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Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cStructGenLakes, including all inherited members.
CreateLakeImage(int a_ChunkX, int a_ChunkZ, int a_MaxLakeHeight, cBlockArea &a_Lake) | cStructGenLakes | protected |
cStructGenLakes(int a_Seed, BLOCKTYPE a_Fluid, cTerrainShapeGen &a_ShapeGen, int a_Probability) | cStructGenLakes | inline |
GenFinish(cChunkDesc &a_ChunkDesc) override | cStructGenLakes | protectedvirtual |
m_Fluid | cStructGenLakes | protected |
m_Noise | cStructGenLakes | protected |
m_Probability | cStructGenLakes | protected |
m_Seed | cStructGenLakes | protected |
m_ShapeGen | cStructGenLakes | protected |
~cFinishGen() | cFinishGen | inlinevirtual |