Cuberite
A lightweight, fast and extensible game server for Minecraft
src
Mobs
Bat.h
Go to the documentation of this file.
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#pragma once
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#include "
PassiveMonster.h
"
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class
cBat
:
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public
cPassiveMonster
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{
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using
Super
=
cPassiveMonster
;
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public
:
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cBat
();
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CLASS_PROTODEF
(
cBat
)
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bool
IsHanging
(
void
)
const
{
return
false
; }
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} ;
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CLASS_PROTODEF
#define CLASS_PROTODEF(classname)
Definition:
Entity.h:13
PassiveMonster.h
cEntity
Definition:
Entity.h:76
cBat
Definition:
Bat.h:12
cBat::IsHanging
bool IsHanging(void) const
Definition:
Bat.h:21
cBat::cBat
cBat()
Definition:
Bat.cpp:8
cPassiveMonster
Definition:
PassiveMonster.h:13
cPassiveMonster::cPassiveMonster
cPassiveMonster(const AString &a_ConfigName, eMonsterType a_MobType, const AString &a_SoundHurt, const AString &a_SoundDeath, const AString &a_SoundAmbient, float a_Width, float a_Height)
Definition:
PassiveMonster.cpp:13
Generated on Fri Oct 25 2024 05:01:15 for Cuberite by
1.9.1