)
return 14760;
21605 else if (
Distance == 3)
return 14762;
21606 else if (
Distance == 4)
return 14764;
21607 else if (
Distance == 5)
return 14766;
21608 else if (
Distance == 6)
return 14768;
21612 else if (
Distance == 1)
return 14774;
21613 else if (
Distance == 2)
return 14776;
21614 else if (
Distance == 3)
return 14778;
21615 else if (
Distance == 4)
return 14780;
21616 else if (
Distance == 5)
return 14782;
21617 else if (
Distance == 6)
return 14784;
21635 if (
Pickles == 1)
return 9641;
21636 else if (
Pickles == 2)
return 9643;
21637 else if (
Pickles == 3)
return 9645;
21676 else if (
Rotation == 1)
return 6491;
21677 else if (
Rotation == 2)
return 6492;
21678 else if (
Rotation == 3)
return 6493;
21679 else if (
Rotation == 4)
return 6494;
21680 else if (
Rotation == 5)
return 6495;
21681 else if (
Rotation == 6)
return 6496;
21682 else if (
Rotation == 7)
return 6497;
21683 else if (
Rotation == 8)
return 6498;
21684 else if (
Rotation == 9)
return 6499;
21685 else if (
Rotation == 10)
return 6500;
21686 else if (
Rotation == 11)
return 6501;
21687 else if (
Rotation == 12)
return 6502;
21688 else if (
Rotation == 13)
return 6503;
21689 else if (
Rotation == 14)
return 6504;
21726 if (
Lit)
return 14803;
21729 if (
Lit)
return 14805;
21732 if (
Lit)
return 14807;
21735 if (
Lit)
return 14809;
22067 if (
Layers == 1)
return 3921;
22068 else if (
Layers == 2)
return 3922;
22069 else if (
Layers == 3)
return 3923;
22070 else if (
Layers == 4)
return 3924;
22071 else if (
Layers == 5)
return 3925;
22072 else if (
Layers == 6)
return 3926;
22073 else if (
Layers == 7)
return 3927;
22396 if (
West)
return 8580;
22399 if (
West)
return 8584;
22403 if (
West)
return 8588;
22406 if (
West)
return 8592;
22411 if (
West)
return 8596;
22414 if (
West)
return 8600;
22418 if (
West)
return 8604;
22421 if (
West)
return 8608;
22569 if (
Stage == 0)
return 23;
22580 else if (
Rotation == 1)
return 3416;
22581 else if (
Rotation == 2)
return 3418;
22582 else if (
Rotation == 3)
return 3420;
22583 else if (
Rotation == 4)
return 3422;
22584 else if (
Rotation == 5)
return 3424;
22585 else if (
Rotation == 6)
return 3426;
22586 else if (
Rotation == 7)
return 3428;
22587 else if (
Rotation == 8)
return 3430;
22588 else if (
Rotation == 9)
return 3432;
22589 else if (
Rotation == 10)
return 3434;
22590 else if (
Rotation == 11)
return 3436;
22591 else if (
Rotation == 12)
return 3438;
22592 else if (
Rotation == 13)
return 3440;
22593 else if (
Rotation == 14)
return 3442;
23687 if (
Age == 0)
return 3948;
23688 else if (
Age == 1)
return 3949;
23689 else if (
Age == 2)
return 3950;
23690 else if (
Age == 3)
return 3951;
23691 else if (
Age == 4)
return 3952;
23692 else if (
Age == 5)
return 3953;
23693 else if (
Age == 6)
return 3954;
23694 else if (
Age == 7)
return 3955;
23695 else if (
Age == 8)
return 3956;
23696 else if (
Age == 9)
return 3957;
23697 else if (
Age == 10)
return 3958;
23698 else if (
Age == 11)
return 3959;
23699 else if (
Age == 12)
return 3960;
23700 else if (
Age == 13)
return 3961;
23701 else if (
Age == 14)
return 3962;
23726 if (
Age == 0)
return 14954;
23727 else if (
Age == 1)
return 14955;
23728 else if (
Age == 2)
return 14956;
23778 if (
Power == 0)
return 15760;
23779 else if (
Power == 1)
return 15761;
23780 else if (
Power == 2)
return 15762;
23781 else if (
Power == 3)
return 15763;
23782 else if (
Power == 4)
return 15764;
23783 else if (
Power == 5)
return 15765;
23784 else if (
Power == 6)
return 15766;
23785 else if (
Power == 7)
return 15767;
23786 else if (
Power == 8)
return 15768;
23787 else if (
Power == 9)
return 15769;
23788 else if (
Power == 10)
return 15770;
23789 else if (
Power == 11)
return 15771;
23790 else if (
Power == 12)
return 15772;
23791 else if (
Power == 13)
return 15773;
23792 else if (
Power == 14)
return 15774;
23853 if (
West)
return 5275;
23856 if (
West)
return 5277;
23860 if (
West)
return 5279;
23863 if (
West)
return 5281;
23868 if (
West)
return 5283;
23871 if (
West)
return 5285;
23875 if (
West)
return 5287;
23878 if (
West)
return 5289;
23884 if (
West)
return 5291;
23887 if (
West)
return 5293;
23891 if (
West)
return 5295;
23894 if (
West)
return 5297;
23899 if (
West)
return 5299;
23902 if (
West)
return 5301;
23906 if (
West)
return 5303;
23909 if (
West)
return 5305;
23916 if (
West)
return 5307;
23919 if (
West)
return 5309;
23923 if (
West)
return 5311;
23926 if (
West)
return 5313;
23931 if (
West)
return 5315;
23934 if (
West)
return 5317;
23938 if (
West)
return 5319;
23941 if (
West)
return 5321;
23947 if (
West)
return 5323;
23950 if (
West)
return 5325;
23954 if (
West)
return 5327;
23957 if (
West)
return 5329;
23962 if (
West)
return 5331;
23965 if (
West)
return 5333;
23969 if (
West)
return 5335;
23972 if (
West)
return 5337;
23980 if (
West)
return 5339;
23983 if (
West)
return 5341;
23987 if (
West)
return 5343;
23990 if (
West)
return 5345;
23995 if (
West)
return 5347;
23998 if (
West)
return 5349;
24002 if (
West)
return 5351;
24005 if (
West)
return 5353;
24011 if (
West)
return 5355;
24014 if (
West)
return 5357;
24018 if (
West)
return 5359;
24021 if (
West)
return 5361;
24026 if (
West)
return 5363;
24029 if (
West)
return 5365;
24033 if (
West)
return 5367;
24036 if (
West)
return 5369;
24043 if (
West)
return 5371;
24046 if (
West)
return 5373;
24050 if (
West)
return 5375;
24053 if (
West)
return 5377;
24058 if (
West)
return 5379;
24061 if (
West)
return 5381;
24065 if (
West)
return 5383;
24068 if (
West)
return 5385;
24074 if (
West)
return 5387;
24077 if (
West)
return 5389;
24081 if (
West)
return 5391;
24084 if (
West)
return 5393;
24089 if (
West)
return 5395;
24092 if (
West)
return 5397;
24096 if (
West)
return 5399;
24099 if (
West)
return 5401;
24185 if (
Hatch == 0)
return 9498;
24186 else if (
Hatch == 1)
return 9499;
24188 else if (
Eggs == 2)
24189 if (
Hatch == 0)
return 9501;
24190 else if (
Hatch == 1)
return 9502;
24192 else if (
Eggs == 3)
24193 if (
Hatch == 0)
return 9504;
24194 else if (
Hatch == 1)
return 9505;
24197 if (
Hatch == 0)
return 9507;
24198 else if (
Hatch == 1)
return 9508;
24209 if (
Age == 0)
return 15017;
24210 else if (
Age == 1)
return 15018;
24211 else if (
Age == 2)
return 15019;
24212 else if (
Age == 3)
return 15020;
24213 else if (
Age == 4)
return 15021;
24214 else if (
Age == 5)
return 15022;
24215 else if (
Age == 6)
return 15023;
24216 else if (
Age == 7)
return 15024;
24217 else if (
Age == 8)
return 15025;
24218 else if (
Age == 9)
return 15026;
24219 else if (
