Cuberite
A lightweight, fast and extensible game server for Minecraft
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Interface class used for comparing clients of two chunks. More...
#include <ChunkDef.h>
Public Member Functions | |
virtual void | Added (cClientHandle *a_Client)=0 |
Called for clients that are in Chunk2 and not in Chunk1. More... | |
virtual void | Removed (cClientHandle *a_Client)=0 |
Called for clients that are in Chunk1 and not in Chunk2,. More... | |
virtual | ~cClientDiffCallback () |
Interface class used for comparing clients of two chunks.
Used primarily for entity moving while both chunks are locked.
Definition at line 369 of file ChunkDef.h.
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inlinevirtual |
Definition at line 373 of file ChunkDef.h.
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pure virtual |
Called for clients that are in Chunk2 and not in Chunk1.
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pure virtual |
Called for clients that are in Chunk1 and not in Chunk2,.