Cuberite
A lightweight, fast and extensible game server for Minecraft
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A structure that stores the Entity ID and Playername of the projectile's creator Used to migitate invalid pointers caused by the creator being destroyed. More...
#include <ProjectileEntity.h>
Public Member Functions | |
CreatorData (UInt32 a_UniqueID, const AString &a_Name, const cEnchantments &a_Enchantments) | |
Public Attributes | |
cEnchantments | m_Enchantments |
AString | m_Name |
const UInt32 | m_UniqueID |
A structure that stores the Entity ID and Playername of the projectile's creator Used to migitate invalid pointers caused by the creator being destroyed.
Definition at line 117 of file ProjectileEntity.h.
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inline |
Definition at line 119 of file ProjectileEntity.h.
cEnchantments cProjectileEntity::CreatorData::m_Enchantments |
Definition at line 128 of file ProjectileEntity.h.
AString cProjectileEntity::CreatorData::m_Name |
Definition at line 127 of file ProjectileEntity.h.
const UInt32 cProjectileEntity::CreatorData::m_UniqueID |
Definition at line 126 of file ProjectileEntity.h.