58 tDistanceToMonster::const_iterator
m_Begin;
59 tDistanceToMonster::const_iterator
m_End;
void CollectMob(cEntity &a_Monster, cChunk &a_Chunk, double a_Distance)
std::map< cEntity *, sDistanceAndChunk > tMonsterToDistance
tDistanceToMonster m_DistanceToMonster
sIterablePair getMobWithinThosesDistances(double a_DistanceMin, double a_DistanceMax)
std::set< cChunk * > m_EligibleForSpawnChunks
tMonsterToDistance m_MonsterToDistance
std::multimap< double, sMonsterAndChunk > tDistanceToMonster
sDistanceAndChunk(double a_Distance, cChunk &a_Chunk)
sMonsterAndChunk(cEntity &a_Monster, cChunk &a_Chunk)
tDistanceToMonster::const_iterator m_Begin
tDistanceToMonster::const_iterator m_End