#include <ScoreboardSerializer.h>
Definition at line 24 of file ScoreboardSerializer.h.
◆ cScoreboardSerializer()
cScoreboardSerializer::cScoreboardSerializer |
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const AString & |
a_WorldName, |
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cScoreboard * |
a_ScoreBoard |
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) |
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◆ Load()
bool cScoreboardSerializer::Load |
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void |
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◆ LoadScoreboardFromNBT()
bool cScoreboardSerializer::LoadScoreboardFromNBT |
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const cParsedNBT & |
a_NBT | ) |
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private |
◆ Save()
bool cScoreboardSerializer::Save |
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void |
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◆ SaveScoreboardToNBT()
void cScoreboardSerializer::SaveScoreboardToNBT |
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cFastNBTWriter & |
a_Writer | ) |
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private |
◆ m_Path
AString cScoreboardSerializer::m_Path |
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private |
◆ m_ScoreBoard
The documentation for this class was generated from the following files: