Cuberite
A lightweight, fast and extensible game server for Minecraft
Variables
ClientPhase Namespace Reference

Client handshake state phases. More...

Variables

static const Int8 COMPLETE = 5
 
static const Int8 PENDINGCOMPLETE = 4
 
static const Int8 WAITINGSERVERCOMPLETE = 3
 
static const Int8 WAITINGSERVERDATA = 2
 

Detailed Description

Client handshake state phases.

Variable Documentation

◆ COMPLETE

const Int8 ClientPhase::COMPLETE = 5
static

Definition at line 33 of file ForgeHandshake.cpp.

◆ PENDINGCOMPLETE

const Int8 ClientPhase::PENDINGCOMPLETE = 4
static

Definition at line 32 of file ForgeHandshake.cpp.

◆ WAITINGSERVERCOMPLETE

const Int8 ClientPhase::WAITINGSERVERCOMPLETE = 3
static

Definition at line 31 of file ForgeHandshake.cpp.

◆ WAITINGSERVERDATA

const Int8 ClientPhase::WAITINGSERVERDATA = 2
static

Definition at line 30 of file ForgeHandshake.cpp.