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Cuberite
A lightweight, fast and extensible game server for Minecraft
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Turns biome group indices into real biomes. More...
#include <ProtIntGen.h>
Classes | |
struct | cBiomesInGroups |
Public Member Functions | |
cProtIntGenBiomes (int a_Seed, Underlying a_Underlying) | |
virtual void | GetInts (int a_MinX, int a_MinZ, size_t a_SizeX, size_t a_SizeZ, int *a_Values) override |
Generates the array of specified size into a_Values, based on given min coords. More... | |
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cProtIntGenWithNoise (int a_Seed) | |
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virtual | ~cProtIntGen () |
Force a virtual destructor in all descendants. More... | |
Protected Attributes | |
Underlying | m_Underlying |
The underlying int generator. More... | |
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cNoise | m_Noise |
Private Types | |
using | Super = cProtIntGenWithNoise |
Additional Inherited Members | |
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using | Underlying = std::shared_ptr< cProtIntGen > |
Type of the generic interface used for storing links to the underlying generators. More... | |
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int | chooseRandomOne (int a_RndX, int a_RndZ, int a_Val1, int a_Val2) |
Chooses one of a_Val1 or a_Val2, based on m_Noise and the coordinates for querying the noise. More... | |
int | chooseRandomOne (int a_RndX, int a_RndZ, int a_Val1, int a_Val2, int a_Val3, int a_Val4) |
Chooses one of a_ValN, based on m_Noise and the coordinates for querying the noise. More... | |
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static const int | m_BufferSize = PROT_INT_BUFFER_SIZE |
Maximum size of the generated area. More... | |
Turns biome group indices into real biomes.
For each pixel, takes its biome group and chooses a random biome from that group; replaces the value with that biome.
Definition at line 935 of file ProtIntGen.h.
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private |
Definition at line 938 of file ProtIntGen.h.
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inline |
Definition at line 942 of file ProtIntGen.h.
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inlineoverridevirtual |
Generates the array of specified size into a_Values, based on given min coords.
Implements cProtIntGen.
Definition at line 949 of file ProtIntGen.h.
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protected |
The underlying int generator.
Definition at line 1052 of file ProtIntGen.h.