16 super(pkWitherSkull, a_Creator, a_Pos, 0.25, 0.25)
cWitherSkullEntity(cEntity *a_Creator, Vector3d a_Pos, Vector3d a_Speed)
virtual void Destroy(bool a_ShouldBroadcast=true)
Destroys the entity and schedules it for memory freeing; if a_ShouldBroadcast is set to true...
virtual void OnHitEntity(cEntity &a_EntityHit, Vector3d a_HitPos) override
Called by the physics blocktracer when the entity hits another entity.
virtual void OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace) override
Called by the physics blocktracer when the entity hits a solid block, the hit position and the face h...
void SetGravity(float a_Gravity)
void SetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ)
Sets the speed of the entity, measured in m / sec.
void TakeDamage(cEntity &a_Attacker)
Makes this pawn take damage from an attack by a_Attacker.
eBlockFace
Block face constants, used in PlayerDigging and PlayerBlockPlacement packets and bbox collision calc...
void SetAirDrag(float a_AirDrag)