Cuberite
A lightweight, fast and extensible game server for Minecraft
Classes | Namespaces | Typedefs
Server.h File Reference
#include "RCONServer.h"
#include "OSSupport/IsThread.h"
#include "OSSupport/Network.h"
#include "mbedTLS++/RsaPrivateKey.h"
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Classes

class  cServer
 
class  cServer::cTickThread
 The server tick thread takes care of the players who aren't yet spawned in a world. More...
 

Namespaces

 Json
 

Typedefs

typedef std::shared_ptr< cClientHandlecClientHandlePtr
 
typedef std::list< cClientHandlePtrcClientHandlePtrs
 
typedef std::list< cClientHandle * > cClientHandles
 

Typedef Documentation

◆ cClientHandlePtr

typedef std::shared_ptr<cClientHandle> cClientHandlePtr

Definition at line 37 of file Server.h.

◆ cClientHandlePtrs

typedef std::list<cClientHandlePtr> cClientHandlePtrs

Definition at line 38 of file Server.h.

◆ cClientHandles

typedef std::list<cClientHandle *> cClientHandles

Definition at line 39 of file Server.h.