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Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <BlockRail.h>
Public Member Functions | |
virtual bool | CanBeAt (cChunkInterface &a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk &a_Chunk) override |
Checks if the block can stay at the specified relative coords in the chunk. More... | |
bool | CanThisRailCurve (void) |
cBlockRailHandler (BLOCKTYPE a_BlockType) | |
NIBBLETYPE | FindMeta (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos) |
virtual ColourID | GetMapBaseColourID (NIBBLETYPE a_Meta) override |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format. More... | |
virtual bool | GetPlacementBlockTypeMeta (cChunkInterface &a_ChunkInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) override |
Called before a block is placed into a world. More... | |
bool | IsNotConnected (cChunkInterface &a_ChunkInterface, Vector3i a_Pos, eBlockFace a_BlockFace, char a_Pure=0) |
bool | IsUnstable (cChunkInterface &a_ChunkInterface, Vector3i a_Pos) |
virtual NIBBLETYPE | MetaMirrorXY (NIBBLETYPE a_Meta) override |
Mirrors a given block meta around the XY plane. More... | |
virtual NIBBLETYPE | MetaMirrorYZ (NIBBLETYPE a_Meta) override |
Mirros a given block meta around the YZ plane. More... | |
virtual NIBBLETYPE | MetaRotateCCW (NIBBLETYPE a_Meta) override |
Rotates a given block meta counter-clockwise. More... | |
virtual NIBBLETYPE | MetaRotateCW (NIBBLETYPE a_Meta) override |
Rotates a given block meta clockwise. More... | |
virtual void | OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) override |
Called after a block gets broken (replaced with air), either by player or by natural means. More... | |
virtual void | OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) override |
Called when a direct neighbor of this block has been changed. More... | |
virtual void | OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override |
Called by cWorld::SetBlock() after the block has been set. More... | |
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cClearMetaOnDrop (BLOCKTYPE a_BlockType) | |
virtual cItems | ConvertToPickups (NIBBLETYPE a_BlockMeta, cBlockEntity *a_BlockEntity, const cEntity *a_Digger, const cItem *a_Tool) override |
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virtual bool | CanSustainPlant (BLOCKTYPE a_Plant) |
Checks whether the block has an effect on growing the plant. More... | |
cBlockHandler (BLOCKTYPE a_BlockType) | |
virtual void | Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) |
Called when one of the neighbors gets set; equivalent to MC block update. More... | |
virtual bool | DoesDropOnUnsuitable (void) |
Returns if this block drops if it gets destroyed by an unsuitable situation. More... | |
virtual bool | DoesIgnoreBuildCollision (cChunkInterface &ChunkInterface, Vector3i a_Pos, cPlayer &a_Player, NIBBLETYPE a_Meta) |
Checks if the player can build "inside" this block. More... | |
virtual cBoundingBox | GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) |
Returns the relative bounding box that must be entity-free in order for the block to be placed. More... | |
virtual int | Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) |
Grows this block, if it supports growing, by the specified amount of stages (at most). More... | |
virtual bool | IsClickedThrough (void) |
Indicates whether the client will click through this block. More... | |
virtual bool | IsInsideBlock (Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) |
Tests if a_Position is inside the block where a_Position is relative to the origin of the block Note that this is considered from a "top-down" perspective i.e. More... | |
virtual bool | IsUseable (void) |
Checks if the block can be placed at this point. More... | |
virtual NIBBLETYPE | MetaMirrorXZ (NIBBLETYPE a_Meta) |
Mirros a given block meta around the XZ plane. More... | |
virtual void | OnBreaking (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos) |
Called before a block gets broken (replaced with air), either by player or by natural means. More... | |
virtual void | OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) |
Called when a right click to this block is cancelled. More... | |
virtual void | OnDigging (cChunkInterface &cChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) |
Called when the player starts digging the block. More... | |
virtual void | OnPlacedByPlayer (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const sSetBlock &a_BlockChange) |
Called by cPlayer::PlaceBlocks() for each block after it has been set to the world. More... | |
virtual void | OnPlayerBreakingBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos) |
Called just before the player breaks the block. More... | |
virtual void | OnPlayerBrokeBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) |
Called just after the player breaks the block. More... | |
virtual void | OnUpdate (cChunkInterface &cChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_BlockPluginInterface, cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ) |
Called when the block gets ticked either by a random tick or by a queued tick. More... | |
virtual bool | OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) |
Called if the user right clicks the block and the block is useable returns true if the use was successful, return false to use the block as a "normal" block. More... | |
virtual | ~cBlockHandler () |
Private Types | |
using | super = cClearMetaOnDrop< cBlockHandler > |
Additional Inherited Members | |
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static void | NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor) |
Notifies the specified neighbor that the current block has changed. More... | |
static bool | ToolHasSilkTouch (const cItem *a_Tool) |
Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More... | |
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static cBlockHandler * | CreateBlockHandler (BLOCKTYPE a_BlockType) |
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BLOCKTYPE | m_BlockType |
Definition at line 19 of file BlockRail.h.
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private |
Definition at line 22 of file BlockRail.h.
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inline |
Definition at line 26 of file BlockRail.h.
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inlineoverridevirtual |
Checks if the block can stay at the specified relative coords in the chunk.
Reimplemented from cBlockHandler.
Definition at line 114 of file BlockRail.h.
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inline |
Definition at line 282 of file BlockRail.h.
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inline |
Definition at line 158 of file BlockRail.h.
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inlineoverridevirtual |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format.
Reimplemented from cBlockHandler.
Definition at line 671 of file BlockRail.h.
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inlineoverridevirtual |
Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse. Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
Reimplemented from cBlockHandler.
Definition at line 31 of file BlockRail.h.
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inline |
Definition at line 419 of file BlockRail.h.
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inline |
Definition at line 287 of file BlockRail.h.
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inlineoverridevirtual |
Mirrors a given block meta around the XY plane.
Default: no change Returns block meta following rotation
Reimplemented from cBlockHandler.
Definition at line 591 of file BlockRail.h.
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inlineoverridevirtual |
Mirros a given block meta around the YZ plane.
Default: no change Returns block meta following rotation
Reimplemented from cBlockHandler.
Definition at line 631 of file BlockRail.h.
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inlineoverridevirtual |
Rotates a given block meta counter-clockwise.
Default: no change Returns block meta following rotation
Reimplemented from cBlockHandler.
Definition at line 516 of file BlockRail.h.
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inlineoverridevirtual |
Rotates a given block meta clockwise.
Default: no change Returns block meta following rotation
Reimplemented from cBlockHandler.
Definition at line 554 of file BlockRail.h.
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inlineoverridevirtual |
Called after a block gets broken (replaced with air), either by player or by natural means.
If by player, it is called before the OnPlayerBrokeBlock() callback. The block is already dug up in the world, the original block type and meta is passed in a_OldBlockType and a_OldBlockMeta. By default notifies all direct neighbors via their OnNeighborChanged() callbacks.
Reimplemented from cBlockHandler.
Definition at line 77 of file BlockRail.h.
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inlineoverridevirtual |
Called when a direct neighbor of this block has been changed.
The position is the block's own position, NOT the changed neighbor's position. a_WhichNeighbor indicates which neighbor has changed. For example, BLOCK_FACE_YP meant the neighbor above has changed. BLOCK_FACE_NONE means that it is a neighbor not directly adjacent (diagonal, etc.)
Reimplemented from cBlockHandler.
Definition at line 100 of file BlockRail.h.
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inlineoverridevirtual |
Called by cWorld::SetBlock() after the block has been set.
Reimplemented from cBlockHandler.
Definition at line 54 of file BlockRail.h.