Cuberite
A lightweight, fast and extensible game server for Minecraft
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cDelayedFluidSimulatorChunkData Class Reference

#include <DelayedFluidSimulator.h>

Inheritance diagram for cDelayedFluidSimulatorChunkData:
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Classes

class  cSlot
 

Public Member Functions

 cDelayedFluidSimulatorChunkData (int a_TickDelay)
 
virtual ~cDelayedFluidSimulatorChunkData () override
 
- Public Member Functions inherited from cFluidSimulatorData
virtual ~cFluidSimulatorData ()
 

Public Attributes

cSlotm_Slots
 Slots, one for each delay tick, each containing the blocks to simulate. More...
 

Detailed Description

Definition at line 18 of file DelayedFluidSimulator.h.

Constructor & Destructor Documentation

◆ cDelayedFluidSimulatorChunkData()

cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData ( int  a_TickDelay)

Definition at line 46 of file DelayedFluidSimulator.cpp.

◆ ~cDelayedFluidSimulatorChunkData()

cDelayedFluidSimulatorChunkData::~cDelayedFluidSimulatorChunkData ( )
overridevirtual

Definition at line 55 of file DelayedFluidSimulator.cpp.

Member Data Documentation

◆ m_Slots

cSlot* cDelayedFluidSimulatorChunkData::m_Slots

Slots, one for each delay tick, each containing the blocks to simulate.

Definition at line 41 of file DelayedFluidSimulator.h.


The documentation for this class was generated from the following files: