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Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include "Globals.h"
#include "Protocol_1_13.h"
#include "ProtocolRecognizer.h"
#include "ChunkDataSerializer.h"
#include "Packetizer.h"
#include "ProtocolPalettes.h"
#include "../Entities/Boat.h"
#include "../Entities/Minecart.h"
#include "../Entities/Pickup.h"
#include "../Entities/Player.h"
#include "../Entities/ItemFrame.h"
#include "../Entities/ArrowEntity.h"
#include "../Entities/FireworkEntity.h"
#include "../Entities/SplashPotionEntity.h"
#include "../BlockTypePalette.h"
#include "../ClientHandle.h"
#include "../Root.h"
#include "../Server.h"
#include "../Bindings/PluginManager.h"
Go to the source code of this file.
Macros | |
#define | HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) |
#define | HANDLE_READ(ByteBuf, Proc, Type, Var) |
#define HANDLE_PACKET_READ | ( | ByteBuf, | |
Proc, | |||
Type, | |||
Var | |||
) |
Definition at line 49 of file Protocol_1_13.cpp.
#define HANDLE_READ | ( | ByteBuf, | |
Proc, | |||
Type, | |||
Var | |||
) |
Definition at line 36 of file Protocol_1_13.cpp.