Cuberite
A lightweight, fast and extensible game server for Minecraft
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Classes | |
struct | cCaveDefPoint |
class | cStructGenWormNestCaves::cCaveSystem |
A collection of connected tunnels, possibly branching. More... | |
class | cCaveTunnel |
A single non-branching tunnel of a WormNestCave. More... | |
Typedefs | |
typedef std::vector< cCaveDefPoint > | cCaveDefPoints |
typedef std::vector< cCaveTunnel * > | cCaveTunnels |
Functions | |
static float | GetMarbleNoise (float x, float y, float z, cNoise &a_Noise) |
Variables | |
const int | MAX_RADIUS = 8 |
const int | MIN_RADIUS = 3 |
typedef std::vector<cCaveDefPoint> cCaveDefPoints |
typedef std::vector<cCaveTunnel *> cCaveTunnels |
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