Age == 10)
return 15027;
24220 else if (
Age == 11)
return 15028;
24221 else if (
Age == 12)
return 15029;
24222 else if (
Age == 13)
return 15030;
24223 else if (
Age == 14)
return 15031;
24224 else if (
Age == 15)
return 15032;
24225 else if (
Age == 16)
return 15033;
24226 else if (
Age == 17)
return 15034;
24227 else if (
Age == 18)
return 15035;
24228 else if (
Age == 19)
return 15036;
24229 else if (
Age == 20)
return 15037;
24230 else if (
Age == 21)
return 15038;
24231 else if (
Age == 22)
return 15039;
24232 else if (
Age == 23)
return 15040;
24233 else if (
Age == 24)
return 15041;
24254 if (
West)
return 4788;
24257 if (
West)
return 4790;
24261 if (
West)
return 4792;
24264 if (
West)
return 4794;
24269 if (
West)
return 4796;
24272 if (
West)
return 4798;
24276 if (
West)
return 4800;
24279 if (
West)
return 4802;
24285 if (
West)
return 4804;
24288 if (
West)
return 4806;
24292 if (
West)
return 4808;
24295 if (
West)
return 4810;
24300 if (
West)
return 4812;
24303 if (
West)
return 4814;
24307 if (
West)
return 4816;
24310 if (
West)
return 4818;
24547 if (
West)
return 15097;
24550 if (
West)
return 15101;
24554 if (
West)
return 15105;
24557 if (
West)
return 15109;
24562 if (
West)
return 15113;
24565 if (
West)
return 15117;
24569 if (
West)
return 15121;
24572 if (
West)
return 15125;
24712 else if (
Rotation == 1)
return 15690;
24713 else if (
Rotation == 2)
return 15692;
24714 else if (
Rotation == 3)
return 15694;
24715 else if (
Rotation == 4)
return 15696;
24716 else if (
Rotation == 5)
return 15698;
24717 else if (
Rotation == 6)
return 15700;
24718 else if (
Rotation == 7)
return 15702;
24719 else if (
Rotation == 8)
return 15704;
24720 else if (
Rotation == 9)
return 15706;
24721 else if (
Rotation == 10)
return 15708;
24722 else if (
Rotation == 11)
return 15710;
24723 else if (
Rotation == 12)
return 15712;
24724 else if (
Rotation == 13)
return 15714;
24725 else if (
Rotation == 14)
return 15716;
24939 if (
Level == 0)
return 34;
24940 else if (
Level == 1)
return 35;
24941 else if (
Level == 2)
return 36;
24942 else if (
Level == 3)
return 37;
24943 else if (
Level == 4)
return 38;
24944 else if (
Level == 5)
return 39;
24945 else if (
Level == 6)
return 40;
24946 else if (
Level == 7)
return 41;
24947 else if (
Level == 8)
return 42;
24948 else if (
Level == 9)
return 43;
24949 else if (
Level == 10)
return 44;
24950 else if (
Level == 11)
return 45;
24951 else if (
Level == 12)
return 46;
24952 else if (
Level == 13)
return 47;
24953 else if (
Level == 14)
return 48;
24963 if (
Age == 0)
return 14990;
24964 else if (
Age == 1)
return 14991;
24965 else if (
Age == 2)
return 14992;
24966 else if (
Age == 3)
return 14993;
24967 else if (
Age == 4)
return 14994;
24968 else if (
Age == 5)
return 14995;
24969 else if (
Age == 6)
return 14996;
24970 else if (
Age == 7)
return 14997;
24971 else if (
Age == 8)
return 14998;
24972 else if (
Age == 9)
return 14999;
24973 else if (
Age == 10)
return 15000;
24974 else if (
Age == 11)
return 15001;
24975 else if (
Age == 12)
return 15002;
24976 else if (
Age == 13)
return 15003;
24977 else if (
Age == 14)
return 15004;
24978 else if (
Age == 15)
return 15005;
24979 else if (
Age == 16)
return 15006;
24980 else if (
Age == 17)
return 15007;
24981 else if (
Age == 18)
return 15008;
24982 else if (
Age == 19)
return 15009;
24983 else if (
Age == 20)
return 15010;
24984 else if (
Age == 21)
return 15011;
24985 else if (
Age == 22)
return 15012;
24986 else if (
Age == 23)
return 15013;
24987 else if (
Age == 24)
return 15014;
25011 if (
Age == 0)
return 3357;
25012 else if (
Age == 1)
return 3358;
25013 else if (
Age == 2)
return 3359;
25014 else if (
Age == 3)
return 3360;
25015 else if (
Age == 4)
return 3361;
25016 else if (
Age == 5)
return 3362;
25017 else if (
Age == 6)
return 3363;
25028 else if (
Rotation == 1)
return 7898;
25029 else if (
Rotation == 2)
return 7899;
25030 else if (
Rotation == 3)
return 7900;
25031 else if (
Rotation == 4)
return 7901;
25032 else if (
Rotation == 5)
return 7902;
25033 else if (
Rotation == 6)
return 7903;
25034 else if (
Rotation == 7)
return 7904;
25035 else if (
Rotation == 8)
return 7905;
25036 else if (
Rotation == 9)
return 7906;
25037 else if (
Rotation == 10)
return 7907;
25038 else if (
Rotation == 11)
return 7908;
25039 else if (
Rotation == 12)
return 7909;
25040 else if (
Rotation == 13)
return 7910;
25041 else if (
Rotation == 14)
return 7911;
25151 if (
West)
return 6865;
25154 if (
West)
return 6869;
25158 if (
West)
return 6873;
25161 if (
West)
return 6877;
25166 if (
West)
return 6881;
25169 if (
West)
return 6885;
25173 if (
West)
return 6889;
25176 if (
West)
return 6893;
25230 else if (
Rotation == 1)
return 6511;
25231 else if (
Rotation == 2)
return 6512;
25232 else if (
Rotation == 3)
return 6513;
25233 else if (
Rotation == 4)
return 6514;
25234 else if (
Rotation == 5)
return 6515;
25235 else if (
Rotation == 6)
return 6516;
25236 else if (
Rotation == 7)
return 6517;
25237 else if (
Rotation == 8)
return 6518;
25238 else if (
Rotation == 9)
return 6519;
25239 else if (
Rotation == 10)
return 6520;
25240 else if (
Rotation == 11)
return 6521;
25241 else if (
Rotation == 12)
return 6522;
25242 else if (
Rotation == 13)
return 6523;
25243 else if (
Rotation == 14)
return 6524;
25266 else if (
Rotation == 1)
return 7962;
25267 else if (
Rotation == 2)
return 7963;
25268 else if (
Rotation == 3)
return 7964;
25269 else if (
Rotation == 4)
return 7965;
25270 else if (
Rotation == 5)
return 7966;
25271 else if (
Rotation == 6)
return 7967;
25272 else if (
Rotation == 7)
return 7968;
25273 else if (
Rotation == 8)
return 7969;
25274 else if (
Rotation == 9)
return 7970;
25275 else if (
Rotation == 10)
return 7971;
25276 else if (
Rotation == 11)
return 7972;
25277 else if (
Rotation == 12)
return 7973;
25278 else if (
Rotation == 13)
return 7974;
25279 else if (
Rotation == 14)
return 7975;
25389 if (
West)
return 6993;
25392 if (
West)
return 6997;
25396 if (
West)
return 7001;
25399 if (
West)
return 7005;
25404 if (
West)
return 7009;
25407 if (
West)
return 7013;
25411 if (
West)
return 7017;
25414 if (
West)
return 7021;
25454 else if (
Rotation == 1)
return 6531;
25455 else if (
Rotation == 2)
return 6532;
25456 else if (
Rotation == 3)
return 6533;
25457 else if (
Rotation == 4)
return 6534;
25458 else if (
Rotation == 5)
return 6535;
25459 else if (
Rotation == 6)
return 6536;
25460 else if (
Rotation == 7)
return 6537;
25461 else if (
Rotation == 8)
return 6538;
25462 else if (
Rotation == 9)
return 6539;
25463 else if (
Rotation == 10)
return 6540;
25464 else if (
Rotation == 11)
return 6541;
25465 else if (
Rotation == 12)
return 6542;
25466 else if (
Rotation == 13)
return 6543;
25467 else if (
Rotation == 14)
return 6544;
eBlockFace
Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc.
@ InfestedCrackedStoneBricks
@ MagentaGlazedTerracotta
@ LightGrayGlazedTerracotta
@ HeavyWeightedPressurePlate
@ PolishedBlackstoneButton
@ InfestedMossyStoneBricks
@ LightBlueGlazedTerracotta
@ PolishedBlackstoneStairs
@ InfestedChiseledStoneBricks
@ ChiseledPolishedBlackstone
@ LightBlueStainedGlassPane
@ MagentaStainedGlassPane
@ LightGrayConcretePowder
@ LightWeightedPressurePlate
@ SmoothRedSandstoneStairs
@ PolishedBlackstoneBricks
@ PolishedBlackstoneBrickStairs
@ WitherSkeletonWallSkull
@ PolishedBlackstonePressurePlate
@ LightBlueConcretePowder
@ CrackedPolishedBlackstoneBricks
@ PolishedBlackstoneBrickSlab
@ LightGrayStainedGlassPane
@ PolishedBlackstoneBrickWall
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState AcaciaButton()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState AcaciaFenceGate()
bool InWall(const BlockState Block)
bool Powered(const BlockState Block)
bool Open(const BlockState Block)
bool Persistent(const BlockState Block)
unsigned char Distance(const BlockState Block)
BlockState AcaciaLeaves()
constexpr BlockState AcaciaPlanks()
bool Powered(const BlockState Block)
BlockState AcaciaPressurePlate()
BlockState AcaciaSapling()
unsigned char Stage(const BlockState Block)
unsigned char Rotation(const BlockState Block)
BlockState AcaciaStairs()
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState AcaciaTrapdoor()
BlockState AcaciaWallSign()
eBlockFace Facing(const BlockState Block)
BlockState ActivatorRail()
bool Powered(const BlockState Block)
constexpr BlockState Air()
constexpr BlockState Allium()
constexpr BlockState AncientDebris()
constexpr BlockState Andesite()
BlockState AndesiteSlab()
eBlockFace Facing(const BlockState Block)
BlockState AndesiteStairs()
bool Up(const BlockState Block)
BlockState AndesiteWall()
eBlockFace Facing(const BlockState Block)
BlockState AttachedMelonStem()
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState AttachedPumpkinStem()
constexpr BlockState AzureBluet()
unsigned char Stage(const BlockState Block)
unsigned char Age(const BlockState Block)
constexpr BlockState BambooSapling()
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
constexpr BlockState Barrier()
constexpr BlockState Beacon()
constexpr BlockState Bedrock()
unsigned char HoneyLevel(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
unsigned char HoneyLevel(const BlockState Block)
unsigned char Age(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool West(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
bool South(const BlockState Block)
bool InWall(const BlockState Block)
BlockState BirchFenceGate()
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
unsigned char Distance(const BlockState Block)
bool Persistent(const BlockState Block)
constexpr BlockState BirchPlanks()
bool Powered(const BlockState Block)
BlockState BirchPressurePlate()
BlockState BirchSapling()
unsigned char Stage(const BlockState Block)
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState BirchTrapdoor()
bool Open(const BlockState Block)
BlockState BirchWallSign()
eBlockFace Facing(const BlockState Block)
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlackCarpet()
constexpr BlockState BlackConcrete()
constexpr BlockState BlackConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState BlackGlazedTerracotta()
BlockState BlackShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlackStainedGlass()
bool North(const BlockState Block)
BlockState BlackStainedGlassPane()
bool West(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
constexpr BlockState BlackTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState BlackWallBanner()
constexpr BlockState BlackWool()
constexpr BlockState Blackstone()
BlockState BlackstoneSlab()
BlockState BlackstoneStairs()
eBlockFace Facing(const BlockState Block)
bool Up(const BlockState Block)
BlockState BlackstoneWall()
bool Lit(const BlockState Block)
BlockState BlastFurnace()
eBlockFace Facing(const BlockState Block)
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlueCarpet()
constexpr BlockState BlueConcrete()
constexpr BlockState BlueConcretePowder()
BlockState BlueGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlueIce()
constexpr BlockState BlueOrchid()
BlockState BlueShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlueStainedGlass()
BlockState BlueStainedGlassPane()
bool West(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
bool South(const BlockState Block)
constexpr BlockState BlueTerracotta()
BlockState BlueWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState BlueWool()
constexpr BlockState Bookshelf()
constexpr BlockState BrainCoral()
constexpr BlockState BrainCoralBlock()
constexpr BlockState BrainCoralFan()
BlockState BrainCoralWallFan()
eBlockFace Facing(const BlockState Block)
bool HasBottle_0(const BlockState Block)
BlockState BrewingStand()
bool HasBottle_1(const BlockState Block)
bool HasBottle_2(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Up(const BlockState Block)
constexpr BlockState Bricks()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState BrownCarpet()
constexpr BlockState BrownConcrete()
constexpr BlockState BrownConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState BrownGlazedTerracotta()
constexpr BlockState BrownMushroom()
bool South(const BlockState Block)
BlockState BrownMushroomBlock()
bool North(const BlockState Block)
bool West(const BlockState Block)
bool Down(const BlockState Block)
bool East(const BlockState Block)
bool Up(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState BrownShulkerBox()
constexpr BlockState BrownStainedGlass()
bool East(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
BlockState BrownStainedGlassPane()
bool North(const BlockState Block)
constexpr BlockState BrownTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState BrownWallBanner()
constexpr BlockState BrownWool()
bool Drag(const BlockState Block)
BlockState BubbleColumn()
constexpr BlockState BubbleCoral()
constexpr BlockState BubbleCoralBlock()
constexpr BlockState BubbleCoralFan()
eBlockFace Facing(const BlockState Block)
BlockState BubbleCoralWallFan()
unsigned char Age(const BlockState Block)
unsigned char Bites(const BlockState Block)
