10 public cYawRotator<cBlockEntityHandler, 0x07, 0x03, 0x04, 0x02, 0x05>
unsigned char NIBBLETYPE
The datatype used by nibbledata (meta, light, skylight)
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem *const a_Tool) const override
Mixin for blocks whose meta on placement depends on the yaw of the player placing the block.
cMetaRotator< cBlockEntityHandler, BitMask, North, East, South, West, false > Super
This class bridges a vector of cItem for safe access via Lua.