Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <BeaconEntity.h>
Public Member Functions | |
char | CalculatePyramidLevel (void) |
Calculate the amount of layers the pyramid below the beacon has. More... | |
cBeaconEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | |
virtual void | CopyFrom (const cBlockEntity &a_Src) override |
Copies all properties of a_Src into this entity, except for its m_World and location. More... | |
char | GetBeaconLevel (void) const |
Returns the beacon level. More... | |
cEntityEffect::eType | GetPrimaryEffect (void) const |
cEntityEffect::eType | GetSecondaryEffect (void) const |
void | GiveEffects (void) |
Give the near-players the effects. More... | |
bool | IsActive (void) const |
Is the beacon active? More... | |
bool | IsBeaconBlocked (void) |
Is the beacon blocked by non-transparent blocks that are higher than the beacon? More... | |
virtual void | SendTo (cClientHandle &a_Client) override |
Sends the packet defining the block entity to the client specified. More... | |
void | SetBeaconLevel (char a_Level) |
Modify the beacon level. More... | |
bool | SetPrimaryEffect (cEntityEffect::eType a_Effect) |
Sets the primary effect. More... | |
bool | SetSecondaryEffect (cEntityEffect::eType a_Effect) |
Sets the secondary effect. More... | |
virtual bool | Tick (std::chrono::milliseconds a_Dt, cChunk &a_Chunk) override |
Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. More... | |
void | UpdateBeacon (void) |
Update the beacon. More... | |
virtual bool | UsedBy (cPlayer *a_Player) override |
Called when a player uses this entity; should open the UI window. More... | |
Public Member Functions inherited from cBlockEntityWithItems | |
cBlockEntityWithItems (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, int a_ItemGridWidth, int a_ItemGridHeight, cWorld *a_World) | |
virtual void | Destroy (void) override |
cItemGrid & | GetContents (void) |
Returns the ItemGrid used for storing the contents. More... | |
const cItemGrid & | GetContents (void) const |
Const version of the GetContents() function for C++ type-safety. More... | |
const cItem & | GetSlot (int a_SlotNum) const |
const cItem & | GetSlot (int a_X, int a_Y) const |
void | SetSlot (int a_SlotNum, const cItem &a_Item) |
void | SetSlot (int a_X, int a_Y, const cItem &a_Item) |
Public Member Functions inherited from cBlockEntity | |
cBlockEntity * | Clone (Vector3i a_Pos) |
Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position. More... | |
BLOCKTYPE | GetBlockType () const |
int | GetChunkX () const |
int | GetChunkZ () const |
virtual const char * | GetClass () const |
Returns the name of the topmost class (the most descendant). More... | |
virtual const char * | GetParentClass () const |
Returns the name of the parent class, or empty string if no parent class. More... | |
Vector3i | GetPos () const |
int | GetPosX () const |
int | GetPosY () const |
int | GetPosZ () const |
Vector3i | GetRelPos () const |
int | GetRelX () const |
int | GetRelZ () const |
cWorld * | GetWorld () const |
virtual bool | IsA (const char *a_ClassName) const |
Returns true if the object is the specified class, or its descendant. More... | |
void | SetPos (Vector3i a_NewPos) |
Updates the internally stored position. More... | |
void | SetWorld (cWorld *a_World) |
virtual | ~cBlockEntity () |
Public Member Functions inherited from cItemGrid::cListener | |
virtual | ~cListener () |
Public Member Functions inherited from cBlockEntityWindowOwner | |
cBlockEntityWindowOwner (cBlockEntity *a_BlockEntity) | |
virtual Vector3i | GetBlockPos (void) override |
Returns the block position at which the element owning the window is. More... | |
Public Member Functions inherited from cWindowOwner | |
void | CloseWindow (void) |
cWindowOwner () | |
cWindow * | GetWindow (void) const |
void | OpenWindow (cWindow *a_Window) |
virtual | ~cWindowOwner () |
Static Public Member Functions | |
static bool | IsMineralBlock (BLOCKTYPE a_BlockType) |
Returns true if the block is a diamond block, a golden block, an iron block or an emerald block. More... | |
static bool | IsValidEffect (cEntityEffect::eType a_Effect, char a_BeaconLevel) |
Returns true if the effect can be used. More... | |
Static Public Member Functions inherited from cBlockEntity | |
static cBlockEntity * | CreateByBlockType (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr) |
Creates a new block entity for the specified block type at the specified absolute pos. More... | |
static const char * | GetClassStatic () |
static bool | IsBlockEntityBlockType (BLOCKTYPE a_BlockType) |
Returns true if the specified blocktype is supposed to have an associated block entity. More... | |
Protected Attributes | |
char | m_BeaconLevel |
bool | m_IsActive |
cEntityEffect::eType | m_PrimaryEffect |
cEntityEffect::eType | m_SecondaryEffect |
Protected Attributes inherited from cBlockEntityWithItems | |
cItemGrid | m_Contents |
Protected Attributes inherited from cBlockEntity | |
NIBBLETYPE | m_BlockMeta |
The block meta representing this particular instance in the world Mainly used for directional entities, such as dispensers. More... | |
BLOCKTYPE | m_BlockType |
The blocktype representing this particular instance in the world. More... | |
Vector3i | m_Pos |
Position in absolute block coordinates. More... | |
int | m_RelX |
Position relative to the chunk, used to speed up ticking. More... | |
int | m_RelZ |
cWorld * | m_World |
Private Types | |
using | super = cBlockEntityWithItems |
Additional Inherited Members | |
Protected Member Functions inherited from cBlockEntityWithItems | |
virtual void | OnSlotChanged (cItemGrid *a_Grid, int a_SlotNum) override |
Called whenever a slot changes. More... | |
Protected Member Functions inherited from cBlockEntity | |
cBlockEntity (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World) | |
Definition at line 19 of file BeaconEntity.h.
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private |
Definition at line 24 of file BeaconEntity.h.
cBeaconEntity::cBeaconEntity | ( | BLOCKTYPE | a_BlockType, |
NIBBLETYPE | a_BlockMeta, | ||
Vector3i | a_Pos, | ||
cWorld * | a_World | ||
) |
Definition at line 14 of file BeaconEntity.cpp.
char cBeaconEntity::CalculatePyramidLevel | ( | void | ) |
Calculate the amount of layers the pyramid below the beacon has.
Definition at line 32 of file BeaconEntity.cpp.
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overridevirtual |
Copies all properties of a_Src into this entity, except for its m_World and location.
Each non-abstract descendant should override to copy its specific properties, and call Super::CopyFrom(a_Src) to copy the common ones.
Reimplemented from cBlockEntityWithItems.
Definition at line 264 of file BeaconEntity.cpp.
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inline |
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inline |
Definition at line 50 of file BeaconEntity.h.
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inline |
Definition at line 51 of file BeaconEntity.h.
void cBeaconEntity::GiveEffects | ( | void | ) |
Give the near-players the effects.
Definition at line 220 of file BeaconEntity.cpp.
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inline |
Is the beacon active?
Definition at line 45 of file BeaconEntity.h.
bool cBeaconEntity::IsBeaconBlocked | ( | void | ) |
Is the beacon blocked by non-transparent blocks that are higher than the beacon?
Definition at line 139 of file BeaconEntity.cpp.
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static |
Returns true if the block is a diamond block, a golden block, an iron block or an emerald block.
Definition at line 156 of file BeaconEntity.cpp.
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static |
Returns true if the effect can be used.
Definition at line 71 of file BeaconEntity.cpp.
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overridevirtual |
Sends the packet defining the block entity to the client specified.
To send to all eligible clients, use cWorld::BroadcastBlockEntity()
Implements cBlockEntity.
Definition at line 279 of file BeaconEntity.cpp.
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inline |
Modify the beacon level.
(It is needed to load the beacon corectly)
Definition at line 40 of file BeaconEntity.h.
bool cBeaconEntity::SetPrimaryEffect | ( | cEntityEffect::eType | a_Effect | ) |
Sets the primary effect.
Returns false when the effect is invalid.
Definition at line 95 of file BeaconEntity.cpp.
bool cBeaconEntity::SetSecondaryEffect | ( | cEntityEffect::eType | a_Effect | ) |
Sets the secondary effect.
Returns false when the effect is invalid.
Definition at line 117 of file BeaconEntity.cpp.
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overridevirtual |
Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking.
By default does nothing.
Reimplemented from cBlockEntity.
Definition at line 288 of file BeaconEntity.cpp.
void cBeaconEntity::UpdateBeacon | ( | void | ) |
Update the beacon.
Definition at line 175 of file BeaconEntity.cpp.
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overridevirtual |
Called when a player uses this entity; should open the UI window.
returns true if the use was successful, return false to use the block as a "normal" block
Implements cBlockEntity.
Definition at line 303 of file BeaconEntity.cpp.
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protected |
Definition at line 81 of file BeaconEntity.h.
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protected |
Definition at line 80 of file BeaconEntity.h.
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protected |
Definition at line 83 of file BeaconEntity.h.
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protected |
Definition at line 83 of file BeaconEntity.h.