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Cuberite
A lightweight, fast and extensible game server for Minecraft
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Handler for stems from which produce grows in an adjacent block (melon, pumpkin) after it becomes ripe (meta == 7). More...
#include <BlockStems.h>
Public Member Functions | |
virtual bool | CanBeAt (cChunkInterface &a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk &a_Chunk) override |
Checks if the block can stay at the specified relative coords in the chunk. More... | |
cBlockStemsHandler (BLOCKTYPE a_BlockType) | |
virtual cItems | ConvertToPickups (NIBBLETYPE a_BlockMeta, cBlockEntity *a_BlockEntity, const cEntity *a_Digger, const cItem *a_Tool) override |
Returns the pickups that would result if the block was mined by a_Digger using a_Tool. More... | |
virtual ColourID | GetMapBaseColourID (NIBBLETYPE a_Meta) override |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format. More... | |
virtual int | Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) override |
Grows this block, if it supports growing, by the specified amount of stages (at most). More... | |
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cBlockPlant (BLOCKTYPE a_BlockType) | |
virtual void | OnUpdate (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_PluginInterface, cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override |
Called when the block gets ticked either by a random tick or by a queued tick. More... | |
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virtual bool | CanSustainPlant (BLOCKTYPE a_Plant) |
Checks whether the block has an effect on growing the plant. More... | |
cBlockHandler (BLOCKTYPE a_BlockType) | |
virtual void | Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) |
Called when one of the neighbors gets set; equivalent to MC block update. More... | |
virtual bool | DoesDropOnUnsuitable (void) |
Returns if this block drops if it gets destroyed by an unsuitable situation. More... | |
virtual bool | DoesIgnoreBuildCollision (cChunkInterface &ChunkInterface, Vector3i a_Pos, cPlayer &a_Player, NIBBLETYPE a_Meta) |
Checks if the player can build "inside" this block. More... | |
virtual bool | GetPlacementBlockTypeMeta (cChunkInterface &a_ChunkInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) |
Called before a block is placed into a world. More... | |
virtual cBoundingBox | GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) |
Returns the relative bounding box that must be entity-free in order for the block to be placed. More... | |
virtual bool | IsClickedThrough (void) |
Indicates whether the client will click through this block. More... | |
virtual bool | IsInsideBlock (Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) |
Tests if a_Position is inside the block where a_Position is relative to the origin of the block Note that this is considered from a "top-down" perspective i.e. More... | |
virtual bool | IsUseable (void) |
Checks if the block can be placed at this point. More... | |
virtual NIBBLETYPE | MetaMirrorXY (NIBBLETYPE a_Meta) |
Mirrors a given block meta around the XY plane. More... | |
virtual NIBBLETYPE | MetaMirrorXZ (NIBBLETYPE a_Meta) |
Mirros a given block meta around the XZ plane. More... | |
virtual NIBBLETYPE | MetaMirrorYZ (NIBBLETYPE a_Meta) |
Mirros a given block meta around the YZ plane. More... | |
virtual NIBBLETYPE | MetaRotateCCW (NIBBLETYPE a_Meta) |
Rotates a given block meta counter-clockwise. More... | |
virtual NIBBLETYPE | MetaRotateCW (NIBBLETYPE a_Meta) |
Rotates a given block meta clockwise. More... | |
virtual void | OnBreaking (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos) |
Called before a block gets broken (replaced with air), either by player or by natural means. More... | |
virtual void | OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) |
Called after a block gets broken (replaced with air), either by player or by natural means. More... | |
virtual void | OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) |
Called when a right click to this block is cancelled. More... | |
virtual void | OnDigging (cChunkInterface &cChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) |
Called when the player starts digging the block. More... | |
virtual void | OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) |
Called when a direct neighbor of this block has been changed. More... | |
virtual void | OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) |
Called by cWorld::SetBlock() after the block has been set. More... | |
virtual void | OnPlacedByPlayer (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const sSetBlock &a_BlockChange) |
Called by cPlayer::PlaceBlocks() for each block after it has been set to the world. More... | |
virtual void | OnPlayerBreakingBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos) |
Called just before the player breaks the block. More... | |
virtual void | OnPlayerBrokeBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) |
Called just after the player breaks the block. More... | |
virtual bool | OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) |
Called if the user right clicks the block and the block is useable returns true if the use was successful, return false to use the block as a "normal" block. More... | |
virtual | ~cBlockHandler () |
Protected Member Functions | |
bool | growProduce (cChunk &a_Chunk, Vector3i a_StemRelPos) |
Grows the final produce next to the stem at the specified pos. More... | |
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virtual PlantAction | CanGrow (cChunk &a_Chunk, Vector3i a_RelPos) |
Checks whether a plant can grow grow, based on what is returned from cBlockPlant::HasEnoughLight and a random check based on what is returned from cBlockPlant::GetGrowthChance. More... | |
virtual int | GetGrowthChance (cChunk &a_Chunk, Vector3i a_RelPos) |
Generates an int value between 4 and 25 based on surrounding blocks that affect how quickly the plant grows. More... | |
PlantAction | HasEnoughLight (cChunk &a_Chunk, Vector3i a_RelPos) |
Checks whether there is enough light for the plant to grow. More... | |
Private Types | |
using | super = cBlockPlant< true > |
Additional Inherited Members | |
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static void | NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor) |
Notifies the specified neighbor that the current block has changed. More... | |
static bool | ToolHasSilkTouch (const cItem *a_Tool) |
Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More... | |
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enum | PlantAction |
The action the plant can take on an update. More... | |
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static cBlockHandler * | CreateBlockHandler (BLOCKTYPE a_BlockType) |
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BLOCKTYPE | m_BlockType |
Handler for stems from which produce grows in an adjacent block (melon, pumpkin) after it becomes ripe (meta == 7).
ProduceBlockType is the blocktype for the produce to be grown. StemPickupType is the item type for the pickup resulting from breaking the stem.
Definition at line 14 of file BlockStems.h.
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private |
Definition at line 17 of file BlockStems.h.
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inline |
Definition at line 21 of file BlockStems.h.
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inlineoverridevirtual |
Checks if the block can stay at the specified relative coords in the chunk.
Reimplemented from cBlockHandler.
Definition at line 39 of file BlockStems.h.
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inlineoverridevirtual |
Returns the pickups that would result if the block was mined by a_Digger using a_Tool.
Doesn't do any actual block change / mining, only calculates the pickups. a_BlockEntity is the block entity present at the block, if any, nullptr if none. a_Digger is the entity that caused the conversion, usually the player digging. a_Tool is the tool used for the digging. The default implementation drops a single item created from m_BlockType and the current meta.
Reimplemented from cBlockHandler.
Definition at line 30 of file BlockStems.h.
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inlineoverridevirtual |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format.
Reimplemented from cBlockHandler.
Definition at line 48 of file BlockStems.h.
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inlineoverridevirtual |
Grows this block, if it supports growing, by the specified amount of stages (at most).
Returns the number of stages actually grown, zero if not supported (default).
Reimplemented from cBlockHandler.
Definition at line 58 of file BlockStems.h.
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inlineprotected |
Grows the final produce next to the stem at the specified pos.
Returns true if successful, false if not.
Definition at line 84 of file BlockStems.h.