bool SignalFire(const BlockState Block)
bool Lit(const BlockState Block)
eBlockFace Facing(const BlockState Block)
unsigned char Age(const BlockState Block)
constexpr BlockState CartographyTable()
BlockState CarvedPumpkin()
eBlockFace Facing(const BlockState Block)
unsigned char Level(const BlockState Block)
constexpr BlockState CaveAir()
constexpr BlockState Chain()
bool Conditional(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState ChainCommandBlock()
eBlockFace Facing(const BlockState Block)
BlockState ChippedAnvil()
eBlockFace Facing(const BlockState Block)
constexpr BlockState ChiseledNetherBricks()
constexpr BlockState ChiseledPolishedBlackstone()
constexpr BlockState ChiseledQuartzBlock()
constexpr BlockState ChiseledRedSandstone()
constexpr BlockState ChiseledSandstone()
constexpr BlockState ChiseledStoneBricks()
BlockState ChorusFlower()
unsigned char Age(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
bool North(const BlockState Block)
bool Down(const BlockState Block)
bool East(const BlockState Block)
bool Up(const BlockState Block)
constexpr BlockState Clay()
constexpr BlockState CoalBlock()
constexpr BlockState CoalOre()
constexpr BlockState CoarseDirt()
constexpr BlockState Cobblestone()
BlockState CobblestoneSlab()
BlockState CobblestoneStairs()
eBlockFace Facing(const BlockState Block)
BlockState CobblestoneWall()
bool Up(const BlockState Block)
constexpr BlockState Cobweb()
eBlockFace Facing(const BlockState Block)
unsigned char Age(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Conditional(const BlockState Block)
BlockState CommandBlock()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
unsigned char Level(const BlockState Block)
constexpr BlockState Conduit()
constexpr BlockState Cornflower()
constexpr BlockState CrackedNetherBricks()
constexpr BlockState CrackedPolishedBlackstoneBricks()
constexpr BlockState CrackedStoneBricks()
constexpr BlockState CraftingTable()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState CreeperWallHead()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState CrimsonButton()
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
bool North(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
BlockState CrimsonFence()
bool East(const BlockState Block)
bool Open(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState CrimsonFenceGate()
bool InWall(const BlockState Block)
bool Powered(const BlockState Block)
constexpr BlockState CrimsonFungus()
BlockState CrimsonHyphae()
constexpr BlockState CrimsonNylium()
constexpr BlockState CrimsonPlanks()
bool Powered(const BlockState Block)
BlockState CrimsonPressurePlate()
constexpr BlockState CrimsonRoots()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState CrimsonStairs()
bool Open(const BlockState Block)
BlockState CrimsonTrapdoor()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState CrimsonWallSign()
eBlockFace Facing(const BlockState Block)
constexpr BlockState CryingObsidian()
constexpr BlockState CutRedSandstone()
BlockState CutRedSandstoneSlab()
constexpr BlockState CutSandstone()
BlockState CutSandstoneSlab()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Occupied(const BlockState Block)
constexpr BlockState CyanCarpet()
constexpr BlockState CyanConcrete()
constexpr BlockState CyanConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState CyanGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState CyanShulkerBox()
constexpr BlockState CyanStainedGlass()
bool North(const BlockState Block)
bool West(const BlockState Block)
bool East(const BlockState Block)
BlockState CyanStainedGlassPane()
bool South(const BlockState Block)
constexpr BlockState CyanTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState CyanWallBanner()
constexpr BlockState CyanWool()
BlockState DamagedAnvil()
eBlockFace Facing(const BlockState Block)
constexpr BlockState Dandelion()
BlockState DarkOakButton()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
bool West(const BlockState Block)
BlockState DarkOakFence()
bool North(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
bool Open(const BlockState Block)
BlockState DarkOakFenceGate()
bool InWall(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState DarkOakLeaves()
bool Persistent(const BlockState Block)
unsigned char Distance(const BlockState Block)
constexpr BlockState DarkOakPlanks()
BlockState DarkOakPressurePlate()
bool Powered(const BlockState Block)
BlockState DarkOakSapling()
unsigned char Stage(const BlockState Block)
unsigned char Rotation(const BlockState Block)
BlockState DarkOakStairs()
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
BlockState DarkOakTrapdoor()
eBlockFace Facing(const BlockState Block)
BlockState DarkOakWallSign()
constexpr BlockState DarkPrismarine()
BlockState DarkPrismarineSlab()
eBlockFace Facing(const BlockState Block)
BlockState DarkPrismarineStairs()
bool Inverted(const BlockState Block)
BlockState DaylightDetector()
unsigned char Power(const BlockState Block)
constexpr BlockState DeadBrainCoral()
constexpr BlockState DeadBrainCoralBlock()
constexpr BlockState DeadBrainCoralFan()
BlockState DeadBrainCoralWallFan()
eBlockFace Facing(const BlockState Block)
constexpr BlockState DeadBubbleCoral()
constexpr BlockState DeadBubbleCoralBlock()
constexpr BlockState DeadBubbleCoralFan()
BlockState DeadBubbleCoralWallFan()
eBlockFace Facing(const BlockState Block)
constexpr BlockState DeadBush()
constexpr BlockState DeadFireCoral()
constexpr BlockState DeadFireCoralBlock()
constexpr BlockState DeadFireCoralFan()
eBlockFace Facing(const BlockState Block)
BlockState DeadFireCoralWallFan()
constexpr BlockState DeadHornCoral()
constexpr BlockState DeadHornCoralBlock()
constexpr BlockState DeadHornCoralFan()
BlockState DeadHornCoralWallFan()
eBlockFace Facing(const BlockState Block)
constexpr BlockState DeadTubeCoral()
constexpr BlockState DeadTubeCoralBlock()
constexpr BlockState DeadTubeCoralFan()
eBlockFace Facing(const BlockState Block)
BlockState DeadTubeCoralWallFan()
BlockState DetectorRail()
bool Powered(const BlockState Block)
constexpr BlockState DiamondBlock()
constexpr BlockState DiamondOre()
constexpr BlockState Diorite()
BlockState DioriteStairs()
eBlockFace Facing(const BlockState Block)
bool Up(const BlockState Block)
constexpr BlockState Dirt()
eBlockFace Facing(const BlockState Block)
bool Triggered(const BlockState Block)
constexpr BlockState DragonEgg()
unsigned char Rotation(const BlockState Block)
BlockState DragonWallHead()
eBlockFace Facing(const BlockState Block)
constexpr BlockState DriedKelpBlock()
eBlockFace Facing(const BlockState Block)
bool Triggered(const BlockState Block)
constexpr BlockState EmeraldBlock()
constexpr BlockState EmeraldOre()
constexpr BlockState EnchantingTable()
constexpr BlockState EndGateway()
constexpr BlockState EndPortal()
eBlockFace Facing(const BlockState Block)
BlockState EndPortalFrame()
bool Eye(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState EndStone()
BlockState EndStoneBrickSlab()
eBlockFace Facing(const BlockState Block)
BlockState EndStoneBrickStairs()
bool Up(const BlockState Block)
BlockState EndStoneBrickWall()
constexpr BlockState EndStoneBricks()
eBlockFace Facing(const BlockState Block)
unsigned char Moisture(const BlockState Block)
constexpr BlockState Fern()
bool Up(const BlockState Block)
unsigned char Age(const BlockState Block)
bool South(const BlockState Block)
bool North(const BlockState Block)
bool East(const BlockState Block)
bool West(const BlockState Block)
constexpr BlockState FireCoral()
constexpr BlockState FireCoralBlock()
constexpr BlockState FireCoralFan()
BlockState FireCoralWallFan()
eBlockFace Facing(const BlockState Block)
constexpr BlockState FletchingTable()
constexpr BlockState FlowerPot()
unsigned char Age(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Lit(const BlockState Block)
constexpr BlockState GildedBlackstone()
constexpr BlockState Glass()
bool West(const BlockState Block)
bool North(const BlockState Block)
bool East(const BlockState Block)
bool South(const BlockState Block)
constexpr BlockState Glowstone()
constexpr BlockState GoldBlock()
constexpr BlockState GoldOre()
constexpr BlockState Granite()
eBlockFace Facing(const BlockState Block)
BlockState GraniteStairs()
bool Up(const BlockState Block)
constexpr BlockState Grass()
bool Snowy(const BlockState Block)
constexpr BlockState GrassPath()
constexpr BlockState Gravel()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState GrayCarpet()
constexpr BlockState GrayConcrete()
constexpr BlockState GrayConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState GrayGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState GrayShulkerBox()
constexpr BlockState GrayStainedGlass()
bool South(const BlockState Block)
bool East(const BlockState Block)
bool West(const BlockState Block)
BlockState GrayStainedGlassPane()
bool North(const BlockState Block)
constexpr BlockState GrayTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState GrayWallBanner()
constexpr BlockState GrayWool()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState GreenCarpet()
constexpr BlockState GreenConcrete()
constexpr BlockState GreenConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState GreenGlazedTerracotta()
BlockState GreenShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState GreenStainedGlass()
bool West(const BlockState Block)
BlockState GreenStainedGlassPane()
bool South(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
constexpr BlockState GreenTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState GreenWallBanner()
constexpr BlockState GreenWool()
eBlockFace Facing(const BlockState Block)
unsigned char Power(const BlockState Block)
BlockState HeavyWeightedPressurePlate()
constexpr BlockState HoneyBlock()
constexpr BlockState HoneycombBlock()
eBlockFace Facing(const BlockState Block)
bool Enabled(const BlockState Block)
constexpr BlockState HornCoral()
constexpr BlockState HornCoralBlock()
constexpr BlockState HornCoralFan()
BlockState HornCoralWallFan()
eBlockFace Facing(const BlockState Block)
constexpr BlockState Ice()
constexpr BlockState InfestedChiseledStoneBricks()
constexpr BlockState InfestedCobblestone()
constexpr BlockState InfestedCrackedStoneBricks()
constexpr BlockState InfestedMossyStoneBricks()
constexpr BlockState InfestedStone()
constexpr BlockState InfestedStoneBricks()
bool East(const BlockState Block)
bool North(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
constexpr BlockState IronBlock()
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState IronOre()
bool Open(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState IronTrapdoor()
eBlockFace Facing(const BlockState Block)
BlockState JackOLantern()
bool HasRecord(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState JungleButton()
bool Powered(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool East(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
bool North(const BlockState Block)
BlockState JungleFenceGate()
bool InWall(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Persistent(const BlockState Block)
unsigned char Distance(const BlockState Block)
BlockState JungleLeaves()
constexpr BlockState JunglePlanks()
BlockState JunglePressurePlate()
bool Powered(const BlockState Block)
BlockState JungleSapling()
unsigned char Stage(const BlockState Block)
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState JungleStairs()
bool Open(const BlockState Block)
BlockState JungleTrapdoor()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState JungleWallSign()
eBlockFace Facing(const BlockState Block)
unsigned char Age(const BlockState Block)
constexpr BlockState KelpPlant()
eBlockFace Facing(const BlockState Block)
bool Hanging(const BlockState Block)
constexpr BlockState LapisBlock()
constexpr BlockState LapisOre()
unsigned char Level(const BlockState Block)
bool Powered(const BlockState Block)
bool HasBook(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState LightBlueBanner()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState LightBlueBed()
bool Occupied(const BlockState Block)
constexpr BlockState LightBlueCarpet()
constexpr BlockState LightBlueConcrete()
constexpr BlockState LightBlueConcretePowder()
BlockState LightBlueGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState LightBlueShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState LightBlueStainedGlass()
bool South(const BlockState Block)
bool North(const BlockState Block)
BlockState LightBlueStainedGlassPane()
bool East(const BlockState Block)
bool West(const BlockState Block)
constexpr BlockState LightBlueTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState LightBlueWallBanner()
constexpr BlockState LightBlueWool()
unsigned char Rotation(const BlockState Block)
BlockState LightGrayBanner()
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState LightGrayBed()
constexpr BlockState LightGrayCarpet()
constexpr BlockState LightGrayConcrete()
constexpr BlockState LightGrayConcretePowder()
