Cuberite
A lightweight, fast and extensible game server for Minecraft
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This is the complete list of members for cVillagePiecePool, including all inherited members.
AddPieceDefs(const cPrefab::sDef *a_PieceDefs, size_t a_NumPieceDefs) | cPrefabPiecePool | |
AddRoadPieces(void) | cVillagePiecePool | inline |
AddStartingPieceDefs(const cPrefab::sDef *a_StartingPieceDefs, size_t a_NumStartingPieceDefs, int a_DefaultPieceHeight=-1) | cPrefabPiecePool | |
AddToPerConnectorMap(cPrefab *a_Prefab) | cPrefabPiecePool | protected |
ApplyBaseMetadataCubesetVer1(const AString &a_FileName, bool a_LogWarnings) | cPrefabPiecePool | protected |
AssignGens(int a_Seed, cBiomeGen &a_BiomeGen, cTerrainHeightGen &a_HeightGen, int a_SeaLevel) | cPrefabPiecePool | |
Clear(void) | cPrefabPiecePool | |
cPiecesMap typedef | cPrefabPiecePool | protected |
cPrefabPiecePool(void) | cPrefabPiecePool | |
cPrefabPiecePool(const cPrefab::sDef *a_PieceDefs, size_t a_NumPieceDefs, const cPrefab::sDef *a_StartingPieceDefs, size_t a_NumStartingPieceDefs, int a_DefaultStartingPieceHeight=-1) | cPrefabPiecePool | |
cVillagePiecePool(const cPrefab::sDef *a_PieceDefs, size_t a_NumPieceDefs, const cPrefab::sDef *a_StartingPieceDefs, size_t a_NumStartingPieceDefs) | cVillagePiecePool | inline |
cVillagePiecePool(void) | cVillagePiecePool | inline |
GetAllMetadata(void) const | cPrefabPiecePool | inline |
GetAllPiecesCount(void) const | cPrefabPiecePool | inline |
GetIntendedUse(void) const | cPrefabPiecePool | inline |
GetMaxDensity(void) const | cPrefabPiecePool | inline |
GetMetadata(const AString &a_ParamName) const | cPrefabPiecePool | |
GetMinDensity(void) const | cPrefabPiecePool | inline |
GetPiecesWithConnector(int a_ConnectorType) override | cPrefabPiecePool | virtual |
GetPieceWeight(const cPlacedPiece &a_PlacedPiece, const cPiece::cConnector &a_ExistingConnector, const cPiece &a_NewPiece) override | cVillagePiecePool | inlinevirtual |
GetStartingPieces(void) override | cPrefabPiecePool | virtual |
GetStartingPiecesCount(void) const | cPrefabPiecePool | inline |
GetStartingPieceWeight(const cPiece &a_NewPiece) override | cPrefabPiecePool | virtual |
GetVillageRoadBlockMeta(void) const | cPrefabPiecePool | inline |
GetVillageRoadBlockType(void) const | cPrefabPiecePool | inline |
GetVillageWaterRoadBlockMeta(void) const | cPrefabPiecePool | inline |
GetVillageWaterRoadBlockType(void) const | cPrefabPiecePool | inline |
IsBiomeAllowed(EMCSBiome a_Biome) const | cPrefabPiecePool | inline |
LoadCubesetPieceVer1(const AString &a_FileName, cLuaState &a_LuaState, int a_PieceIndex, bool a_LogWarnings) | cPrefabPiecePool | protected |
LoadFromCubeset(const AString &a_Contents, const AString &a_FileName, bool a_LogWarnings) | cPrefabPiecePool | |
LoadFromCubesetVer1(const AString &a_FileName, cLuaState &a_LuaState, bool a_LogWarnings) | cPrefabPiecePool | protected |
LoadFromFile(const AString &a_FileName, bool a_LogWarnings) | cPrefabPiecePool | |
LoadFromString(const AString &a_Contents, const AString &a_FileName, bool a_LogWarnings) | cPrefabPiecePool | |
LoadPrefabFromCubesetVer1(const AString &a_FileName, cLuaState &a_LuaState, const AString &a_PieceName, bool a_LogWarnings) | cPrefabPiecePool | protected |
m_AllowedBiomes | cPrefabPiecePool | protected |
m_AllPieces | cPrefabPiecePool | protected |
m_IntendedUse | cPrefabPiecePool | protected |
m_MaxDensity | cPrefabPiecePool | protected |
m_Metadata | cPrefabPiecePool | protected |
m_MinDensity | cPrefabPiecePool | protected |
m_PiecesByConnector | cPrefabPiecePool | protected |
m_StartingPieces | cPrefabPiecePool | protected |
m_VillageRoadBlockMeta | cPrefabPiecePool | protected |
m_VillageRoadBlockType | cPrefabPiecePool | protected |
m_VillageWaterRoadBlockMeta | cPrefabPiecePool | protected |
m_VillageWaterRoadBlockType | cPrefabPiecePool | protected |
PiecePlaced(const cPiece &a_Piece) override | cPrefabPiecePool | virtual |
ReadConnectorsCubesetVer1(const AString &a_FileName, cLuaState &a_LuaState, const AString &a_PieceName, cPrefab *a_Prefab, bool a_LogWarnings) | cPrefabPiecePool | protected |
ReadPieceMetadataCubesetVer1(const AString &a_FileName, cLuaState &a_LuaState, const AString &a_PieceName, cPrefab *a_Prefab, bool a_LogWarnings) | cPrefabPiecePool | protected |
ReadPoolMetadataCubesetVer1(const AString &a_FileName, cLuaState &a_LuaState, bool a_LogWarnings) | cPrefabPiecePool | protected |
Reset(void) override | cPrefabPiecePool | virtual |
Super typedef | cVillagePiecePool | private |
~cPiecePool() | cPiecePool | inlinevirtual |
~cPrefabPiecePool() override | cPrefabPiecePool | virtual |