Cuberite
A lightweight, fast and extensible game server for Minecraft
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Limit that accepts heights that are a specified number of blocks above terrain. More...
Public Member Functions | |
virtual void | AssignGens (int a_Seed, cBiomeGen &a_BiomeGen, cTerrainHeightGen &a_TerrainHeightGen, int a_SeaLevel) override |
Called when the piece pool is assigned to a generator, so that the limits may bind to the underlying subgenerators. More... | |
virtual bool | CanBeAtHeight (int a_BlockX, int a_BlockZ, int a_Height) override |
Called to inquire whether the specified piece can be placed at the specified height. More... | |
virtual bool | InitializeFromString (const AString &a_Params, bool a_LogWarnings) override |
Initializes the limit's parameters from the string representation. More... | |
Public Member Functions inherited from cPiece::cVerticalLimit | |
virtual | ~cVerticalLimit () |
Protected Attributes | |
int | m_MaxBlocksAbove |
How many blocks above the terrain level do we accept on maximum. More... | |
int | m_MinBlocksAbove |
How many blocks above the terrain level do we accept on minimum. More... | |
cTerrainHeightGen * | m_TerrainHeightGen |
The underlying height generator. More... | |
Limit that accepts heights that are a specified number of blocks above terrain.
Definition at line 114 of file VerticalLimit.cpp.
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inlineoverridevirtual |
Called when the piece pool is assigned to a generator, so that the limits may bind to the underlying subgenerators.
Reimplemented from cPiece::cVerticalLimit.
Definition at line 139 of file VerticalLimit.cpp.
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inlineoverridevirtual |
Called to inquire whether the specified piece can be placed at the specified height.
a_BlockX, a_BlockZ is the column of the connector that is being queried. a_Height is the requested height of the piece's lowest block.
Implements cPiece::cVerticalLimit.
Definition at line 118 of file VerticalLimit.cpp.
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inlineoverridevirtual |
Initializes the limit's parameters from the string representation.
a_Params is the string containing only the parameters (substring after the first pipe character in the limit description string). Returns true if successful, false if the string parsing failed. If a_LogWarnings is true, any error while parsing the string is output to the server console. Used when loading the limit from a file.
Implements cPiece::cVerticalLimit.
Definition at line 130 of file VerticalLimit.cpp.
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How many blocks above the terrain level do we accept on maximum.
Definition at line 152 of file VerticalLimit.cpp.
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protected |
How many blocks above the terrain level do we accept on minimum.
Definition at line 149 of file VerticalLimit.cpp.
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The underlying height generator.
Definition at line 146 of file VerticalLimit.cpp.