Cuberite
A lightweight, fast and extensible game server for Minecraft
|
#include <DelayedFluidSimulator.h>
Classes | |
class | cSlot |
Public Member Functions | |
cDelayedFluidSimulatorChunkData (int a_TickDelay) | |
virtual | ~cDelayedFluidSimulatorChunkData () override |
Public Member Functions inherited from cFluidSimulatorData | |
virtual | ~cFluidSimulatorData () |
Public Attributes | |
cSlot * | m_Slots |
Slots, one for each delay tick, each containing the blocks to simulate. More... | |
Definition at line 18 of file DelayedFluidSimulator.h.
cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData | ( | int | a_TickDelay | ) |
Definition at line 46 of file DelayedFluidSimulator.cpp.
|
overridevirtual |
Definition at line 55 of file DelayedFluidSimulator.cpp.
cSlot* cDelayedFluidSimulatorChunkData::m_Slots |
Slots, one for each delay tick, each containing the blocks to simulate.
Definition at line 41 of file DelayedFluidSimulator.h.