Cuberite
A lightweight, fast and extensible game server for Minecraft
src
MonsterConfig.h
Go to the documentation of this file.
1
2
#pragma once
3
4
5
6
7
8
// fwd:
9
class
cMonster
;
10
11
12
13
14
15
class
cMonsterConfig
16
{
17
public
:
18
cMonsterConfig
(
void
);
19
~cMonsterConfig
();
20
21
void
AssignAttributes
(
cMonster
* a_Monster,
const
AString
& a_Name);
22
23
private
:
24
struct
sAttributesStruct
;
25
struct
sMonsterConfigState
;
26
sMonsterConfigState
*
m_pState
;
27
void
Initialize
();
28
} ;
29
30
31
32
AString
std::string AString
Definition:
StringUtils.h:11
cMonster
Definition:
Monster.h:18
cMonsterConfig::sAttributesStruct
Definition:
MonsterConfig.cpp:13
cMonsterConfig::sMonsterConfigState
Definition:
MonsterConfig.cpp:29
cMonsterConfig
Definition:
MonsterConfig.h:16
cMonsterConfig::~cMonsterConfig
~cMonsterConfig()
Definition:
MonsterConfig.cpp:48
cMonsterConfig::Initialize
void Initialize()
Definition:
MonsterConfig.cpp:58
cMonsterConfig::cMonsterConfig
cMonsterConfig(void)
Definition:
MonsterConfig.cpp:38
cMonsterConfig::m_pState
sMonsterConfigState * m_pState
Definition:
MonsterConfig.h:25
cMonsterConfig::AssignAttributes
void AssignAttributes(cMonster *a_Monster, const AString &a_Name)
Definition:
MonsterConfig.cpp:88
Generated on Fri Oct 25 2024 05:01:15 for Cuberite by
1.9.1