Cuberite
A lightweight, fast and extensible game server for Minecraft
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Base class for plants that use light values to decide whether to grow or not. More...
#include <BlockPlant.h>
Protected Types | |
enum | PlantAction { paDeath , paGrowth , paStay } |
The action the plant can take on an update. More... | |
Protected Member Functions | |
virtual PlantAction | CanGrow (cChunk &a_Chunk, Vector3i a_RelPos) const |
Checks whether a plant can grow grow, based on what is returned from cBlockPlant::HasEnoughLight and a random check based on what is returned from cBlockPlant::GetGrowthChance. More... | |
virtual int | GetGrowthChance (cChunk &a_Chunk, Vector3i a_RelPos) const |
Generates an int value between 4 and 25 based on surrounding blocks that affect how quickly the plant grows. More... | |
~cBlockPlant ()=default | |
Protected Member Functions inherited from cBlockHandler | |
~cBlockHandler ()=default | |
Static Protected Member Functions | |
static PlantAction | HasEnoughLight (cChunk &a_Chunk, Vector3i a_RelPos) |
Checks whether there is enough light for the plant to grow. More... | |
Private Types | |
using | Super = cBlockHandler |
Private Member Functions | |
virtual void | BearFruit (cChunk &a_Chunk, const Vector3i a_StemRelPos) const |
Grows the final produce next to the stem at the specified position. More... | |
virtual void | OnUpdate (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cBlockPluginInterface &a_PluginInterface, cChunk &a_Chunk, const Vector3i a_RelPos) const override |
Called when the block gets ticked either by a random tick or by a queued tick. More... | |
Additional Inherited Members | |
Public Member Functions inherited from cBlockHandler | |
virtual bool | CanBeAt (const cChunk &a_Chunk, Vector3i a_Position, NIBBLETYPE a_Meta) const |
Checks if the block can stay at the specified relative coords in the chunk. More... | |
virtual bool | CanSustainPlant (BLOCKTYPE a_Plant) const |
Checks whether the block has an effect on growing the plant. More... | |
constexpr | cBlockHandler (BLOCKTYPE a_BlockType) |
void | Check (cChunkInterface &ChunkInterface, cBlockPluginInterface &a_PluginInterface, Vector3i a_RelPos, cChunk &a_Chunk) const |
Called when one of the neighbors gets set; equivalent to MC block update. More... | |
virtual cItems | ConvertToPickups (NIBBLETYPE a_BlockMeta, const cItem *a_Tool=nullptr) const |
Returns the pickups that would result if the block was mined by a_Digger using a_Tool. More... | |
virtual bool | DoesIgnoreBuildCollision (const cWorld &a_World, const cItem &a_HeldItem, Vector3i a_Position, NIBBLETYPE a_Meta, eBlockFace a_ClickedBlockFace, bool a_ClickedDirectly) const |
Checks if the player can build "inside" this block. More... | |
virtual ColourID | GetMapBaseColourID (NIBBLETYPE a_Meta) const |
Returns the base colour ID of the block, as will be represented on a map, as per documentation: https://minecraft.wiki/w/Map_item_format. More... | |
virtual cBoundingBox | GetPlacementCollisionBox (BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const |
Returns the relative bounding box that must be entity-free in order for the block to be placed. More... | |
virtual int | Grow (cChunk &a_Chunk, Vector3i a_RelPos, int a_NumStages=1) const |
Grows this block, if it supports growing, by the specified amount of stages (at most). More... | |
virtual bool | IsInsideBlock (const Vector3d a_RelPosition, const NIBBLETYPE a_BlockMeta) const |
Tests if a_RelPosition is inside the block, where a_RelPosition is relative to the origin of the block. More... | |
virtual bool | IsUseable (void) const |
Called to check whether this block supports a rclk action. More... | |
virtual NIBBLETYPE | MetaMirrorXY (NIBBLETYPE a_Meta) const |
Mirrors a given block meta around the XY plane. More... | |
virtual NIBBLETYPE | MetaMirrorXZ (NIBBLETYPE a_Meta) const |
Mirros a given block meta around the XZ plane. More... | |
virtual NIBBLETYPE | MetaMirrorYZ (NIBBLETYPE a_Meta) const |
Mirros a given block meta around the YZ plane. More... | |
virtual NIBBLETYPE | MetaRotateCCW (NIBBLETYPE a_Meta) const |
Rotates a given block meta counter-clockwise. More... | |
virtual NIBBLETYPE | MetaRotateCW (NIBBLETYPE a_Meta) const |
Rotates a given block meta clockwise. More... | |
virtual void | OnBroken (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_OldBlockType, NIBBLETYPE a_OldBlockMeta, const cEntity *a_Digger) const |
Called after a block gets broken (replaced with air), by natural means. More... | |
virtual void | OnCancelRightClick (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace) const |
Called when a right click to this block is cancelled. More... | |
virtual void | OnDigging (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos) const |
Called when the player starts digging the block. More... | |
virtual void | OnNeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const |
Called when a direct neighbor of this block has been changed. More... | |
virtual void | OnPlaced (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) const |
Called by cWorld::SetBlock() after the block has been set. More... | |
virtual bool | OnUse (cChunkInterface &a_ChunkInterface, cWorldInterface &a_WorldInterface, cPlayer &a_Player, const Vector3i a_BlockPos, eBlockFace a_BlockFace, const Vector3i a_CursorPos) const |
Called when the user right clicks the block and the block is useable. More... | |
Static Public Member Functions inherited from cBlockHandler | |
static const cBlockHandler & | For (BLOCKTYPE a_BlockType) |
static char | FortuneDiscreteRandom (char a_MinDrop, char a_DefaultMax, unsigned char a_BonusMax, char a_DropCap=25) |
Returns a random number of drops taking into account fortune. More... | |
static void | NeighborChanged (cChunkInterface &a_ChunkInterface, Vector3i a_NeighborPos, eBlockFace a_WhichNeighbor) |
Notifies the specified neighbor that the current block has changed. More... | |
static unsigned char | ToolFortuneLevel (const cItem *a_Tool) |
Returns the fortune level of a tool, if it is a valid tool. More... | |
static bool | ToolHasSilkTouch (const cItem *a_Tool) |
Returns true if the specified tool is valid and has a non-zero silk-touch enchantment. More... | |
Protected Attributes inherited from cBlockHandler | |
const BLOCKTYPE | m_BlockType |
Base class for plants that use light values to decide whether to grow or not.
On block update, the plant decides whether to grow, die or stay as-is, based on the CanGrow() overridable method result.
Definition at line 12 of file BlockPlant.h.
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private |
Definition at line 15 of file BlockPlant.h.
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protected |
The action the plant can take on an update.
Enumerator | |
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paDeath | |
paGrowth | |
paStay |
Definition at line 26 of file BlockPlant.h.
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protecteddefault |
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inlineprivatevirtual |
Grows the final produce next to the stem at the specified position.
Reimplemented in cBlockStemsHandler< ProduceBlockType, StemPickupType >.
Definition at line 169 of file BlockPlant.h.
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inlineprotectedvirtual |
Checks whether a plant can grow grow, based on what is returned from cBlockPlant::HasEnoughLight and a random check based on what is returned from cBlockPlant::GetGrowthChance.
Can return three values. paGrowth when the conditions are right for the plant to grow. paStay when the conditions are not quite right. paDeath is returned when there isn't enough light for the plant to survive. Plants that don't require light will never have a paDeath returned
Reimplemented in cBlockSugarCaneHandler, and cBlockCactusHandler.
Definition at line 81 of file BlockPlant.h.
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inlineprotectedvirtual |
Generates an int value between 4 and 25 based on surrounding blocks that affect how quickly the plant grows.
The higher the value, the less likely the plant is to grow
Definition at line 98 of file BlockPlant.h.
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inlinestaticprotected |
Checks whether there is enough light for the plant to grow.
If the plant doesn't require light to grow, then it returns paGrowth. If the plant requires light to grow and there is enough light, it returns paGrowth. If the plant requires light to grow and there isn't enough light, it returns paStay. If the plant requires light to grow and there is too little light, it returns paDeath.
Definition at line 38 of file BlockPlant.h.
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inlineoverrideprivatevirtual |
Called when the block gets ticked either by a random tick or by a queued tick.
Note that the coords in a_RelPos are chunk-relative!
Reimplemented from cBlockHandler.
Definition at line 140 of file BlockPlant.h.