Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <MineShafts.h>
Classes | |
class | cMineShaftSystem |
Public Member Functions | |
cStructGenMineShafts (int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxSystemSize, int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase) | |
Public Member Functions inherited from cGridStructGen | |
cGridStructGen (int a_Seed) | |
Creates a new instance that has the generation parameters set to defaults. More... | |
cGridStructGen (int a_Seed, int a_GridSizeX, int a_GridSizeZ, int a_MaxOffsetX, int a_MaxOffsetZ, int a_MaxStructureSizeX, int a_MaxStructureSizeZ, size_t a_MaxCacheSize) | |
virtual void | GenFinish (cChunkDesc &a_ChunkDesc) override |
void | SetGeneratorParams (const AStringMap &a_GeneratorParams) |
Sets the generator params based on the dictionary passed in. More... | |
Public Member Functions inherited from cFinishGen | |
virtual | ~cFinishGen () |
Protected Member Functions | |
virtual cStructurePtr | CreateStructure (int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override |
Create a new structure at the specified gridpoint. More... | |
Protected Member Functions inherited from cGridStructGen | |
void | ClearCache (void) |
Clears everything from the cache. More... | |
void | GetStructuresForChunk (int a_ChunkX, int a_ChunkZ, cStructurePtrs &a_Structures) |
Returns all structures that may intersect the given chunk. More... | |
Protected Attributes | |
int | m_GridSize |
Average spacing of the systems. More... | |
int | m_MaxSystemSize |
Maximum blcok size of a mineshaft system. More... | |
int | m_ProbLevelCorridor |
Probability level of a branch object being the corridor. More... | |
int | m_ProbLevelCrossing |
Probability level of a branch object being the crossing, minus Corridor. More... | |
int | m_ProbLevelStaircase |
Probability level of a branch object being the staircase, minus Crossing. More... | |
Protected Attributes inherited from cGridStructGen | |
int | m_BaseSeed |
Base seed of the world for which the generator generates chunk. More... | |
cStructurePtrs | m_Cache |
Cache for the most recently generated structures, ordered by the recentness. More... | |
int | m_GridSizeX |
The size of each grid's cell in the X axis. More... | |
int | m_GridSizeZ |
The size of each grid's cell in the Z axis. More... | |
size_t | m_MaxCacheSize |
Maximum allowed sum of costs for items in the cache. More... | |
int | m_MaxOffsetX |
The maximum offset of the structure's origin from the grid midpoint, in X coord. More... | |
int | m_MaxOffsetZ |
The maximum offset of the structure's origin from the grid midpoint, in Z coord. More... | |
int | m_MaxStructureSizeX |
Maximum theoretical size of the structure in the X axis. More... | |
int | m_MaxStructureSizeZ |
Maximum theoretical size of the structure in the Z axis. More... | |
cNoise | m_Noise |
The noise used for generating grid offsets. More... | |
int | m_Seed |
Seed for generating grid offsets and also available for descendants. More... | |
Private Types | |
typedef cGridStructGen | Super |
Friends | |
class | cMineShaft |
class | cMineShaftCorridor |
class | cMineShaftCrossing |
class | cMineShaftDirtRoom |
class | cMineShaftStaircase |
Additional Inherited Members | |
Public Types inherited from cGridStructGen | |
typedef std::shared_ptr< cStructure > | cStructurePtr |
typedef std::list< cStructurePtr > | cStructurePtrs |
Definition at line 18 of file MineShafts.h.
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private |
Definition at line 21 of file MineShafts.h.
cStructGenMineShafts::cStructGenMineShafts | ( | int | a_Seed, |
int | a_GridSize, | ||
int | a_MaxOffset, | ||
int | a_MaxSystemSize, | ||
int | a_ChanceCorridor, | ||
int | a_ChanceCrossing, | ||
int | a_ChanceStaircase | ||
) |
Definition at line 1291 of file MineShafts.cpp.
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overrideprotectedvirtual |
Create a new structure at the specified gridpoint.
Implements cGridStructGen.
Definition at line 1308 of file MineShafts.cpp.
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friend |
Definition at line 30 of file MineShafts.h.
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friend |
Definition at line 32 of file MineShafts.h.
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friend |
Definition at line 33 of file MineShafts.h.
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friend |
Definition at line 31 of file MineShafts.h.
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friend |
Definition at line 34 of file MineShafts.h.
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protected |
Average spacing of the systems.
Definition at line 37 of file MineShafts.h.
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protected |
Maximum blcok size of a mineshaft system.
Definition at line 38 of file MineShafts.h.
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protected |
Probability level of a branch object being the corridor.
Definition at line 39 of file MineShafts.h.
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protected |
Probability level of a branch object being the crossing, minus Corridor.
Definition at line 40 of file MineShafts.h.
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protected |
Probability level of a branch object being the staircase, minus Crossing.
Definition at line 41 of file MineShafts.h.