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Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <BlockPiston.h>
Public Member Functions | |
cBlockPistonHandler (BLOCKTYPE a_BlockType) | |
virtual ColourID | GetMapBaseColourID (NIBBLETYPE a_Meta) override |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format. More... | |
virtual bool | GetPlacementBlockTypeMeta (cChunkInterface &a_ChunkInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE &a_BlockType, NIBBLETYPE &a_BlockMeta) override |
Called before a block is placed into a world. More... | |
virtual void | OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) override |
Called after a block gets broken (replaced with air), either by player or by natural means. More... | |
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cClearMetaOnDrop (BLOCKTYPE a_BlockType) | |
virtual cItems | ConvertToPickups (NIBBLETYPE a_BlockMeta, cBlockEntity *a_BlockEntity, const cEntity *a_Digger, const cItem *a_Tool) override |
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virtual bool | CanBeAt (cChunkInterface &a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk &a_Chunk) |
Checks if the block can stay at the specified relative coords in the chunk. More... | |
virtual bool | CanSustainPlant (BLOCKTYPE a_Plant) |
Checks whether the block has an effect on growing the plant. More... | |
cBlockHandler (BLOCKTYPE a_BlockType) | |
virtual void | Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) |
Called when one of the neighbors gets set; equivalent to MC block update. More... | |
virtual bool | DoesDropOnUnsuitable (void) |
Returns if this block drops if it gets destroyed by an unsuitable situation. More... | |
virtual bool | DoesIgnoreBuildCollision (cChunkInterface &ChunkInterface, Vector3i a_Pos, cPlayer &a_Player, NIBBLETYPE a_Meta) |
Checks if the player can build "inside" this block. More... | |
virtual cBoundingBox | GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) |
Returns the relative bounding box that must be entity-free in order for the block to be placed. More... | |
virtual int | Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) |
Grows this block, if it supports growing, by the specified amount of stages (at most). More... | |
virtual bool | IsClickedThrough (void) |
Indicates whether the client will click through this block. More... | |
virtual bool | IsInsideBlock (Vector3d a_Position, const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta) |
Tests if a_Position is inside the block where a_Position is relative to the origin of the block Note that this is considered from a "top-down" perspective i.e. More... | |
virtual bool | IsUseable (void) |
Checks if the block can be placed at this point. More... | |
virtual NIBBLETYPE | MetaMirrorXY (NIBBLETYPE a_Meta) |
Mirrors a given block meta around the XY plane. More... | |
virtual NIBBLETYPE | MetaMirrorXZ (NIBBLETYPE a_Meta) |
Mirros a given block meta around the XZ plane. More... | |
virtual NIBBLETYPE | MetaMirrorYZ (NIBBLETYPE a_Meta) |
Mirros a given block meta around the YZ plane. More... | |
virtual NIBBLETYPE | MetaRotateCCW (NIBBLETYPE a_Meta) |
Rotates a given block meta counter-clockwise. More... | |
virtual NIBBLETYPE | MetaRotateCW (NIBBLETYPE a_Meta) |
Rotates a given block meta clockwise. More... | |
virtual void | OnBreaking (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos) |
Called before a block gets broken (replaced with air), either by player or by natural means. More... | |
virtual void | OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) |
Called when a right click to this block is cancelled. More... | |
virtual void | OnDigging (cChunkInterface &cChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) |
Called when the player starts digging the block. More... | |
virtual void | OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) |
Called when a direct neighbor of this block has been changed. More... | |
virtual void | OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) |
Called by cWorld::SetBlock() after the block has been set. More... | |
virtual void | OnPlacedByPlayer (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const sSetBlock &a_BlockChange) |
Called by cPlayer::PlaceBlocks() for each block after it has been set to the world. More... | |
virtual void | OnPlayerBreakingBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos) |
Called just before the player breaks the block. More... | |
virtual void | OnPlayerBrokeBlock (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta) |
Called just after the player breaks the block. More... | |
virtual void | OnUpdate (cChunkInterface &cChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_BlockPluginInterface, cChunk &a_Chunk, int a_RelX, int a_RelY, int a_RelZ) |
Called when the block gets ticked either by a random tick or by a queued tick. More... | |
virtual bool | OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) |
Called if the user right clicks the block and the block is useable returns true if the use was successful, return false to use the block as a "normal" block. More... | |
virtual | ~cBlockHandler () |
Static Public Member Functions | |
static void | ExtendPiston (Vector3i a_BlockPos, cWorld &a_World) |
static bool | IsExtended (NIBBLETYPE a_PistonMeta) |
