enum | Metadata_Index {
ENTITY_FLAGS
, ENTITY_AIR
, ENTITY_CUSTOM_NAME
, ENTITY_CUSTOM_NAME_VISIBLE
,
ENTITY_SILENT
, ENTITY_NO_GRAVITY
, _ENTITY_NEXT
, POTION_THROWN = _ENTITY_NEXT
,
FALLING_BLOCK_POSITION = _ENTITY_NEXT
, AREA_EFFECT_CLOUD_RADIUS = _ENTITY_NEXT
, AREA_EFFECT_CLOUD_COLOR
, AREA_EFFECT_CLOUD_SINGLE_POINT_EFFECT
,
AREA_EFFECT_CLOUD_PARTICLE_ID
, AREA_EFFECT_CLOUD_PARTICLE_PARAMETER1
, AREA_EFFECT_CLOUD_PARTICLE_PARAMETER2
, ARROW_CRITICAL = _ENTITY_NEXT
,
_ARROW_NEXT
, TIPPED_ARROW_COLOR = _ARROW_NEXT
, BOAT_LAST_HIT_TIME = _ENTITY_NEXT
, BOAT_FORWARD_DIRECTION
,
BOAT_DAMAGE_TAKEN
, BOAT_TYPE
, BOAT_RIGHT_PADDLE_TURNING
, BOAT_LEFT_PADDLE_TURNING
,
ENDER_CRYSTAL_BEAM_TARGET = _ENTITY_NEXT
, ENDER_CRYSTAL_SHOW_BOTTOM
, _FIREBALL_NEXT = _ENTITY_NEXT
, WITHER_SKULL_INVULNERABLE = _FIREBALL_NEXT
,
FIREWORK_INFO = _ENTITY_NEXT
, _HANGING_NEXT = _ENTITY_NEXT
, ITEM_FRAME_ITEM = _HANGING_NEXT
, ITEM_FRAME_ROTATION
,
ITEM_ITEM = _ENTITY_NEXT
, LIVING_ACTIVE_HAND = _ENTITY_NEXT
, LIVING_HEALTH
, LIVING_POTION_EFFECT_COLOR
,
LIVING_POTION_EFFECT_AMBIENT
, LIVING_NUMBER_OF_ARROWS
, _LIVING_NEXT
, PLAYER_ADDITIONAL_HEARTHS = _LIVING_NEXT
,
PLAYER_SCORE
, PLAYER_DISPLAYED_SKIN_PARTS
, PLAYER_MAIN_HAND
, ARMOR_STAND_STATUS = _LIVING_NEXT
,
ARMOR_STAND_HEAD_ROTATION
, ARMOR_STAND_BODY_ROTATION
, ARMOR_STAND_LEFT_ARM_ROTATION
, ARMOR_STAND_RIGHT_ARM_ROTATION
,
ARMOR_STAND_LEFT_LEG_ROTATION
, ARMOR_STAND_RIGHT_LEG_ROTATION
, INSENTIENT_STATUS = _LIVING_NEXT
, _INSENTIENT_NEXT
,
_AMBIENT_NEXT = _INSENTIENT_NEXT
, BAT_HANGING = _AMBIENT_NEXT
, _CREATURE_NEXT = _INSENTIENT_NEXT
, AGEABLE_BABY = _CREATURE_NEXT
,
_AGEABLE_NEXT
, POLAR_BEAR_STANDING = _AGEABLE_NEXT
, _ANIMAL_NEXT = _AGEABLE_NEXT
, HORSE_STATUS = _ANIMAL_NEXT
,
HORSE_TYPE
, HORSE_VARIANT
, HORSE_OWNER
, HORSE_ARMOR
,
PIG_HAS_SADDLE = _ANIMAL_NEXT
, RABBIT_TYPE = _ANIMAL_NEXT
, SHEEP_STATUS = _ANIMAL_NEXT
, TAMEABLE_ANIMAL_STATUS = _ANIMAL_NEXT
,
TAMEABLE_ANIMAL_OWNER
, _TAMEABLE_NEXT
, OCELOT_TYPE = _TAMEABLE_NEXT
, WOLF_DAMAGE_TAKEN = _TAMEABLE_NEXT
,
WOLF_BEGGING
, WOLF_COLLAR_COLOR
, VILLAGER_PROFESSION = _AGEABLE_NEXT
, _GOLEM_NEXT = _CREATURE_NEXT
,
IRON_GOLEM_PLAYER_CREATED = _GOLEM_NEXT
, SHULKER_FACING_DIRECTION = _GOLEM_NEXT
, SHULKER_ATTACHMENT_FALLING_BLOCK_POSITION
, SHULKER_SHIELD_HEIGHT
,
_MONSTER_NEXT = _CREATURE_NEXT
, BLAZE_ON_FIRE = _MONSTER_NEXT
, CREEPER_STATE = _MONSTER_NEXT
, CREEPER_POWERED
,
CREEPER_IGNITED
, GUARDIAN_STATUS = _MONSTER_NEXT
, GUARDIAN_TARGET
, SKELETON_TYPE = _MONSTER_NEXT
,
SKELETON_ARMS_SWINGING
, SPIDER_CLIMBING = _MONSTER_NEXT
, WITCH_AGGRESIVE = _MONSTER_NEXT
, WITHER_FIRST_HEAD_TARGET = _MONSTER_NEXT
,
WITHER_SECOND_HEAD_TARGET
, WITHER_THIRD_HEAD_TARGET
, WITHER_INVULNERABLE_TIMER
, ZOMBIE_IS_BABY = _MONSTER_NEXT
,
ZOMBIE_TYPE
, ZOMBIE_CONVERTING
, ZOMBIE_HANDS_RISED_UP
, ENDERMAN_CARRIED_BLOCK = _MONSTER_NEXT
,
ENDERMAN_SCREAMING
, ENDER_DRAGON_DRAGON_PHASE = _INSENTIENT_NEXT
, _FLYING_NEXT = _INSENTIENT_NEXT
, GHAST_ATTACKING = _FLYING_NEXT
,
SLIME_SIZE = _INSENTIENT_NEXT
, MINECART_SHAKING_POWER = _ENTITY_NEXT
, MINECART_SHAKING_DIRECTION
, MINECART_SHAKING_MULTIPLIER
,
MINECART_BLOCK_ID_META
, MINECART_BLOCK_Y
, MINECART_SHOW_BLOCK
, _MINECART_NEXT
,
MINECART_COMMAND_BLOCK_COMMAND = _MINECART_NEXT
, MINECART_COMMAND_BLOCK_LAST_OUTPUT
, MINECART_FURNACE_POWERED = _MINECART_NEXT
, TNT_PRIMED_FUSE_TIME = _ENTITY_NEXT
} |