Cuberite
A lightweight, fast and extensible game server for Minecraft
AesCfb128Encryptor.h
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2 // AesCfb128Encryptor.h
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4 // Declares the cAesCfb128Encryptor class encrypting data using AES CFB-128
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10 #pragma once
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12 #include "mbedtls/aes.h"
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20 {
21 public:
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23  cAesCfb128Encryptor(void);
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27  void Init(const Byte a_Key[16], const Byte a_IV[16]);
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30  void ProcessData(std::byte * a_PlainIn, size_t a_Length);
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33  bool IsValid(void) const { return m_IsValid; }
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35 protected:
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37  mbedtls_aes_context m_Aes;
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40  Byte m_IV[16];
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43  bool m_IsValid;
44 } ;
unsigned char Byte
Definition: Globals.h:161
Encrypts data using the AES / CFB (128) algorithm.
void ProcessData(std::byte *a_PlainIn, size_t a_Length)
Encrypts a_Length bytes of the plain data in-place; produces a_Length output bytes.
mbedtls_aes_context m_Aes
bool m_IsValid
Indicates whether the object has been initialized with the Key / IV.
Byte m_IV[16]
The InitialVector, used by the CFB mode encryption.
void Init(const Byte a_Key[16], const Byte a_IV[16])
Initializes the decryptor with the specified Key / IV.
bool IsValid(void) const
Returns true if the object has been initialized with the Key / IV.