Returns true if the piston (with the specified meta) is extended. More... | |
static eBlockFace | MetaDataToDirection (NIBBLETYPE a_MetaData) |
static Vector3i | MetadataToOffset (NIBBLETYPE a_PistonMeta) |
Converts piston block's metadata into a unit vector representing the direction in which the piston will extend. More... | |
static void | RetractPiston (Vector3i a_BlockPos, cWorld &a_World) |
static NIBBLETYPE | RotationPitchToMetaData (double a_Rotation, double a_Pitch) |
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static void | NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor) |
Notifies the specified neighbor that the current block has changed. More... | |
static bool | ToolHasSilkTouch (const cItem *a_Tool) |
Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More... | |
Private Types | |
using | super = cClearMetaOnDrop< cBlockHandler > |
typedef std::unordered_set< Vector3i, VectorHasher< int > > | Vector3iSet |
Static Private Member Functions | |
static bool | CanPush (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) |
Returns true if the specified block can be pushed by a piston (and left intact) More... | |
static bool | CanPushBlock (const Vector3i &a_BlockPos, cWorld &a_World, bool a_RequirePushable, Vector3iSet &a_BlocksPushed, const Vector3i &a_PushDir) |
Tries to push a block and increases the pushed blocks variable. More... | |
static bool | IsSticky (BLOCKTYPE a_BlockType) |
Returns true if the piston (specified by blocktype) is a sticky piston. More... | |
static void | PushBlocks (const Vector3iSet &a_BlocksToPush, cWorld &a_World, const Vector3i &a_PushDir) |
Moves a list of blocks in a specific direction. More... | |
Static Private Attributes | |
static const Byte | PistonExtendAction = 0U |
Piston extension block action. More... | |
static const Byte | PistonRetractAction = 1U |
Piston retraction block action. More... | |
Additional Inherited Members | |
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static cBlockHandler * | CreateBlockHandler (BLOCKTYPE a_BlockType) |
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BLOCKTYPE | m_BlockType |
Definition at line 19 of file BlockPiston.h.
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private |
Definition at line 22 of file BlockPiston.h.
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private |
Definition at line 113 of file BlockPiston.h.
cBlockPistonHandler::cBlockPistonHandler | ( | BLOCKTYPE | a_BlockType | ) |
Definition at line 19 of file BlockPiston.cpp.
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inlinestaticprivate |
Returns true if the specified block can be pushed by a piston (and left intact)
Definition at line 125 of file BlockPiston.h.
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staticprivate |
Tries to push a block and increases the pushed blocks variable.
Returns true if the block is pushable
Definition at line 127 of file BlockPiston.cpp.
Definition at line 195 of file BlockPiston.cpp.
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inlineoverridevirtual |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.gamepedia.com/Map_item_format.
Reimplemented from cBlockHandler.
Definition at line 102 of file BlockPiston.h.
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overridevirtual |
Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse. Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block. Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
Reimplemented from cBlockHandler.
Definition at line 49 of file BlockPiston.cpp.
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inlinestatic |
Returns true if the piston (with the specified meta) is extended.
Definition at line 109 of file BlockPiston.h.
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inlinestaticprivate |
Returns true if the piston (specified by blocktype) is a sticky piston.
Definition at line 122 of file BlockPiston.h.
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inlinestatic |
Definition at line 78 of file BlockPiston.h.
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static |
Converts piston block's metadata into a unit vector representing the direction in which the piston will extend.
Definition at line 65 of file BlockPiston.cpp.
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overridevirtual |
Called after a block gets broken (replaced with air), either by player or by natural means.
If by player, it is called before the OnPlayerBrokeBlock() callback. The block is already dug up in the world, the original block type and meta is passed in a_OldBlockType and a_OldBlockMeta. By default notifies all direct neighbors via their OnNeighborChanged() callbacks.
Reimplemented from cBlockHandler.
Definition at line 28 of file BlockPiston.cpp.
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staticprivate |
Moves a list of blocks in a specific direction.
Definition at line 88 of file BlockPiston.cpp.
Definition at line 256 of file BlockPiston.cpp.
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inlinestatic |
Definition at line 41 of file BlockPiston.h.
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staticprivate |
Piston extension block action.
Definition at line 116 of file BlockPiston.h.
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staticprivate |
Piston retraction block action.
Definition at line 119 of file BlockPiston.h.