Cuberite
A lightweight, fast and extensible game server for Minecraft
Classes
World.h File Reference
#include "Simulator/SimulatorManager.h"
#include "ChunkMap.h"
#include "WorldStorage/WorldStorage.h"
#include "ChunkGeneratorThread.h"
#include "ChunkSender.h"
#include "Defines.h"
#include "LightingThread.h"
#include "IniFile.h"
#include "Item.h"
#include "Mobs/Monster.h"
#include "Entities/ProjectileEntity.h"
#include "Entities/Boat.h"
#include "ForEachChunkProvider.h"
#include "Scoreboard.h"
#include "MapManager.h"
#include "Blocks/WorldInterface.h"
#include "Blocks/BroadcastInterface.h"
#include "EffectID.h"
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Classes

struct  cWorld::BlockTickQueueItem
 
class  cWorld::cChunkGeneratorCallbacks
 Implementation of the callbacks that the ChunkGenerator uses to store new chunks and interface to plugins. More...
 
class  cWorld::cLock
 A simple RAII locker for the chunkmap - locks the chunkmap in its constructor, unlocks it in the destructor. More...
 
class  cWorld::cTickThread
 
class  cWorld