BlockState LightGrayGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState LightGrayShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState LightGrayStainedGlass()
bool East(const BlockState Block)
bool West(const BlockState Block)
bool North(const BlockState Block)
bool South(const BlockState Block)
BlockState LightGrayStainedGlassPane()
constexpr BlockState LightGrayTerracotta()
BlockState LightGrayWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState LightGrayWool()
unsigned char Power(const BlockState Block)
BlockState LightWeightedPressurePlate()
constexpr BlockState LilyOfTheValley()
constexpr BlockState LilyPad()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState LimeCarpet()
constexpr BlockState LimeConcrete()
constexpr BlockState LimeConcretePowder()
BlockState LimeGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState LimeShulkerBox()
constexpr BlockState LimeStainedGlass()
bool South(const BlockState Block)
bool West(const BlockState Block)
BlockState LimeStainedGlassPane()
bool North(const BlockState Block)
bool East(const BlockState Block)
constexpr BlockState LimeTerracotta()
BlockState LimeWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState LimeWool()
constexpr BlockState Lodestone()
eBlockFace Facing(const BlockState Block)
BlockState MagentaBanner()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState MagentaCarpet()
constexpr BlockState MagentaConcrete()
constexpr BlockState MagentaConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState MagentaGlazedTerracotta()
BlockState MagentaShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState MagentaStainedGlass()
bool North(const BlockState Block)
bool West(const BlockState Block)
BlockState MagentaStainedGlassPane()
bool South(const BlockState Block)
bool East(const BlockState Block)
constexpr BlockState MagentaTerracotta()
BlockState MagentaWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState MagentaWool()
constexpr BlockState MagmaBlock()
constexpr BlockState Melon()
unsigned char Age(const BlockState Block)
constexpr BlockState MossyCobblestone()
BlockState MossyCobblestoneSlab()
BlockState MossyCobblestoneStairs()
eBlockFace Facing(const BlockState Block)
bool Up(const BlockState Block)
BlockState MossyCobblestoneWall()
BlockState MossyStoneBrickSlab()
BlockState MossyStoneBrickStairs()
eBlockFace Facing(const BlockState Block)
BlockState MossyStoneBrickWall()
bool Up(const BlockState Block)
constexpr BlockState MossyStoneBricks()
BlockState MovingPiston()
eBlockFace Facing(const BlockState Block)
bool North(const BlockState Block)
bool Down(const BlockState Block)
bool East(const BlockState Block)
bool Up(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
BlockState MushroomStem()
bool Snowy(const BlockState Block)
bool North(const BlockState Block)
BlockState NetherBrickFence()
bool East(const BlockState Block)
bool South(const BlockState Block)
bool West(const BlockState Block)
BlockState NetherBrickSlab()
eBlockFace Facing(const BlockState Block)
BlockState NetherBrickStairs()
bool Up(const BlockState Block)
BlockState NetherBrickWall()
constexpr BlockState NetherBricks()
constexpr BlockState NetherGoldOre()
BlockState NetherPortal()
constexpr BlockState NetherQuartzOre()
constexpr BlockState NetherSprouts()
unsigned char Age(const BlockState Block)
constexpr BlockState NetherWartBlock()
constexpr BlockState NetheriteBlock()
constexpr BlockState Netherrack()
bool Powered(const BlockState Block)
unsigned char Note(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
bool InWall(const BlockState Block)
bool Open(const BlockState Block)
BlockState OakFenceGate()
unsigned char Distance(const BlockState Block)
bool Persistent(const BlockState Block)
constexpr BlockState OakPlanks()
bool Powered(const BlockState Block)
BlockState OakPressurePlate()
unsigned char Stage(const BlockState Block)
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState Obsidian()
BlockState OrangeBanner()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Occupied(const BlockState Block)
constexpr BlockState OrangeCarpet()
constexpr BlockState OrangeConcrete()
constexpr BlockState OrangeConcretePowder()
BlockState OrangeGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState OrangeShulkerBox()
constexpr BlockState OrangeStainedGlass()
BlockState OrangeStainedGlassPane()
bool East(const BlockState Block)
bool North(const BlockState Block)
bool West(const BlockState Block)
bool South(const BlockState Block)
constexpr BlockState OrangeTerracotta()
constexpr BlockState OrangeTulip()
eBlockFace Facing(const BlockState Block)
BlockState OrangeWallBanner()
constexpr BlockState OrangeWool()
constexpr BlockState OxeyeDaisy()
constexpr BlockState PackedIce()
BlockState PetrifiedOakSlab()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState PinkCarpet()
constexpr BlockState PinkConcrete()
constexpr BlockState PinkConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState PinkGlazedTerracotta()
BlockState PinkShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState PinkStainedGlass()
bool South(const BlockState Block)
bool East(const BlockState Block)
BlockState PinkStainedGlassPane()
bool North(const BlockState Block)
bool West(const BlockState Block)
constexpr BlockState PinkTerracotta()
constexpr BlockState PinkTulip()
BlockState PinkWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState PinkWool()
bool Extended(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Short(const BlockState Block)
unsigned char Rotation(const BlockState Block)
BlockState PlayerWallHead()
eBlockFace Facing(const BlockState Block)
bool Snowy(const BlockState Block)
constexpr BlockState PolishedAndesite()
BlockState PolishedAndesiteSlab()
eBlockFace Facing(const BlockState Block)
BlockState PolishedAndesiteStairs()
BlockState PolishedBasalt()
constexpr BlockState PolishedBlackstone()
BlockState PolishedBlackstoneBrickSlab()
eBlockFace Facing(const BlockState Block)
BlockState PolishedBlackstoneBrickStairs()
bool Up(const BlockState Block)
BlockState PolishedBlackstoneBrickWall()
constexpr BlockState PolishedBlackstoneBricks()
eBlockFace Facing(const BlockState Block)
BlockState PolishedBlackstoneButton()
bool Powered(const BlockState Block)
bool Powered(const BlockState Block)
BlockState PolishedBlackstonePressurePlate()
BlockState PolishedBlackstoneSlab()
BlockState PolishedBlackstoneStairs()
eBlockFace Facing(const BlockState Block)
BlockState PolishedBlackstoneWall()
bool Up(const BlockState Block)
constexpr BlockState PolishedDiorite()
BlockState PolishedDioriteSlab()
