Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "Noise.h"
Go to the source code of this file.
Classes | |
class | cInterpolCell2D< T > |
class | cInterpolCell3D< T > |
Holds a cache of the last calculated integral noise values and interpolates between them en masse. More... | |
class | cInterpolNoise< T > |
struct | Interp5Deg |
A fifth-degree curve for interpolating. More... | |
Macros | |
#define | FAST_FLOOR(x) (((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x))) |
Typedefs | |
typedef cInterpolNoise< Interp5Deg > | cInterp5DegNoise |
#define FAST_FLOOR | ( | x | ) | (((x) < 0) ? ((static_cast<int>(x)) - 1) : (static_cast<int>(x))) |
Definition at line 14 of file InterpolNoise.h.
typedef cInterpolNoise<Interp5Deg> cInterp5DegNoise |
Definition at line 521 of file InterpolNoise.h.