Cuberite
A lightweight, fast and extensible game server for Minecraft
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#include <Caves.h>
Classes | |
class | cCaveSystem |
A collection of connected tunnels, possibly branching. More... | |
Public Member Functions | |
cStructGenWormNestCaves (int a_Seed, int a_Size=64, int a_Grid=96, int a_MaxOffset=128) | |
Public Member Functions inherited from cGridStructGen | |
cGridStructGen (int a_Seed) | |
Creates a new instance that has the generation parameters set to defaults. More... | |
cGridStructGen (int a_Seed, int a_GridSizeX, int a_GridSizeZ, int a_MaxOffsetX, int a_MaxOffsetZ, int a_MaxStructureSizeX, int a_MaxStructureSizeZ, size_t a_MaxCacheSize) | |
virtual void | GenFinish (cChunkDesc &a_ChunkDesc) override |
void | SetGeneratorParams (const AStringMap &a_GeneratorParams) |
Sets the generator params based on the dictionary passed in. More... | |
Public Member Functions inherited from cFinishGen | |
virtual | ~cFinishGen () |
Protected Member Functions | |
virtual cStructurePtr | CreateStructure (int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override |
Create a new structure at the specified gridpoint. More... | |
Protected Member Functions inherited from cGridStructGen | |
void | ClearCache (void) |
Clears everything from the cache. More... | |
void | GetStructuresForChunk (int a_ChunkX, int a_ChunkZ, cStructurePtrs &a_Structures) |
Returns all structures that may intersect the given chunk. More... | |
Protected Attributes | |
int | m_Grid |
int | m_MaxOffset |
int | m_Size |
Protected Attributes inherited from cGridStructGen | |
int | m_BaseSeed |
Base seed of the world for which the generator generates chunk. More... | |
cStructurePtrs | m_Cache |
Cache for the most recently generated structures, ordered by the recentness. More... | |
int | m_GridSizeX |
The size of each grid's cell in the X axis. More... | |
int | m_GridSizeZ |
The size of each grid's cell in the Z axis. More... | |
size_t | m_MaxCacheSize |
Maximum allowed sum of costs for items in the cache. More... | |
int | m_MaxOffsetX |
The maximum offset of the structure's origin from the grid midpoint, in X coord. More... | |
int | m_MaxOffsetZ |
The maximum offset of the structure's origin from the grid midpoint, in Z coord. More... | |
int | m_MaxStructureSizeX |
Maximum theoretical size of the structure in the X axis. More... | |
int | m_MaxStructureSizeZ |
Maximum theoretical size of the structure in the Z axis. More... | |
cNoise | m_Noise |
The noise used for generating grid offsets. More... | |
int | m_Seed |
Seed for generating grid offsets and also available for descendants. More... | |
Private Types | |
using | Super = cGridStructGen |
Additional Inherited Members | |
Public Types inherited from cGridStructGen | |
typedef std::shared_ptr< cStructure > | cStructurePtr |
typedef std::list< cStructurePtr > | cStructurePtrs |
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private |
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inline |
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overrideprotectedvirtual |
Create a new structure at the specified gridpoint.
Implements cGridStructGen.