BlockState PolishedDioriteStairs()
eBlockFace Facing(const BlockState Block)
constexpr BlockState PolishedGranite()
BlockState PolishedGraniteSlab()
eBlockFace Facing(const BlockState Block)
BlockState PolishedGraniteStairs()
constexpr BlockState Poppy()
unsigned char Age(const BlockState Block)
constexpr BlockState PottedAcaciaSapling()
constexpr BlockState PottedAllium()
constexpr BlockState PottedAzureBluet()
constexpr BlockState PottedBamboo()
constexpr BlockState PottedBirchSapling()
constexpr BlockState PottedBlueOrchid()
constexpr BlockState PottedBrownMushroom()
constexpr BlockState PottedCactus()
constexpr BlockState PottedCornflower()
constexpr BlockState PottedCrimsonFungus()
constexpr BlockState PottedCrimsonRoots()
constexpr BlockState PottedDandelion()
constexpr BlockState PottedDarkOakSapling()
constexpr BlockState PottedDeadBush()
constexpr BlockState PottedFern()
constexpr BlockState PottedJungleSapling()
constexpr BlockState PottedLilyOfTheValley()
constexpr BlockState PottedOakSapling()
constexpr BlockState PottedOrangeTulip()
constexpr BlockState PottedOxeyeDaisy()
constexpr BlockState PottedPinkTulip()
constexpr BlockState PottedPoppy()
constexpr BlockState PottedRedMushroom()
constexpr BlockState PottedRedTulip()
constexpr BlockState PottedSpruceSapling()
constexpr BlockState PottedWarpedFungus()
constexpr BlockState PottedWarpedRoots()
constexpr BlockState PottedWhiteTulip()
constexpr BlockState PottedWitherRose()
bool Powered(const BlockState Block)
constexpr BlockState Prismarine()
BlockState PrismarineBrickSlab()
eBlockFace Facing(const BlockState Block)
BlockState PrismarineBrickStairs()
constexpr BlockState PrismarineBricks()
BlockState PrismarineSlab()
BlockState PrismarineStairs()
eBlockFace Facing(const BlockState Block)
BlockState PrismarineWall()
bool Up(const BlockState Block)
constexpr BlockState Pumpkin()
unsigned char Age(const BlockState Block)
BlockState PurpleBanner()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState PurpleCarpet()
constexpr BlockState PurpleConcrete()
constexpr BlockState PurpleConcretePowder()
BlockState PurpleGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState PurpleShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState PurpleStainedGlass()
bool South(const BlockState Block)
bool North(const BlockState Block)
BlockState PurpleStainedGlassPane()
bool East(const BlockState Block)
bool West(const BlockState Block)
constexpr BlockState PurpleTerracotta()
BlockState PurpleWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState PurpleWool()
constexpr BlockState PurpurBlock()
BlockState PurpurPillar()
BlockState PurpurStairs()
eBlockFace Facing(const BlockState Block)
constexpr BlockState QuartzBlock()
constexpr BlockState QuartzBricks()
BlockState QuartzPillar()
BlockState QuartzStairs()
eBlockFace Facing(const BlockState Block)
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState RedCarpet()
constexpr BlockState RedConcrete()
constexpr BlockState RedConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState RedGlazedTerracotta()
constexpr BlockState RedMushroom()
bool Up(const BlockState Block)
bool North(const BlockState Block)
bool East(const BlockState Block)
bool South(const BlockState Block)
BlockState RedMushroomBlock()
bool West(const BlockState Block)
bool Down(const BlockState Block)
BlockState RedNetherBrickSlab()
BlockState RedNetherBrickStairs()
eBlockFace Facing(const BlockState Block)
bool Up(const BlockState Block)
BlockState RedNetherBrickWall()
constexpr BlockState RedNetherBricks()
constexpr BlockState RedSand()
constexpr BlockState RedSandstone()
BlockState RedSandstoneSlab()
eBlockFace Facing(const BlockState Block)
BlockState RedSandstoneStairs()
BlockState RedSandstoneWall()
bool Up(const BlockState Block)
BlockState RedShulkerBox()
eBlockFace Facing(const BlockState Block)
constexpr BlockState RedStainedGlass()
BlockState RedStainedGlassPane()
bool North(const BlockState Block)
bool West(const BlockState Block)
bool East(const BlockState Block)
bool South(const BlockState Block)
constexpr BlockState RedTerracotta()
constexpr BlockState RedTulip()
eBlockFace Facing(const BlockState Block)
BlockState RedWallBanner()
constexpr BlockState RedWool()
constexpr BlockState RedstoneBlock()
bool Lit(const BlockState Block)
BlockState RedstoneLamp()
bool Lit(const BlockState Block)
BlockState RedstoneTorch()
bool Lit(const BlockState Block)
BlockState RedstoneWallTorch()
eBlockFace Facing(const BlockState Block)
bool Lit(const BlockState Block)
unsigned char Power(const BlockState Block)
BlockState RedstoneWire()
eBlockFace Facing(const BlockState Block)
unsigned char Delay(const BlockState Block)
bool Powered(const BlockState Block)
bool Locked(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState RepeatingCommandBlock()
bool Conditional(const BlockState Block)
unsigned char Charges(const BlockState Block)
BlockState RespawnAnchor()
constexpr BlockState Sand()
constexpr BlockState Sandstone()
BlockState SandstoneSlab()
BlockState SandstoneStairs()
eBlockFace Facing(const BlockState Block)
BlockState SandstoneWall()
bool Up(const BlockState Block)
unsigned char Distance(const BlockState Block)
bool Bottom(const BlockState Block)
constexpr BlockState SeaLantern()
unsigned char Pickles(const BlockState Block)
constexpr BlockState Seagrass()
constexpr BlockState Shroomlight()
eBlockFace Facing(const BlockState Block)
unsigned char Rotation(const BlockState Block)
BlockState SkeletonSkull()
eBlockFace Facing(const BlockState Block)
BlockState SkeletonWallSkull()
constexpr BlockState SlimeBlock()
constexpr BlockState SmithingTable()
eBlockFace Facing(const BlockState Block)
bool Lit(const BlockState Block)
constexpr BlockState SmoothQuartz()
BlockState SmoothQuartzSlab()
BlockState SmoothQuartzStairs()
eBlockFace Facing(const BlockState Block)
constexpr BlockState SmoothRedSandstone()
BlockState SmoothRedSandstoneSlab()
BlockState SmoothRedSandstoneStairs()
eBlockFace Facing(const BlockState Block)
constexpr BlockState SmoothSandstone()
BlockState SmoothSandstoneSlab()
BlockState SmoothSandstoneStairs()
eBlockFace Facing(const BlockState Block)
constexpr BlockState SmoothStone()
BlockState SmoothStoneSlab()
unsigned char Layers(const BlockState Block)
constexpr BlockState SnowBlock()
eBlockFace Facing(const BlockState Block)
bool Lit(const BlockState Block)
bool SignalFire(const BlockState Block)
BlockState SoulCampfire()
constexpr BlockState SoulFire()
bool Hanging(const BlockState Block)
constexpr BlockState SoulSand()
