Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "RCONServer.h"
#include "OSSupport/IsThread.h"
#include "OSSupport/Network.h"
#include "mbedTLS++/RsaPrivateKey.h"
Go to the source code of this file.
Classes | |
class | cServer |
class | cServer::cTickThread |
The server tick thread takes care of the players who aren't yet spawned in a world. More... | |
Namespaces | |
Json | |
Typedefs | |
typedef std::shared_ptr< cClientHandle > | cClientHandlePtr |
typedef std::list< cClientHandlePtr > | cClientHandlePtrs |
typedef std::list< cClientHandle * > | cClientHandles |
typedef std::shared_ptr<cClientHandle> cClientHandlePtr |
typedef std::list<cClientHandlePtr> cClientHandlePtrs |
typedef std::list<cClientHandle *> cClientHandles |