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cBlockSaplingHandler Class Referencefinal

#include <BlockSapling.h>

Inheritance diagram for cBlockSaplingHandler:
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Collaboration diagram for cBlockSaplingHandler:
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Private Types

using Super = cBlockHandler
 

Private Member Functions

virtual bool CanBeAt (const cChunk &a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override
 Checks if the block can stay at the specified relative coords in the chunk. More...
 
virtual cItems ConvertToPickups (const NIBBLETYPE a_BlockMeta, const cItem *const a_Tool) const override
 Returns the pickups that would result if the block was mined by a_Digger using a_Tool. More...
 
virtual ColourID GetMapBaseColourID (NIBBLETYPE a_Meta) const override
 Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format. More...
 
virtual int Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) const override
 Grows this block, if it supports growing, by the specified amount of stages (at most). More...
 
virtual void OnUpdate (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_PluginInterface, cChunk &a_Chunk, const Vector3i a_RelPos) const override
 Called when the block gets ticked either by a random tick or by a queued tick. More...
 

Static Private Member Functions

static bool CanGrowAt (cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta)
 
static bool IsLargeTree (cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Meta)
 

Additional Inherited Members

- Public Member Functions inherited from cBlockHandler
virtual bool CanSustainPlant (BLOCKTYPE a_Plant) const
 Checks whether the block has an effect on growing the plant. More...
 
constexpr cBlockHandler (BLOCKTYPE a_BlockType)
 
void Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) const
 Called when one of the neighbors gets set; equivalent to MC block update. More...
 
virtual bool DoesIgnoreBuildCollision (const cWorld &a_World, const cItem &a_HeldItem, Vector3i a_Position, NIBBLETYPE a_Meta, eBlockFace a_ClickedBlockFace, bool a_ClickedDirectly) const
 Checks if the player can build "inside" this block. More...
 
virtual cBoundingBox GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const
 Returns the relative bounding box that must be entity-free in order for the block to be placed. More...
 
virtual bool IsInsideBlock (const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) const
 Tests if a_RelPosition is inside the block, where a_RelPosition is relative to the origin of the block. More...
 
virtual bool IsUseable (void) const
 Called to check whether this block supports a rclk action. More...
 
virtual NIBBLETYPE MetaMirrorXY (NIBBLETYPE a_Meta) const
 Mirrors a given block meta around the XY plane. More...
 
virtual NIBBLETYPE MetaMirrorXZ (NIBBLETYPE a_Meta) const
 Mirros a given block meta around the XZ plane. More...
 
virtual NIBBLETYPE MetaMirrorYZ (NIBBLETYPE a_Meta) const
 Mirros a given block meta around the YZ plane. More...
 
virtual NIBBLETYPE MetaRotateCCW (NIBBLETYPE a_Meta) const
 Rotates a given block meta counter-clockwise. More...
 
virtual NIBBLETYPE MetaRotateCW (NIBBLETYPE a_Meta) const
 Rotates a given block meta clockwise. More...
 
virtual void OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, const cEntity *a_Digger) const
 Called after a block gets broken (replaced with air), by natural means. More...
 
virtual void OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const
 Called when a right click to this block is cancelled. More...
 
virtual void OnDigging (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos) const
 Called when the player starts digging the block. More...
 
virtual void OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const
 Called when a direct neighbor of this block has been changed. More...
 
virtual void OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) const
 Called by cWorld::SetBlock() after the block has been set. More...
 
virtual bool OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace, const Vector3i a_CursorPos) const
 Called when the user right clicks the block and the block is useable. More...
 
- Static Public Member Functions inherited from cBlockHandler
static const cBlockHandlerFor (BLOCKTYPE a_BlockType)
 
static char FortuneDiscreteRandom (char a_MinDrop, char a_DefaultMax, unsigned char a_BonusMax, char a_DropCap=25)
 Returns a random number of drops taking into account fortune. More...
 
static void NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor)
 Notifies the specified neighbor that the current block has changed. More...
 
static unsigned char ToolFortuneLevel (const cItem *a_Tool)
 Returns the fortune level of a tool, if it is a valid tool. More...
 
static bool ToolHasSilkTouch (const cItem *a_Tool)
 Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More...
 
- Protected Member Functions inherited from cBlockHandler
 ~cBlockHandler ()=default
 
- Protected Attributes inherited from cBlockHandler
const BLOCKTYPE m_BlockType
 

Detailed Description

Definition at line 11 of file BlockSapling.h.

Member Typedef Documentation

◆ Super

Definition at line 14 of file BlockSapling.h.

Member Function Documentation

◆ CanBeAt()

virtual bool cBlockSaplingHandler::CanBeAt ( const cChunk a_Chunk,
const Vector3i  a_Position,
const NIBBLETYPE  a_Meta 
) const
inlineoverrideprivatevirtual

Checks if the block can stay at the specified relative coords in the chunk.

Reimplemented from cBlockHandler.

Definition at line 32 of file BlockSapling.h.

◆ CanGrowAt()

static bool cBlockSaplingHandler::CanGrowAt ( cChunk a_Chunk,
int  a_RelX,
int  a_RelY,
int  a_RelZ,
NIBBLETYPE  a_Meta 
)
inlinestaticprivate

Definition at line 74 of file BlockSapling.h.

◆ ConvertToPickups()

virtual cItems cBlockSaplingHandler::ConvertToPickups ( const NIBBLETYPE  a_BlockMeta,
const cItem *const  a_Tool 
) const
inlineoverrideprivatevirtual

Returns the pickups that would result if the block was mined by a_Digger using a_Tool.

Doesn't do any actual block change / mining, only calculates the pickups. a_Digger is the entity that caused the conversion, usually the player digging. a_Tool is the tool used for the digging. The default implementation drops a single item created from m_BlockType and the current meta.

Reimplemented from cBlockHandler.

Definition at line 22 of file BlockSapling.h.

◆ GetMapBaseColourID()

virtual ColourID cBlockSaplingHandler::GetMapBaseColourID ( NIBBLETYPE  a_Meta) const
inlineoverrideprivatevirtual

Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format.

Reimplemented from cBlockHandler.

Definition at line 217 of file BlockSapling.h.

◆ Grow()

virtual int cBlockSaplingHandler::Grow ( cChunk a_Chunk,
Vector3i  a_RelPos,
int  a_NumStages = 1 
) const
inlineoverrideprivatevirtual

Grows this block, if it supports growing, by the specified amount of stages (at most).

Returns the number of stages actually grown, zero if not supported (default).

Reimplemented from cBlockHandler.

Definition at line 188 of file BlockSapling.h.

◆ IsLargeTree()

static bool cBlockSaplingHandler::IsLargeTree ( cChunk a_Chunk,
int  a_RelX,
int  a_RelY,
int  a_RelZ,
NIBBLETYPE  a_Meta 
)
inlinestaticprivate

Definition at line 223 of file BlockSapling.h.

◆ OnUpdate()

virtual void cBlockSaplingHandler::OnUpdate ( cChunkInterface a_ChunkInterface,
cWorldInterface a_WorldInterface,
cBlockPluginInterface a_BlockPluginInterface,
cChunk a_Chunk,
const Vector3i  a_RelPos 
) const
inlineoverrideprivatevirtual

Called when the block gets ticked either by a random tick or by a queued tick.

Note that the coords in a_RelPos are chunk-relative!

Reimplemented from cBlockHandler.

Definition at line 41 of file BlockSapling.h.


The documentation for this class was generated from the following file: