Cuberite
A lightweight, fast and extensible game server for Minecraft
cMobHeadEntity Member List

This is the complete list of members for cMobHeadEntity, including all inherited members.

cBlockEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World)cBlockEntityprotected
Clone(Vector3i a_Pos)cBlockEntity
cMobHeadEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World)cMobHeadEntity
ConvertToPickups() const overridecMobHeadEntityprivatevirtual
CopyFrom(const cBlockEntity &a_Src) overridecMobHeadEntityprivatevirtual
CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld *a_World=nullptr)cBlockEntitystatic
Destroy()cBlockEntityvirtual
GetBlockType() constcBlockEntityinline
GetChunkX() constcBlockEntityinline
GetChunkZ() constcBlockEntityinline
GetOwnerName(void) constcMobHeadEntityinline
GetOwnerTexture(void) constcMobHeadEntityinline
GetOwnerTextureSignature(void) constcMobHeadEntityinline
GetOwnerUUID(void) constcMobHeadEntityinline
GetPos() constcBlockEntityinline
GetPosX() constcBlockEntityinline
GetPosY() constcBlockEntityinline
GetPosZ() constcBlockEntityinline
GetRelPos() constcBlockEntityinline
GetRelX() constcBlockEntityinline
GetRelZ() constcBlockEntityinline
GetRotation(void) constcMobHeadEntityinline
GetType(void) constcMobHeadEntityinline
GetWorld() constcBlockEntityinline
IsBlockEntityBlockType(BLOCKTYPE a_BlockType)cBlockEntitystatic
m_BlockMetacBlockEntityprotected
m_BlockTypecBlockEntityprotected
m_OwnerNamecMobHeadEntityprivate
m_OwnerTexturecMobHeadEntityprivate
m_OwnerTextureSignaturecMobHeadEntityprivate
m_OwnerUUIDcMobHeadEntityprivate
m_PoscBlockEntityprotected
m_RelXcBlockEntityprotected
m_RelZcBlockEntityprotected
m_RotationcMobHeadEntityprivate
m_TypecMobHeadEntityprivate
m_WorldcBlockEntityprotected
OnAddToWorld(cWorld &a_World, cChunk &a_Chunk)cBlockEntityvirtual
OnRemoveFromWorld()cBlockEntityvirtual
SendTo(cClientHandle &a_Client) overridecMobHeadEntityprivatevirtual
SetOwner(const cPlayer &a_Owner)cMobHeadEntity
SetOwner(const cUUID &a_OwnerUUID, const AString &a_OwnerName, const AString &a_OwnerTexture, const AString &a_OwnerTextureSignature)cMobHeadEntity
SetPos(Vector3i a_NewPos)cBlockEntity
SetRotation(eMobHeadRotation a_Rotation)cMobHeadEntity
SetType(const eMobHeadType &a_SkullType)cMobHeadEntity
SetWorld(cWorld *a_World)cBlockEntity
Super typedefcMobHeadEntityprivate
Tick(std::chrono::milliseconds a_Dt, cChunk &a_Chunk)cBlockEntityvirtual
UsedBy(cPlayer *a_Player) overridecMobHeadEntityprivatevirtual
~cBlockEntity()=defaultcBlockEntityvirtual