constexpr BlockState SoulSoil()
constexpr BlockState SoulTorch()
eBlockFace Facing(const BlockState Block)
BlockState SoulWallTorch()
constexpr BlockState Spawner()
constexpr BlockState Sponge()
BlockState SpruceButton()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
bool Open(const BlockState Block)
bool West(const BlockState Block)
bool North(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
bool Open(const BlockState Block)
bool InWall(const BlockState Block)
bool Powered(const BlockState Block)
BlockState SpruceFenceGate()
eBlockFace Facing(const BlockState Block)
bool Persistent(const BlockState Block)
BlockState SpruceLeaves()
unsigned char Distance(const BlockState Block)
constexpr BlockState SprucePlanks()
BlockState SprucePressurePlate()
bool Powered(const BlockState Block)
unsigned char Stage(const BlockState Block)
BlockState SpruceSapling()
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState SpruceStairs()
bool Open(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState SpruceTrapdoor()
bool Powered(const BlockState Block)
BlockState SpruceWallSign()
eBlockFace Facing(const BlockState Block)
BlockState StickyPiston()
eBlockFace Facing(const BlockState Block)
bool Extended(const BlockState Block)
constexpr BlockState Stone()
BlockState StoneBrickSlab()
BlockState StoneBrickStairs()
eBlockFace Facing(const BlockState Block)
BlockState StoneBrickWall()
bool Up(const BlockState Block)
constexpr BlockState StoneBricks()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState StonePressurePlate()
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState StrippedAcaciaLog()
BlockState StrippedAcaciaWood()
BlockState StrippedBirchLog()
BlockState StrippedBirchWood()
BlockState StrippedCrimsonHyphae()
BlockState StrippedCrimsonStem()
BlockState StrippedDarkOakLog()
BlockState StrippedDarkOakWood()
BlockState StrippedJungleLog()
BlockState StrippedJungleWood()
BlockState StrippedOakLog()
BlockState StrippedOakWood()
BlockState StrippedSpruceLog()
BlockState StrippedSpruceWood()
BlockState StrippedWarpedHyphae()
BlockState StrippedWarpedStem()
BlockState StructureBlock()
constexpr BlockState StructureVoid()
unsigned char Age(const BlockState Block)
unsigned char Age(const BlockState Block)
BlockState SweetBerryBush()
bool Unstable(const BlockState Block)
BlockState TallSeagrass()
unsigned char Power(const BlockState Block)
constexpr BlockState Terracotta()
constexpr BlockState Torch()
BlockState TrappedChest()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
bool Attached(const BlockState Block)
bool Disarmed(const BlockState Block)
bool West(const BlockState Block)
bool North(const BlockState Block)
bool East(const BlockState Block)
bool South(const BlockState Block)
bool Attached(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
BlockState TripwireHook()
constexpr BlockState TubeCoral()
constexpr BlockState TubeCoralBlock()
constexpr BlockState TubeCoralFan()
BlockState TubeCoralWallFan()
eBlockFace Facing(const BlockState Block)
unsigned char Eggs(const BlockState Block)
unsigned char Hatch(const BlockState Block)
BlockState TwistingVines()
unsigned char Age(const BlockState Block)
constexpr BlockState TwistingVinesPlant()
bool West(const BlockState Block)
bool Up(const BlockState Block)
bool South(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
constexpr BlockState VoidAir()
eBlockFace Facing(const BlockState Block)
BlockState WarpedButton()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
bool West(const BlockState Block)
bool East(const BlockState Block)
bool North(const BlockState Block)
bool South(const BlockState Block)
bool InWall(const BlockState Block)
bool Open(const BlockState Block)
bool Powered(const BlockState Block)
BlockState WarpedFenceGate()
eBlockFace Facing(const BlockState Block)
constexpr BlockState WarpedFungus()
BlockState WarpedHyphae()
constexpr BlockState WarpedNylium()
constexpr BlockState WarpedPlanks()
bool Powered(const BlockState Block)
BlockState WarpedPressurePlate()
constexpr BlockState WarpedRoots()
unsigned char Rotation(const BlockState Block)
BlockState WarpedStairs()
eBlockFace Facing(const BlockState Block)
bool Powered(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState WarpedTrapdoor()
bool Open(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState WarpedWallSign()
constexpr BlockState WarpedWartBlock()
unsigned char Level(const BlockState Block)
BlockState WeepingVines()
unsigned char Age(const BlockState Block)
constexpr BlockState WeepingVinesPlant()
constexpr BlockState WetSponge()
unsigned char Age(const BlockState Block)
unsigned char Rotation(const BlockState Block)
eBlockFace Facing(const BlockState Block)
bool Occupied(const BlockState Block)
constexpr BlockState WhiteCarpet()
constexpr BlockState WhiteConcrete()
constexpr BlockState WhiteConcretePowder()
BlockState WhiteGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
eBlockFace Facing(const BlockState Block)
BlockState WhiteShulkerBox()
constexpr BlockState WhiteStainedGlass()
bool East(const BlockState Block)
bool West(const BlockState Block)
BlockState WhiteStainedGlassPane()
bool South(const BlockState Block)
bool North(const BlockState Block)
constexpr BlockState WhiteTerracotta()
constexpr BlockState WhiteTulip()
BlockState WhiteWallBanner()
eBlockFace Facing(const BlockState Block)
constexpr BlockState WhiteWool()
constexpr BlockState WitherRose()
BlockState WitherSkeletonSkull()
unsigned char Rotation(const BlockState Block)
BlockState WitherSkeletonWallSkull()
eBlockFace Facing(const BlockState Block)
BlockState YellowBanner()
unsigned char Rotation(const BlockState Block)
bool Occupied(const BlockState Block)
eBlockFace Facing(const BlockState Block)
constexpr BlockState YellowCarpet()
constexpr BlockState YellowConcrete()
constexpr BlockState YellowConcretePowder()
eBlockFace Facing(const BlockState Block)
BlockState YellowGlazedTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState YellowShulkerBox()
constexpr BlockState YellowStainedGlass()
bool South(const BlockState Block)
BlockState YellowStainedGlassPane()
bool East(const BlockState Block)
bool North(const BlockState Block)
bool West(const BlockState Block)
constexpr BlockState YellowTerracotta()
eBlockFace Facing(const BlockState Block)
BlockState YellowWallBanner()
constexpr BlockState YellowWool()
unsigned char Rotation(const BlockState Block)
BlockState ZombieWallHead()
eBlockFace Facing(const BlockState Block)
Represents the state of a single block (previously known as "block meta").